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Everything posted by Tw1
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I put Christmas lights on the VAB.
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Agreed, it seems odd that they need a separate resource. Unless EVA propellant is effectively monopropellant with different numbers. Anyone calculated how much monopropellant a kerbal suit actually would use? I imagine it would be a pretty small amount.
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A PSA for all young kerbals (Large Picture Warning)
Tw1 replied to Superfish57's topic in KSP Fan Works
Hyperedit + Universe Replacer from the looks of things... -
Umm.. That's not right. Huh? It happened again! Do these words mean anything to anyone?
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And that's the end of chapter one! Next time, (which may not be for quite a while,) Watsan will arrive at Eve, and Dontop will have a mission planed. Here are some photos from the Eve Explorer's take off from the Mun, which I thought you might like to see. The flight was pretty simple, it just went straight up, and accelerated to escape velocity. Plus a bit more to put its orbit in the vicinity of Eve's.
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The very next Day, KSC called a press conference. Dozens of reporters and interested citizens gathered outside the tracking station to hear what they had to say. Gene: "Last night, our tracking system picked up an object leaving the Mun, on a tragectory bound for the inner planets. Most likely Eve. Early this morning, I spoke with the director of Mun Prograde City and confirmed that it is indeed a mission to Eve, and it is carrying a single kerbal." The crowd went wild! Some cheering, some shouting out questions. Walt Kerman(KSC Media manager): "One at a time please! If you have a question, please raise your hand, and the microphone will be brought to you!" The crowd went quiet. Walt: "Good." Reporter: "Tell us a bit about Eve's surface conditions. Do you think this mission has much chance of success?" Wernher Kerman: "I will put it into everyday terms. Eve's atmosphere is a modern pressure cooker, turned up beyond maximum. Then, there are several nasty chemicals in the atmosphere, and radioactive traces in the ocean... but we were working on these problems before the UN ordered us to halt. The Mun base has full access to the technology we developed, and I have every confidence thier kerbalnaut will be perfectly safe on the surface of Eve." Another Reporter: "You mentioned the UN. How have they reacted to this news?" Gene: "I'll take this one. I myself informed the United Nations this morning. We have yet to hear their responce." * * * Meanwhile, in an urgently called meeting between the Commissioner for Sceince and Adventure, (Who we've met before (-Pst! It's Gene's Dad)) and the Commissioner for Kerbal Rights: Windows sealed. High security. Commissioner for Kerbal Rights: "How could KSC do such a thing? We expressly banned manned missions to Eve." Gene's Dad: "The Mun base is an independant organisation, and has been for quite some time. On the Mun, it is outside our jurisdiction." Commissioner: "Nevertheless, we must react against this reckless course of action." Gene's Dad: "Oh, absolutely. What shall we propose?" * * * Dontop: "Sanctions!?! Gene: "I'm afraid so. The UN wants you guys shut down." Dontop: "But... But.. But.." Gene: "Come on Dontop, we talked about this. We knew something like this could happen." Dontop: "But it was your idea! You said we should do it! Gene: "Yes, but you are the ones that actually did it. Not us. Not KSC. I'm sure you guys will be fine up there. I'm meant to be in a meeting now. Bye." And with that, the communications line fell dead. Joefell: "Hey Dontop, my new analysis is ready! Come have a look!" Dontop: "Not now Joefel." He reached for the nearest EVA suit. Dontop: "I'm going outside, and I may be some time." * * * I have one last tradition when it comes to spaceflight. Vessels do not get their unique names until they have made it to orbit. This comes from a time when things didn't make it to orbit quite that often... Anyway, now safely in orbit around the sun, the Eve Explorer was officially christened: "The Purple Lady". Watsan Kerman sat, enjoying the view. It was a view only nine other Kerbals had ever seen. He watched, as his old home slowly faded from view. ​You don't get much of a view inside, the heat shield blocks 70% of the window. Back inside, something wasn't quite right. There was a strange shuffling, and an odd squeaking noise. Watsan methodically checked his ship, trying to find the problem. Wait, what? This was impossible! Every last bolt of this vessel had been forged on the lifeless, airless Mun. There was no way some... creature could have stowed away. Immediately, Watsan went to open communications with Prograde City. [COMMS OPEN] Watsan: "Watsan to Mun base. Hello. There is a strange creature in my spaceship." Short pause- speed of light delay is beginning to have an effect. Joefel: "Oh! Hi Watsan! I see you've met Squishy! He's one of the thingies from our Bio lab. We saw the purple one and thought you could do with a friend!" Watsan: "Wait, I am expected to keep this creature alive? Won't it be eating into my oxygen supplies?" Tiny pause. Joefell:"Oh, don't worry about that, they only seem to eat trace minerals, and we arranged that to be added to your supplies. They're very tough those things. They swim by ionising water, and seem happy both under high pressure and near vacuum environments. We'll be interested to see how he does in high gravity." Mallie (in background): "Are you ready Joe? We're about to head out." Joefell: "Just a minute! (To Watsan) We're going out to look for Dontop, he hasn't been answering his radio. See ya, make sure you look after Squishy!" Watsan turned to look again at the small, purple creature, clinging to the equipment racks. It looked harmless enough. And if worse came to worst, he could probably eat it. * * * Prograde Peaks, on The Mun No. He will not give up. He will not let the Mun base be abandoned. Not again. They already recycle oxygen and water. Perhaps they'll find ways to make more from Kethane. Food production in the greenhouse could be doubled, at least. Prograde City will go on. He will find a way prove its worth. Now, just got to work out how to tell the others KSC is no longer supporting them.. Oh Watsan Kerman. You'd better not die on landing. * * * The commissioner for kerbal rights sat in his office, exhausted. What a day it had been! He has grass for a floor. It's the latest in interior design. After all the work he'd put into ensuring that the early days of rocketry, with its disregard for kerbal safety would never be repeated, someone gets sent to Eve! And on his own! What if he has a heart attack? Eve! It has surface temperatures of hundreds of degrees! And the air pressure was.... well, he couldn't remember, but he knew it was something truly hellish. And poisonous chemicals for air... what sort of suit could survive that? Those technical designers at KSC better have known their stuff. Or it on their own heads it would be! * * * Near Kerbin City As the afternoon sun slipped below the horizon, two kerbals watched a bright purple star fade into view. Gene: "Are you sure we did the right thing?" Gene's Dad: "That's politics. Sometimes you've got to play the game." Gene: "Ugh. Remind me why I never followed in your footsteps." Gene's Dad: "Nevermind. Here's to the success of the Eve mission. What was the man's name? Watsan? Here's to Watsan Kerman!" Gene: "To Watsan Kerman!" ________________________________________________________________________________________________________________
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I couldn't even wait for the RAPIER engines
Tw1 replied to CalculusWarrior's topic in KSP1 Discussion
Pretty much my plan, except I'm just going to use a saber, a mk1 jet fuel tank, the equivalent FL tank, a kerbal seat, an rtg ,and a sas module. And maybe some wings, if I'm feeling generous. -
Maybe Alf could be brought back. It would be interesting to see how he and Billy-Bobdin interact, with their very contrasting styles.
