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Posts posted by SmarterThanMe
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As the title says...
I've been thinking about mods where the author has either explicitly said that s/he intends to step away, or where s/he hasn't been seen in however long.
Keeping a list of these mods somewhere could help people who have the technical expertise to step in and either take on a mod, or cannibalise it for the purposes of augmenting their own work. This would, of course, only work for mods that have licenses that allow people to take on this work.
I'm thinking specifically about TAC-LS here, but I'm sure there's others as well.
To be clear, I have no technical expertise, however, I'd be happy to curate the list.
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21 minutes ago, Nils277 said:
I do not plan to give up on making the rover Just not sure if it will be used at all.
Excellent.
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1 hour ago, Nils277 said:
Unfortunately i have discovered this neat rover too late because my first models for a rover are also kinda inspired by "Last days on Mars":
I'm really not sure if there would be a need for it once the Malemute is released
That is a pretty awesome looking cabin though. Can I encouage you to do something with it? Maybe an observational lounge or control tower or a rover cockpit just on it's own?
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Just now, Nereid said:
What exactly is your plan with them? I can remove them from the custom ribbon list. That's no problem and will take only a few minutes.
Create a pack for them over at my thread. I was going to remove Engineering Sciences (because it's redundant with my other packs) and I've been mulling over a couple of design changes for them and for the rest of the role packs that I've created for Ops and Engineering.
Any other suggestions are welcome.
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7 minutes ago, PDelta41 said:
Why did Squad have to release 1.1 JUST in time for finals and term papers? Priorities, priorities. I think I'll go play for another 3 hours.
Teacher-guy here. I've got exactly the same problem. NAPLAN (major exam thing that the government here insists that we inflict on kids) is a few weeks away, so I have no time at all for anything that isn't directly related to (a) my students; or (b) sleeping/eating. That's why I'm currently on here procrastinating.
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@Nereid Before people start their careers, any chance of separating out my Science ribbons (that is STM30 to STM45) so that I can take care of them?
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18 minutes ago, Nertea said:
Streetwind handles the CKAN for my stuff - don't bother him, he'll do it in some time.
No rush. Work is kicking my butt at the moment, so I'm not exactly in a position to start playing anyway. Heh.
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1 minute ago, T3Kaos said:
When will this be upgraded for KSP 1.1.0?
If you read the last page in the thread...
On 18/04/2016 at 8:26 AM, magico13 said:Well, the deadline for the thesis is this Friday, so I'll probably get to fire everything up this weekend and hope to get at least a basic version up and running by Monday morning. Bug fixes will likely have to wait an extra week or two, but at the very least hopefully something will be working this weekend
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17 hours ago, Nereid said:
I'm currently investigating how FF can be transferred to KSP 1.1.0. There are still a few compilation errors, because SQUAD changed quite a bit. As far as I can see now, most if not all are moved classes from one namespace into another. I need a day or two to solve this.
PS: Ok, I finally got it to compile without errors. This was easier than I was expecting.
PS: Compiled, but not working at the moment.
Hey Nereid, welcome back!
Let me know if there's anything I can do to help at any point.
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18 hours ago, artemisrain said:
Hey thank you for all of your hard work. I have a suggestion but as a gamer and not a coder I have no idea how difficult it would be. Is it possible to add a column for "date updated" or "date added?" This would make it a lot easier to find new mods and find mods you were waiting for as they come available. Keep up the good work!
Can I +1 this? Thanks.
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Will this (and your other work) be going up on CKAN?
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I inadvertently included all of my packs in the last expeditions zip file. If you didn't want any of the other packs, then you should remove my whole folder before unpacking the new update for the expeditions pack. Sorry about this guys. This is one of the drawbacks of trying to multitask getting a 1yo to settle and gettting some Kerbal stuff done at the same time.
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On 29/03/2016 at 7:39 PM, the_pazter said:
its called the ISS, so just ISS commander, second in command etc. its in a 100x100 km Kerbin orbit, and its a station to create peace between nations
Done. I'm not quite happy with it. I wanted to get the left panel to be sort of a multiflag thing, but it didn't work. It might change if I get back to it again.
On 11/04/2016 at 8:18 AM, njmksr said:I'm currently working on a Duna self-sufficient colony station called Anchor One. I have a flag too, inspired by the ISS blog's logo:
Would you mind making an expedition ribbon for me? If you don't want to, that's OK too. I gotta say, your expedition ribbons look great.
Done. Providing me wth the logo made it easy.
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Good work. I wish I had some skill in this area to offer to help.
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Colour me very interested (a shade of blue-green).
Have you got pics of the parts that you're adding? Seems that you've got a greenhouse and tanks for LS resources. How about other antennae?
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20 hours ago, CorporalRutland said:
I've made some custom ribbons adapted either from Nereid or STM's ribbons. What are the rules on sharing?
At least in regards to my work, you can do whatever you like, but have to say that you made it based on my work, you can't use it for any commercial purposes annd you have to share it under the CC BY NC SA license. More details at that link also.
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15 hours ago, the_pazter said:
could you make a ribbon for my ISS replica expeditions, thanks
Sure. But I need more information:
QuoteTell me about the expdedition. I need to know the name of the expedition, but... Where is it? What is its purpose? What has it done? Is there anything interesting about the place that you think might help me out? A screenie would be awesome as well, but not really required.
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On 3/19/2016 at 0:29 PM, Kitsune5010 said:
Love the Ribbon packs! I especially like how crisp and clear the Rank packs are. Makes it very easy to distinguish which Kerbals are what rank, especially when they have a lot of Ribbons.
Thanks!
On 3/19/2016 at 0:29 PM, Kitsune5010 said:Are you still taking requests for Role ribbons?
Suggestions, yes! Absolutely!
On 3/19/2016 at 0:29 PM, Kitsune5010 said:I'm hoping to staff an Air Traffic Controller at each of my bases that have a runway (and also give them a headset instead of a helmet for their IVA suit!). An alternate name that might be a bit more mission-agnostic would be Communications Specialist.
Actually I like that idea. So I'll work it in.
On 3/19/2016 at 0:29 PM, Kitsune5010 said:Another, albeit niche role that I'm hoping to use at each base is a Financial Officer (since Kerbin-Side adds financial operations and office buildings on planetary bases, plus staff).
I think this can be included in the Admin. role.
On 3/19/2016 at 0:29 PM, Kitsune5010 said:Another idea that I had, which would be a fair bit more work, would be the implementation of 'role ranks' into the role ribbons, distinguished by gold/silver bars or stars like in your expedition ribbons.
I think this might be getting a bit fine grained. There's existing ribbons (that I did too haha) in FF for this already...
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Yep. That should handle it perfectly. Cheers mate!
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OK. I've moved everything to Spacedock. I've posted in the CKAN thread, and hopefully that will be less of a saga to fix up this time around.
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Uhh... Hi.
Any chance that updating CKAN now that I've moved over to Spacedock is going to be as easy as asking one of you guys to copy and paste something?
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G'day Guys. I will get back to this, and making sure it's hosted somewhere sensible. However, RL is kicking me around the room at the moment. Bear with me for a bit.
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This should be part of MechJeb. Nice!
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
in KSP1 Mod Releases
Posted
+1 to this.