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Francesco

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Everything posted by Francesco

  1. wow... amazing video. "Now relax and enjoy the rest of your flight..." ...and then, Kerbin rises above the horizon.
  2. I ran out of creativity some time ago, but this challenge keeps getting better and better. some crazy stuff here should be stickied for next month.
  3. a Mun return unmanned probe should be possible, by pushing that design to its limit: note the TWR of 1.26: you could add maybe another stage (or some smaller fuel tanks) to squeeze even more delta-v out of it. with precise piloting, a Mun return trip should take 7-7.1 km/s, so it could be achievable. crashing on Kerbin in the end, probably
  4. interesting, using ion engines for "low pressure situations" and convenional ones for landing. but ion thrusters and their xenon tanks are heavy: is there really an advantage to using them? wouldn't you get the same delta-v for less weight by simply using more donut tanks?
  5. Ciao, per la discussione ti rimando al thread ufficiale italiano che si trova qua: http://forum.kerbalspaceprogram.com/showthread.php/4153-Italiano Comunque sì, per separare gli stadi si usano queste parti: http://wiki.kerbalspaceprogram.com/wiki/Parts#Decouplers_and_Separators
  6. you mean this? http://forum.kerbalspaceprogram.com/showthread.php/36476-WIN-KSP-Trajectory-Optimization-Tool-v0-4
  7. Now it's official: aerospikes make the best landing gear in KSP. Jeb looks quite comfy in this picture: Journey to Minmus and back, with a Mun slingshot. Splashdown on Kerbin without parachutes, obviously Jeb survived. Luckily for him, EVA suits are waterproof.
  8. I agree, the scoring system is unclear: I'm getting 10, 18 or 20 points depending on my interpretation.
  9. you mean this challenge? http://forum.kerbalspaceprogram.com/showthread.php/35460-If-this-end-starts-pointing-towards-space-you-will-STILL-go-to-space-today
  10. I'm glad to see that most people are smart enough to leave their debris on suborbital trajectories. on Kerbin, that is: it's a little different on other celestial bodies, though.
  11. Yup! funny thing is, I had never done it before - I didn't know it would pierce through the Munar soil like that
  12. I'll wait till tomorrow, when the next KSP weekly is due, and then I'll come back here and check anyway, I'm always hoping for more parts - more stuff from KSPX, especially. however, both Nova and Claira are on a leave, so I don't know if someone else is taking care of that.
  13. I landed a Kerbal on the Mun. it's Bill, by the way. now gimme a sec while I calculate my score
  14. hey Kosmo, there seems to be a problem with the new version: without ASAS enabled, the rocket will do a weird pitch (or yaw) and roll maneuver right after liftoff, and I can't understand why. also, you forgot to remove the Kerbal engineer chip P.S. now that you can attach stuff to launchpad clamps, you could make it more scenic by adding lights:
  15. build your rocket so that once you're in orbit the departure burn is performed by only one type of engine.
  16. use kerbal manifest. or put more than one command pod on your ship: the game fills only the first one with kerbals. oh, and don't forget the hitchhiker module
  17. a small thing here: I can get only 10x time warp at 42 km on Duna. I know, just raise your orbit to 60+ km, but it still makes no sense. same thing on Tylo, IIRC.
  18. hmmm thanks, I will have to try this. brotip: to know a planet's inclination relative to Kerbin at any time, put a probe in a heliocentric Kerbin-like orbit
  19. DMagic, I had thought about that as well in the past, but I couldn't figure out the right way to do it: sometimes, after leaving Kerbin's SOI, my ship even had an inclination that went in the opposite direction I was seeking. ugh. what's your method?
  20. uh, right, I forgot. I built this with using as few parts as possible in mind, not seeking efficiency. anyway, it's a bit more than 45 tons, so my funding would be £200.
  21. six parts, no parachute. LV-909 instead of LV-N for easier landings. metaphor, you could bring it down to 5 parts by ditching the decoupler, and using the heat generated by the nuclear engine to make the tank below it explode when empty I stole this trick from Scott Manley, btw. doesn't work with the small LV-909 though. http://imgur.com/a/7t3xP#0
  22. I doubt it's actually capable of carrying 150 tons to orbit. make sure you get some reliable data for Atlas II
  23. I'm so doing this, there was a challenge some time ago in which we were going to Duna and back in 7 or 8 parts. fun stuff
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