Spooks
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Everything posted by Spooks
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Road to Kosmos 0.4 [Techtree/Parts/WIP Contracts]
Spooks replied to Niemand303's topic in KSP1 Mod Releases
any info ? -
ksp 1.0.2 all max career mode enter vab and wait till memory is stable 2.120.092 kb BahamutoDs_Armory-v0.8.1............................................2.208.508 kb..............-88.416 kb 5dim Military contract pack + ModuleManager.2.6.2.............2.223.100 kb.............-14.592 kb..............mem want up and down most of the time...........2.223.100kb max 2.225.569kb CannonShellsJDAM.........................................................2.247.004 kb..............-23.904 kb.............after running ksp for 30 min mem want to 2.233 wil test more
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[1.1]Hullcam VDS - mod adopted by linuxgamer
Spooks replied to Albert VDS's topic in KSP1 Mod Releases
Hullcam supporting trackir ? -
want me to post mem use from mods i have tested ?
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[1.0.5] Kosmodrome - Space Centre v1.0 Career Edition (24.02.2016)
Spooks replied to Divico's topic in KSP1 Mod Releases
is it working in 1.0 ? works good on 1.0 with the new KK -
Which Mod had the enlarge navball and offset it?
Spooks replied to WOODY01's topic in KSP1 Mods Discussions
it comes with toolbar there you can klick on icone -
[Techtree][WIP] Road to Kosmos (v0.0.3 preview)
Spooks replied to Niemand303's topic in KSP1 Mod Development
nice thanks for the update -
[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
Spooks replied to ferram4's topic in KSP1 Mod Releases
i tested FAR and AJE in new ksp install and works realy good alote better then stock i tink alote lass lift and engines less op keep up the good work- 14,073 replies
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- ferram aerospace research
- aerodynamics
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(and 1 more)
Tagged with:
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Here a link you ask for http://imgur.com/a/Yi49U#5
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[Techtree][WIP] Road to Kosmos (v0.0.3 preview)
Spooks replied to Niemand303's topic in KSP1 Mod Development
wil you update the mod or if how is it going ? -
[0.90] Procedural Dynamics - Procedural Wing 0.9.3 Dec 24
Spooks replied to DYJ's topic in KSP1 Mod Releases
can't attach the wings to same thing -
any news ?
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@ C3nturionsparta you running out of memory try reduce the mods or texture size to half in option menu or active texture management mod
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i have all the mods and stuff istalled for barun but the arm wont show is it removed ?
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its in RealismOverhaul right ?
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i run rf v7 all ook if i update to v8 i am stock on aeis in the loading screen do i need to go to the mod were it is stuck or post here my problem?
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SXT works good for me only mis the texture's of the n1 rocket type nating more i dont use Active texture Management
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[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Spooks replied to pingopete's topic in KSP1 Mod Development
i run 0.25 64 bit windows ( and yes rss is working don't ask me why ) -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Spooks replied to pingopete's topic in KSP1 Mod Development
yes i used 0.2.2 and for the rss all the mods ar up to date -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Spooks replied to pingopete's topic in KSP1 Mod Development
sorry and no with rss v8.0 -
[1.0.5] Stryker's Aerospace and Armory (Continued by SM)
Spooks replied to strykersm's topic in KSP1 Mod Releases
love the mod only i mis the scaling option ( don't know if you can do it or the scaling mod ) -
[WIP][1.0.5]* RSS Visual Enhancements (RVE)
Spooks replied to pingopete's topic in KSP1 Mod Development
i tested in 0.25 RSS 2k textures (Kerbal/Mun 4K) Mem use 2.9 gb ram RSS 2K textures (Kerbal/Mun 4k) WIP-RSS-Visual-Enhancements-DEV Mem use 6.8 gb ram all max in ksp settings it looks realy nice -
i have 0.25 installed and if i want to launch the struds looks like not to move with my rocket ( see pic ) i run on windows 7 32 bit and its loading 2.6 gb of ram i hope one of you have a idee to help me Here are my mod's