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Everything posted by Virtualgenius
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Kerbal Stuff, an open-source Space Port replacement
Virtualgenius replied to SirCmpwn's topic in KSP1 Mods Discussions
Use kerbalX its a site thats been designed for craft files its excellent http://kerbalx.com/ -
Kerbal Stuff, an open-source Space Port replacement
Virtualgenius replied to SirCmpwn's topic in KSP1 Mods Discussions
On the opposite side of the scale I really like the design easy to use can read and find everything search is awesome, notifications is fantastic and congrats on reaching that user milestone -
I initially had problems so I broke the mods up into chunks and added them bit by bit example : mods labelled A to E went in then the next batch of 5 etc etc. With only a few mods to do each time it cached quickly and didnt run out of memory. You just have to restart 4 or 5 times and I strongly recommend opengl its such a memory saver
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KOSMOS 3/14/2015 RD-170 Family Released!
Virtualgenius replied to CardBoardBoxProcessor's topic in KSP1 Mod Releases
Hi I was wondering if there are any craft examples for the urm pack -
I found it was better to break the mods into sections and let it cache that way it was quicker, I have 78 folders in my gamedata folder and completed it in just over an hour and its damn quick to load now. Play ability I havent seen an issue its saved me a further 200mb over the old version Atm 3 = 2.6gig opengl switch Atm 4 = 2.4 gig opengl switch (Loads much faster after cache is done)
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I am talking USA EU Russia Chinese Japanese India I have no idea what plans they would have. If the USA could put a man on the moon 45 years ago imagine what 5 or 6 agencies could come up with modern technology modern manufacturing processs etc I wouldnt say it was an empty claim more of a pipe dream. Also i dont really see the point in capturing asteroids especially when a comet landing has already been accomplished could you not use the same tech to do the same thing and just use asteroid resources for Mars exploration
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Official Orion Launch Thread - 12-4-14
Virtualgenius replied to Tux's topic in Science & Spaceflight
How is it we can go to the moon in 10 years and it takes 42 years for them to launch a new capsule politics and funding have a lot to answer for -
I too would love to see the Pre cooler working, I am loving this mod managed to take off about 75% of the runway struck a problem with the engines not auto switching modes, solved it by using a smart part at a given altitude also struck another issue I am using Mechjeb it wouldn't maneuver properly under rcs so added some B9 rcs jets in strategic places and it went to 100km orbit without an issue for an Alpha release big thumbs up from me
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If the mod is listed on Kerbalstuff Iuse there email system to monitor mod changes otherwise I monitor forum
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do I only need to install the plugin for RSS or the whole lot
- 3,403 replies
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- renaissance compilation
- visual enhancements
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(and 1 more)
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8K82K aka PROTON (OLDD in USSR) v. 0.5. (12.05.14)
Virtualgenius replied to DennyTX's topic in KSP1 Mod Releases
@fatfluffycat go to the community mod site kerbalstuff.com and see if its there the link is in my signature -
[1.2.2] B9 Aerospace | Release 6.2.1 (Old Thread)
Virtualgenius replied to bac9's topic in KSP1 Mod Releases
Are you using ATM Chezburgar ?- 4,460 replies