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lyndonguitar

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Everything posted by lyndonguitar

  1. There has been lots of recent topics regarding this matter, Try to look for them, they should not be that far away, they have great suggestions on how. and it's hard to do
  2. When the game crashes out randomly
  3. If they just continued with Apollo and the Space Race still continued(although without violent conflict) I can't imagine what could have been the technology today, We might have a large moon outpost by now and a decent colony on mars and just starting to do terraforming
  4. and I have a 8GB ram, core i7-2600k, radeon hd 6870. and it will still crash if I put anything above 1.4 GB
  5. I hope we can make a Sarang Mining Complex in the future!! (mining the resource helium)
  6. You didn't understand what he's saying, he was gonna install the mod in a game already in progress, that means as soon as he loads it, all existing kerbals = dead. because the existing ships in game won't have the necessary life modules in order to keep them alive There's no way to save the kerbals unless you turn off the plugin first,. wait for the kerbals to return home and finish their missions and then all the ships will have a "redesign" for the mod
  7. I now know how to do it http://wiki.kerbalspaceprogram.com/wiki/Tutorial:_Gravity_Assist
  8. Is this working properly now? How do I change the station so it must consume a massive amount of electricity to keep on functioning
  9. try doing the tutorials, I forgot exactly how I learnt KSP but as far as I remember I did all the tutorials first and around 22 hours I already mastered orbiting and omw to the mun
  10. How big is your parts folder? how many parts do you have? also how big can it get till you experience some sort of crashing? Mines 1.34 GB and 716 parts, Anything higher than that and I'll get constant crashes, Make it past 800 parts and it'll crash every third launch or so
  11. How about adding a food/water supply? Food supplies last up to 30 days(you can stack up multiple parts/storages) before you need another supply run. That would make me do necessary trips to the station. (STS like resupply missions!!) EDIT: I have an awful lot of mods that supports crew inside, H.O.M.E., Deep Space, Nova Pack, KSPX, B9 Aerospace, Lack Luster Labs, Fustek Parts, TT Multiwheels, Kosmos, etc Do I have to add the codes to every part.cfg ???
  12. I made my first station mock ups (on kerbin only), And now I am having a hard time putting them on the moon. any tips? EDIT: Hey man sorry If I am asking too much, but can you put additional nodes on the top of most of the modules? especially the 2x1 Hull and 4x2 Living Module?? Right now I can only stack them horizontally and It would be awesome to be able to stack them vertically too (To make tall buildings instead of long ones)
  13. Can you put some hatches on the other modules? Edit: nevermind, I found that there is a seperate "hatch module" included, however they instead go inside the door and not in the actual module(im using crew manifest), Anyway still nice. Thanks for the pack!
  14. What if I have a already big station with 9 kerbals on board, if I install this what would happen and what should I do?
  15. one of the best models i've seen, looks like I'm about to delete some other mods to make way for this!(to avoid crashing!)
  16. uncle mort can you upload your craft file for that awesome ssto rocket?
  17. Mechjeb is not a cheat, You still need to have a decent rocket and design for it to work and you also need a basic understanding of the game
  18. I picked graphics and speed optimization, the other features, mods can do it if ever it won't be in the final game, but graphics and speed optimization, only the developers can improve it
  19. Biggest Rocket I've made so far, Although its the only big one because I don't like making unrealistic rockets, I try to fit it in the fairings the best that I can, If I can't fit it, I split it into two parts and dock it later, this is just one exception
  20. its hard though to build a station in one go, note that you have to put it all, the big station and that means a very big rocket too, in the VAB Editor, and might not have enough space for it. Right now I am building a very big station in orbit bit by bit, It would take a long time for it to be finished but I'm being very patient about it, doing missions inbetween, etc, etc Here is my station under construction, two panels are retracted because I just docked a new component, I will deploy them again once the tug(the 3crew command module on the left side) is out
  21. Craft file please?? I'm thinking of it as a kerbal express from land to station(I like to change station crew from time to time)
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