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MR4Y

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Everything posted by MR4Y

  1. The snap disabling by holding the right mouse button when placing the wing doesn't work for me, it always snaps to the tip, unless there is another section of pWings, which makes the wing snap to that part instead if I place it at a certain distance from it.
  2. I dub this the chiken walk. For some strange reason, the aircraft wants to roll and yaw in either direction when you reach about 100 m/s when using the big SABRE engine. This happens with or without B9's wings, as I tested it with pwings as well. EDIT- It happens with the small SABRE as well.
  3. I'm yet to test those wheels, but I like the way they look already. You sir is full of win.
  4. There will be an extra for planes without a gazillion air intakes?
  5. Both my Munar and Minar landings were made without Mechjeb. I might not come down completeley vertical, but that's not that lethal on Minmus at least.
  6. I'm curious about that thing at the bottom of your screen, to the right of the parts list.
  7. I like how much this is not a really big number in real life. The Saturn V rocket weights 2,800 tons.
  8. Would be/ interesting if you could do a "Select All" thing to add with having to click the the mod you want, also with the option of slecting multiple mods as well.
  9. Differences between this SABRE engine and B9's SABRE engine?
  10. It's almost impossible to see it, espcially if someone uses the game on the lowest texture quality, which I don't, but still is hard to see.
  11. Tenho duas sondas em orbita. Uma em Duna e outra em Eve. Pensando se vale a pena tentar outros planetas ou tentar pousar em pelo menos um dos dois.
  12. Ele adiciona servo motores, dobradiças e outras coisas que podem ser movidas usando action groups.
  13. Was able to make a flying design, except for the cable things.
  14. I have zero idea about how to make KAS attach to things inside the VAB or SPH.
  15. Jpa tem uma versão usável, mas ainda estão no aguardo de uma resposta to r4m0n pra poderem lançar o mod publicamente.
  16. Brincado com a versão de teste to Damned Robotics pro 0.20
  17. I guess. How can I be certified it is? I'm not using B9 by itself, but I installed it last, overwritting all other mods that had similar parts. I'm using the JS Generic Mod Enabler. Not sure it this changes the mod behavior. And yes, the VX-1 is working propeerly, even when changing the action groups from lower/raise to toggling vtol mode. It's just when I add those on my crafts that this happens. And as I said, since the engine looks exactly the same upside down or rightside up, I can't tell if it's placed properly, unless I test it at launch.
  18. Since the intakes won't attach when simmetry is on, I have to disable it, attach the intake to only one engine, then turn simmetry on. Since the engine is exactly the same both up and down, it's hard to gauge if this is happening. EDIT- This happens with simmetry on as well. EDIT- If you turn the plane on it's side, it works properly, but you'll have botched simmetry and will haev to attach the engines one by one.
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