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Virtualgenius

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Everything posted by Virtualgenius

  1. Did that and all i get is a black square for chatterer everyone is putting toolbar integration in and forgetting some people dont use it or want it. I have solved the problem the texture compressor was screwing the icon over removed the config for it and its back sorry to trouble you all
  2. How old are you Dragon ?
  3. I flew the Saturn 5 and its really good MJ took it all the way to the Mun and into a 60km orbit with no issues everything staged correctly removed the Lem with no problems
  4. Lost my chatterer Icon on the Toolbar any idea on how to fix I dislike the toolbar immensly
  5. I would just remove eclss and test it I had a similar problem and that was the root cause
  6. It will be the life support mod ECLSS you ran out of air thus killing your kerbals and them disappearing
  7. If you really want the HOME modules to work PM me and I will help you out with the configs, as I have a fully working version under 0.23 havent tested it under 23.5 thanks to fixes in this thread, you must have the latest version of the cleverbobcat DLL available form spaceport
  8. Its eclss life support and JSI is used for the monitors I dont use the life support so i just delte that folder
  9. Update to MJ 212 not having an issue with crew manifest
  10. He is releasing a new version of HOME and doesnt want to spend the time fixing his old mods, if you go back a few pages you will see some of the stuff he is doing
  11. You would have to edit the config files manually or use a module manager file there may be one in the thread someone has done but i am not sure
  12. You could always commission your own Saturn V project Dragon collect some people who would be interested in helping you put it together
  13. B9 parts is another one thats limping along on community fixes thanks to some dedicated guys, I have finally taken the plunge and removed all the home stuff and rovers to make way for the newer mods like the KSO hopefully we get a new pack soon lets hope it all comes together, version 0.24 the new home mods and a 64bit windows client but i guess pigs will fly too
  14. Thanks that was the solution it flies now but I wanted to use the arms guess that wont be happening then
  15. Having the same problem with the Buran as Hos1981 boosters fire and its stuck to the launch pad
  16. I have a question for you would you consider just using the hyomoto screens so people can change them, there is an excellent screen selection made by Wari, http://forum.kerbalspaceprogram.com/threads/66198-0-23-Kerbal-Space-Industries-05MAR14-MFD-1-1f-Minor-fixes?p=1012545&viewfull=1#post1012545
  17. I was testing out the ARM stuff and thought I would try the new ARM SRB's on the the KSO, I was quite surprised they performed really well and looked quite good so if your looking for an alternative for your KSO consider using them Here are the pics
  18. I need a runway that's 5 times wider than we have now I always seem to land on the grass we at least its a landing
  19. When you right click asteroid and select target centre of mass is an icon supposed to come up as i get nothing
  20. I had problems with the hybrids switching when in space if this could be checked that would be great
  21. Those are the first two under the utility tab called ISS FGB and Mir Core Module.
  22. The 1st stage boosters oxidiser amount needs to be adjusted to 1222.22 or mechjeb cant auto stage them
  23. Will there be a version that doesnt rely on those plugins as I dont use any of them but love the soviet pack
  24. I was wondering if it was possible to have an alternate texture for your ST-25 and ST-37 tanks, l really like the white/black texture and logo of your original tanks and think these would look awesome in those colours if its not do able or to much effort I understand Thanks, VG
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