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Nar, there's a bunch of LLL parts for windows and detail. And a few other non-stock bits here and there.
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*Beep* "Calling for Scene 6. Could all Kerbals involved in Scene 6 please make their way to the runway." Aww, poor guy.
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You mean the one featured in the flag? It's about 122 parts, from memory, but if what you mean was "Were segments docked together?" Nope, the whole thing and its skycrane were launched on one huge rocket. Which broke apart over, and over and over again... About 300 tons scraped into orbit that day, which is about the upper limit for things I've succeeded to launch. Though future plans do include adding on the new science lab thing as an extra wing, I'll be linking that with KAS tubes.
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Time for Wehrwin's return, round II! This time, with life support that will last, Wehrwin readied for launch when the cannon was pointed Minmus retrograde. However, this turned out to be a bad idea. Turns out a mainsail on Minmus fires a kerbal fast enough for a retrograde Kerbin escape trajectory. Sorry Wehrwin. Wehrwin's return, round III Despite having had bad dreams about getting lost in space the previous night, Wehrwin got up bright and ready for today's stunt. He would fire when the cannon was about half way between pointing at Kerbin, and pointing retrograde. I also managed to get the trick of switching to him in the short time he stays in range, so there is a chance he'll hold on to that parachute for safe landing on Kerbin. Trajectory looks good! Just got to burn a little bit that way, and a little bit that way... Minmus's landforms were used as a reference. About 20 hours later, he succeeded in an aerobraking pass. Having almost no fuel left, there would be no picking of landing sites. Helmet first, that's the safest way to do it. Damn it Wehrwin, that's not helmet first. You're starting to get too much like Jeb. Soon, he began to descend into the lower atmosphere. Ready to land, he deployed his Parachute. ...And that's when the game crashed.
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When multiplayer comes in however many years time, I challenge Thee to a joust! Gave some recruits a good talking to. "Look at you all, sitting there in ya space suits like that, like you think ya know it all. Yer nothin' but big tubs 'a rubber, that's all!" "Eh. You'll be fine to shoot of into space."
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This is such a good point. I've been quite surprised at the negative/indifferent reactions to multiplayer. I look forward to races, visits to the stations of others, etc. So much this. That's exactly the sort of thing I hope science evolves into. I want to have my little guys trekking across Duna, drilling every so often to take a look at the mineral composition, then moving a few hundred meters and drilling again, to look for small changes. I want to take my pool monitoring set, universal indicator and all that, and squirt a bit into Eve's ocean a safely contained puddle on Eve, just to see what happens. Science gameplay could be so much more fun than it is now.
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I don't like the idea of one for each node, that would just get annoying. The only place where it wouldn't feel like just an intrusion, would be when loading from the VAB or SPH, and even then, that would get annoying without any simulation mode, as you'd have to skip it every time you wanted to test something.
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layers of dust and friction?
Tw1 replied to Black_sod's topic in KSP1 Suggestions & Development Discussion
Very similar suggestion just a few below this. http://forum.kerbalspaceprogram.com/threads/61655-Soil -
Surely to squad, we are the fanclub. A fan club who they like to watch, give news to, and collect ideas from.
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True, footprints, tracks, shouldn't be that complex.But not sure about actual dust that things could sink into/get buried under, that could be more tricky.
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Not sure about that, wouldn't that just be small, flat objects that get placed over the surface? What I'm thinking for soil, is a semi-permeable layer, that could be added as another layer to the planet, or as something that relates to ground angle. Dust doesn't tend to collect on cliffs. Particle effects would represent dust getting kicked up. Depends on the nature of the dust, really. Not just kerbals, maybe landing legs could sink in in certain places.
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Agreed, a fuel gauge, and some speed and altitude stats would have been nice. But China has done it! Well done. Now, I must go get my telescope and binoculars, and go have a look.
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Maneuver node coming up! Also, doesn't seem to be visible on NASA's Eyes. Figures.
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Looking over the Chang'e 3, I realised something is missing from Kerbal. Regolith! All planets have the same, concrete like surface. Imagine if the Mun had a little layer of dust, that kerbals could sink ankle-deep into. Most worlds would have something like this. Icy/crystally moons would stand out more in the absence of dust. I don't even know if this is possible with the unity engine, or if it would have prohibitive RAM usage. But it would be cool to see someday along with dust clouds, all all that. Thoughts? Is it possible? What do you think?