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Everything posted by Nereid
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Thank you for reporting. When did this happen? Directly by returning form EVA? After a load or quickload? I check this, when I'm back from work in a few hours. Mach ribbon... Whats the speed of sound on Kerbal at sea level? There is a field "AtmDensity" (atmospheric densitiy) so I can adjust Machlevel dependend on height. But how is it calculated? Half atmospheric pressure double speed for same Mach level? EDIT: Or does KSP do all the calculations regarding Mach for me? I will have to check this... -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Final Frontier 0.3.24 is online Changes: Tracking of time spent in EVA 8 new ribbons for 1h, 2h, 6h, 12h, 24h, 48h, 96h and 192h in EVA Size of ribbon display in Decoration Board adjusted Download FinalFrontier -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Well, I do my best. But I have to say that the KSP community is one of the friendliest I have ever participiated so far. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Well, I had one bug report, where FF didn't find some textures. And this was caused by RSS and different names for "Sun" and "Kerbin". If RSS won't change any names of the celestial bodies (Kerbin, Moho, Sun,...) then all should be fine. FF just need the names to get the correct ribbons and ribbon graphics and to know which body is the Sun. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Real Solar Systems? Currently not. FF depends on the celestial body names at the moment and RSS changes them. But FF doesn't do anything with your save file, so it's hard to believe it gets corrupted because of FF. FF uses the Game.Updated() method, maybe there is a threading issue or its not intended to be used like this. But it never has corruped any of my saves (and I save/quit/reload often while I'm testing FF) and it works for others well, too. So I doubt there is an issue. What is RO? The good news regarding RSS: I think its not hard to make FF and RSS compatible. But Is beyond the scope of the next release. This will focus on keeping track of time spent in EVA and its nearly done. It was a little more tricky than I thought, but I think I get it right this night. I will just have to test it a little more add a few things and release it today. The code is getting way to complicated in some places and needs a redesign, too. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Well that's an easy one. I will add a section in the config window where you can redefine the most important window titles. EDIT: Consider it done. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Final Frontier 0.3.22 is online Changes: Code for Closer Solar Orbit fixed Persistent filtering in the hall of fame depending on scene (Flight, Space Center, ...) Hall of fame sortable; persistent depending on scene Ingame Code-Browser Download FinalFrontier -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Consider it done. A code browser is implemented, too (screenshot at first page). Now I will implement some kind of custom sorting in the hall of fame and then perhaps I will release a new version. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
I have tried to break FF into multiple dlls for a new ranking mod, but this had screwed everthing up. So this would take a bit more time to accomplish. The idea of Ranks is not completely trashed, but delayed. The next days I will implement some easier to accomplish goals: Sortable list of kerbals in the hall of fame Code guide (via config window) Keeping track of EVA times EDIT: Persistent Hall of Fame Kerbal Filter buttons based on the scene. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
I will add a ingame code guide in the next release. I need it myself, because the codes are hardcoded in the Achievement-classes. FF won't start, if the codes are not unique for each ribbon. But it gets more and more difficult to create new ribons with new codes that aren't already taken. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
I think the same way. Unfortunately the other ribbons for Landing are linked to them for more or less technical reasons. Maybe I will add some similar but not identical ribbons for landing vessels with less than 250 tons (for example: same ribbon color but dots instead of stripes ). And if somebody is really landing a 4000 ton vessel even if he will crash (its hard to detect a landing without a crash, but perhaps I can do it later), then he really deserves a ribbon. BTW: The idea for those new ribbons was caused by examining the KSP classes. I was searching for a solution to detect an aircraft launch or landing (to automatically award wings) but stumbled over GetTotalVesselMass(). So it seems to be a cheap (hopefully this method will not sum up all single parts each time it is called) way to get the mass of a vessel. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Hey, a nice idea. But it could be a little complicated to detect an EVA return. I will give it a try. But it seems to be doable. If this could be done, a kerbal would get new statistics "total time in EVA", "max total time in a single mission" and "max EVA time". This would lead to numerous new ribbons. EDIT: and we finally get a good use for the well done EVA icon made by Unistrut. For the celestial body EVA, I still prefer the "double orb" icon. EDIT2: Easy to do, because there is an ingame event to check this. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Ok. I will see what I can do. Window resize options may be a little more complicated than sorting entries... This is already on my todo list. This should have already been implemented, but because of other things it gets delayed. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
