Sufficient Anonymity
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Everything posted by Sufficient Anonymity
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[1.12.x] Near Future Technologies (September 6)
Sufficient Anonymity replied to Nertea's topic in KSP1 Mod Releases
Dangit Nertea, now I've got to redesign all my probes because that new mod is gorgeous. -
[1.12.x] Near Future Technologies (September 6)
Sufficient Anonymity replied to Nertea's topic in KSP1 Mod Releases
Second machine is a two year old Chromebook. Never mind the amount of faff involved to make it behave like a more normal Linux machine, it's nowhere near powerful. I mean I miss my Windows machine. -
Glad to hear things are settling down for you - I feel your pain on the lack of internet at home - I've just moved for work, my desktop hasn't moved yet, and there being no internet in my temporary accommodation (so doing everything on a Chromebook in a coffee shop) is getting to be a bit of a pain. Enjoy your holiday, and take some time to chill - much more important to look after yourself first ahead of the mod.
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[1.12.x] Near Future Technologies (September 6)
Sufficient Anonymity replied to Nertea's topic in KSP1 Mod Releases
Scrolling through this thread is really making me miss my Windows machine (curse you, temporary accommodation). The Spacecraft update has definitely cemented Near Future as the best KSP mod collection out there - really looking forward to playing around with this once I've settled in to the new house and have some spare time to mess around with all the updates. -
[1.12.x] Near Future Technologies (September 6)
Sufficient Anonymity replied to Nertea's topic in KSP1 Mod Releases
Of course you've got to come out with an awesome release right when I'm moving house and starting a new job and have no time to play it Seriously though, everything you've showed off over the past few pages looks beautiful - you're such a talented modeller. -
It really isn't that bad - and without a decent idea of what's going on, we can't really help. Think of it this way - you've gone to the GP, but you've insisted on shutting the doctor in a different consulting room to the you, without a clinical history, and you're asking them to diagnose you anyway.
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[WIP] Nert's Dev Thread - Current: various updates
Sufficient Anonymity replied to Nertea's topic in KSP1 Mod Development
I think that's the best close-up you've given us of the 3m rework to date. Wow. -
I've been running it slightly emptier than that (ranging through to practically on fumes) for landing. That said, I'm not quite as picky where I'm landing mine - provided it comes down in the vicinity of KSC, I'm not that fussed No BFR breakages, but I have once had the BFS break after what I thought was a pretty soft landing (I'll see if I can replicate this). The legs on the BFS jiggle loads though, even when autostrutted, to the point that it sometimes walks across the surface so much that recovery and saving is disabled.
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I know the fins not moving beyond the two position toggles isn't the most accurate thing in the world, but honestly, I'm not having massive issues flying it in its current state. My BFS behaves itself with a variety of fuel fill levels, with cargo in the trunk or not, and either controlled manually or using MechJeb2.
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What gameplay rules do you impose on yourself?
Sufficient Anonymity replied to Klapaucius's topic in KSP1 Discussion
Uncrewed first. Crew to only be launched in crew-rated rockets with LESs (with no black zones), or in SSTOs. USI life support (though I'm a bit soft and only have them turn into tourists rather than die). Missing crews die. Everything must look like it could fly - no abusing janky physics systems. Plasma blackout. Reusability where possible. Standardised launchers to be used where possible. -
Everything on the Falcon 9/Dragon 2 seems to be working great now - regular missions to my LKO station have resumed.
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Anyone else having difficulties with the solar panels on the beta Dragon 2 trunk? They're displaying as blocked by nothing, yet not charging.
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[1.12.x] Mark IV Spaceplane System (August 18, 2024)
Sufficient Anonymity replied to Nertea's topic in KSP1 Mod Releases
That sounds ideal - I tend to have this installed but pruned down to just those parts - really glad they'll continue to be supported. -
'MK1-2 Pod' IVA Replacement by ASET[v0.3]
Sufficient Anonymity replied to alexustas's topic in KSP1 Mod Development
a) I'm just some guy, not a modder b) KSP historically has tended not to have mod packs -
'MK1-2 Pod' IVA Replacement by ASET[v0.3]
Sufficient Anonymity replied to alexustas's topic in KSP1 Mod Development
I think the size or tech level filters make it visible. Not necessarily - as you can see, different pods have got different modders working on them - there's the Mk1-3 that akardam is working on but hasn't released yet, G'th has already released an amazing IVA for the Mk3 shuttle cockpit, theonegalen is working on a variety of different things, some of which have and haven't been released, plus alexustas has made IVAs for other pods which still function fine, like the 1.25m spaceplane cockpit and the small lander can. -
'MK1-2 Pod' IVA Replacement by ASET[v0.3]
Sufficient Anonymity replied to alexustas's topic in KSP1 Mod Development
No, you'd need to write a MM patch to switch out the IVA of the Mk1-3 for this (you'll get some clipping issues with the windows, I'd imagine). Alternatively, carry on using the Mk1-2, given it is still accessible via the advanced part sorting modes. -
[Old Thread] KRE - Kerbal Reusability Expansion
Sufficient Anonymity replied to EmbersArc's topic in KSP1 Mod Releases
I've always used 4 (and if placed at 45o they nicely hide the integrated RCS on the Mk1-3). -
MechJeb's Landing Autopilot might work, or alternatively you can do what I do with my first and second stages (I've fitted recovery hardware to both) and just dump them into the atmosphere whilst not focused on them, and let Stage Recovery's powered recovery take care of the rest.
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[Old Thread] KRE - Kerbal Reusability Expansion
Sufficient Anonymity replied to EmbersArc's topic in KSP1 Mod Releases
I think they integrate really nicely, honestly - the ladder on the fuel tank has been rotated to match the new position, and the surface-attachable Dracos fit just fine. The only thing I'd advise you do is to disable the integrate RCS thrusters on the Mk1-3 if you've attached Dracos on top of them, just because the clipping Fx looks a little strange. -
'MK1-2 Pod' IVA Replacement by ASET[v0.3]
Sufficient Anonymity replied to alexustas's topic in KSP1 Mod Development
You are not running the most recent version of RPM -
To add to @RocketScientist's comment, whilst I've not updated to the most recent version (note to self: do that ASAP) I've noticed the Gigan not having any RCS plumes too.