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RocketPilot573

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Everything posted by RocketPilot573

  1. My most traveled ship is the UKSS Odyssey: So far it has landed Kerbals on all the moons of Jool (in one mission!), landed Kerbals on Dres, and now it's currently towing equipment to Duna for a base there. The next exploration mission I have planned for it is to somehow return Kerbals from the surface of Eve, but that won't be for a while because its crew (Jeb, Bill, etc...) are on vacation (I locked them up in a base next to KSC:sticktongue:).
  2. Yea, that nearly happened to me when deorbiting a space station.
  3. Welcome to the forums! An congratulations on your first Mun landing!
  4. I finished a fleet of ships that will fly to Duna. A space station, surface base, and even a space plane are included!
  5. No wonder it cant count anymore, the game saves that value in seconds.:0.0::confused: EDIT: Just calculated it, so I guess the game stopped at 2,115,861,240.
  6. I was landing a Refueling Tanker on Minmus and it only had like 10 liquid fuel left. That pretty amazing due to the size of the vessel. Even with Atomic Engines it could burn the remaining fuel in like two seconds.
  7. I agree, rovers are way to slow compared to rockets/planes, and they're too easy to crash. So that's why my Duna Base is going to have a Space Plane to fly around in.
  8. 0.21??? My current save has been around since about 2 weeks before .20 came out (so .19). I deleted the last one.
  9. Defiantly the new KSC buildings. They're getting new models, but there's a brand new one to?! Awesome.
  10. To bring him back, find his code in your persistence file and look at the line titled "State". His should be "3", which means "dead". So to resurrect him you have to change the "3" to a "0".
  11. Over 20, I have a lot of abandoned ships (Mun Base, Space Station, etc...) and like 10 Flags.
  12. The same thing happen with the avionics package. I think the issue i that they spam the control surfaces so much that the plane starts to slowly go off course until it's in a dive.
  13. Hmm, if KSP only uses one core then why does task manager show a LOT of usage on all four???
  14. Here's my Semi-Reusable Rocket that's capable of launching most payloads into orbit. Here it's lifting a "Jumbo 64" Tank up to a Space station: Upon arrival a pair of tugs move the tank to the Station: Reentry: And finally the core stage returns to KSC only 55 minutes after launch:
  15. I can, but only with a lot of trouble.
  16. 1. Yep, once the "overheat" bar fills up all the way then the engine will explode. 3. That's just a bug that's been around for a while.
  17. Stranded? You Kerbals can make orbit with only like 10% of their fuel right?
  18. Lol, if .21 was released right now then... Bugs and glitches guaranteed, and more!
  19. Welp, time to make a new space station! Out with the old... ...and in with the new (Note the Senior Docking Ports:D).
  20. I have a few SASs on nearly all my ships. Though, I wish we didn't need like a hundred of them to have any noticeable effect. We need a 2.5 meter SAS!
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