The difference is easy to tell: For a launch you have to get a landed vehicle into flight (only for a fraction of a second, it doesn't matter if you crash instantly). For a crew member its sufficent to get into it via EVA or to dock multiple parts together. Regarding the range of tons. This is may change in future. But I have testet a bit and dont want to award ribbons for stock rockets. The "Kerbal X" has a mass von over 100 tons if I remember right. So 250 tons would be easy to accomplish but not an everyday task. I have not tested my personal rockets so far - only some hacked vessels in my development KSP, but 250 tons seems to be an reasonable mass for the first ribbon. maybe I reduce the tons for the landing ribbons, because landing 250 tons may be quite a thrill.... And remember: these ribbons and the rover ribbons are fresh. Maybe they are not working as intended in every case. It's hard to take every possible circumstance into account while just testing them. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Well... we already had this problem on Macs and I thought it was fixed. Unfortunately the textures are loaded by KSP now (I have changed this to prevent loading them twice). Maybe on windows no ".png" suffix is needed but on Mac it is. EDIT: "celestial body Kerbol"??? have you changed the name of some celestial bodies? FF only works with the default names. "celestial body 'Sun' not found" is suspicious, too. Maybe its a bug (the ribbon Closer Solar Orbit won't work in this case), maybe you have change the name of the sun, too? -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
No. ATM is not installed (anymore) on my KSP development/test installation. KSP 0.23-5 seems do do odd things with some png-files. Maybe they wanted to reduce the memory footprint? EDIT: GOT IT! The ribbons are all slightly resized from 120x32 to 118x111! I will have to check the GUI-Styles to change this... No. That was not causing the blur. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Well... when I find a bug I will upload the current version, if I'm confident the new things aren't completely broken. And some bugs are revealed when completely different things are testet... But all versions are playable I think. 4 days work until holidays... next weekend is "Kieler Woche" (Kiel Week). So updatefrequency will go down somehow anyway. For me the ribbon graphics of the "Endurance-Ribbons" are a bit messed up. They are way more blurry than the rest even in vanilla KSP. I still don't understand why... anybody who can enlighten me? -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Final Frontier 0.3.20 is online Changes: a revocation of a ribbon wasn't permanent. fixed. 21 new ribbons: Crew member of a heavy vehicle of at least 250, 500, 750, 1000, 1500, 20000 or 4000 tons Launching a heavy vehicle of at least 250, 500, 750, 1000, 1500, 2000 or 4000 (!) tons Landing a heavy vehicle of at least 250, 500, 750, 1000, 1500, 2000 or 4000 (puh!) tons Download FinalFrontier -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
1. Done 2. Done 3. Done 4. Done 5. Still suspicious 6. Done 1. Done (and hopefully fixed in 0.3.20) 2. I'm still thinking about it -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Unfortunately there is no event for this. So I have extended my update method to check this every second. And yes, its checked by distance and vehicle vessel state (has to be landed) - and in 0.3.19 it has to be a "rover", too. EDIT: you have to be a crew mebmer of the active (!) rover to get this ribbon. It doesn't matter if you are driving on your wheels or not... -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Final Frontier 0.3.19 is online Changes: hopefully the lags in the config window are gone 32 new ribbons: Closer Sun Orbit Ribbon: for establishing an orbit between Sun and Moho at half or less of the orbit of Moho (a regular and a first-kerbal ribbon) Rover Drive Ribbon: for moving a vehilce (hopefully driving a rover) on the surface of a celestial body (30 ribbons, a regular and a first-kerbal ribbon for each celestial body excluding Sun and Jool) Download FinalFrontier0.3.18 FinalFrontier0.3.19 And some statistical data: We now have 355 ribbons in total. 310 "automatic" non-custom ribbons and 45 custom ribbons. EDIT: unfortunately the algorithm detects a land with some "horizontal moving on ground" as a ground moving vehicle, too. So I will add the condition "vehicle-type==Rover". This wont work if KSP wont detect a Rover automatical, but it works 90% of the time. And everybody can change the vehicle-type manually of course. So 0.3.19 is on its way... -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
I dont think so. I still don't know how to distinguish between a plane and a rocket. I someone has any idea, please tell me. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
Final Frontier 0.3.15 is online Changes: Revocation of ribbons. This has to be enabled in the config first. Download FinalFrontier -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
@ObsessedWithKSP: please try the new version. Maybe I have removed something that caused this. The Badass ribbon is working for me. But for now I will take a break. Perhaps I can look into this later. Setting the log level to trace and sending me all log outputs starting with "FF" may help. -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Nereid replied to Nereid's topic in KSP1 Mod Releases
I will check this. If I cant reproduce this, we will have to build a special version for you to nail this down. EDIT: No FPS drop an my system. Can you set the Log Level to TRACE please and check the log again? Maybe KSP/FF is doing IO an disk at this moment (unintended by me).