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Gristle

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Everything posted by Gristle

  1. If your running the windows version the 8GB won't help. KSP is 32 bit and can't access more than 4GB. My install usually bombs when it hits about 3.8GB allocated to it.
  2. Thanks Lack. It's because my heavily modded main game is still on 0.23 and some of the MBM's referenced in the new version of SXT don't exist in .23.
  3. I'm missing some, but not all, textures in the latest release of SXT .12a. What might be causing this with this release but not the previous? I checked on a almost pure vanilla install and everything looks OK. MY current install is heavily modded.
  4. It's hard to choose - they are all good entries.
  5. Toolbar isn't working for me with this plugin, but Alt-F is fine.
  6. It's a game limitation. You can't attach parts to the moving bits of anything and have them move with them.
  7. I've noticed this too. I have a very simple probe orbiting Kerbin that has ran out of power. When I switched to this vessel I hear breathing. Same with other probes.
  8. I would suggest 2-way (elbow), 3-way ("T"), and a 4-way adapter be added to this set.
  9. Sirkut, I hope it helps for you to know there are many more people who appreciate, and are thankful, for the work you've put into IR.
  10. Could you put a side desk with keypad controllers for the wall monitors to allow us to display which ever RPM screens we want on the wall monitors?
  11. Will it be possible to use the wall mounted displays for things other than ScanSat and camera's?
  12. Can you expand on what the ramifications of this are? I'm already using a modified version of Hyomoto's displays for my manned missions.
  13. Is each octhexagonal solar panel a separate part?
  14. I rather like the Radish and Spud pods. Was hoping you would continue this line.
  15. Not entirely sure what plugin needs to be installed. How do I get Vessel Viewer working? Found it! - Vessel Viewer needs the plugin found in this thread Vessel Viewer
  16. Wondering if there will be any more capsules in this series. Perhaps a tomatoe, cantaloupe or a cucumber.
  17. I'm really missing this mod. Since I had to remove it because of the EVA exploding thing I have several probes with cameras that are only useless mass and continue launching slightly overweight probes hoping my control room is rebuilt soon.
  18. Performed some further testing attempting to isolate and it seems to only happen in Career mode for some reason. I will continue to try and isolate the specific circumstances that cause this behavior.
  19. I've found a bug- I think. When using the MicroChip on a crewed vehicle and returning from EVA it causes spontaneous disassembley of the vessel at the part the microchip is attached too. I've tested with several different test rigs all with the same result.
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