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Space Scumbag

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Everything posted by Space Scumbag

  1. Update, boat battle finished.
  2. Hey BahamutoD, just a quick question. How can I change the size of the tracers/bullets? I know you can change the start and end width and color, but how do I change the length of a tracer? In one of your old versions of this mod I could make huge lasers, you can see it here: I know you changed the bullet shaders during the updates, is this the reason why it doesn't work anymore?
  3. Planes, Tanks, Boats fights and much more is coming. Large scale battles, with weapons mods and AI fighting against each other. Here are the first two videos. Kerbal Thunder - Air Battles: Kerbal Thunder - Tanks Battles: Kerbal Thunder - Naval Strike:
  4. Thanks. And Retro Future works, but I haven't tested much and some things are buggy.
  5. Perfect timing for the update. Many useful things. Just wait for the "results".
  6. OH my god! I just found this mod and your thread awesome work. I can't wait for more.
  7. It's nice to see someone updated these parts. I love to work with them.
  8. It's finally there. Thank you for this wonderful mod and update. Time to go harpooning stuff!
  9. I know. Awesome Teaser! The Hype is real! And Battlefront trailer in just 19 hours. Can't wait, can't wait, I CAN'T WAIT! Edit: Btw, now you can see how detailed I made my Star Destroyer. Just compare it to the new video/picture.
  10. I tried, but the game always crashed when I tried to make such a huge crash. This was the best I could do.
  11. I know, but I welded the craft. So the struts would be redundant. There is no way to play with it (unwelded) with a bearable framerate. And struts would just increase the part count. So I just left them out, don't need them with the welding mod.
  12. Already done, watch this: It's the correct scale of the first Death Star. And you can see more of the Death Star in Part 7.
  13. Yes I already welded it and changed some details, you can see it in the imgur album. The FPS have more than doubled, still it's laggy at some points.
  14. Wow, everything updated. And a new shield, nice. Sorry I couldn't help, I had not enough time and only tested a few props. I knew you would do it better, anyway.
  15. I build a 2300 stock parts Imperial Star Destroyer II-Class from Star Wars. I made it as accurate as possible with the stock parts. Download the craft Low FPS Warning! I got max 12 FPS. Have Fun! Full album A little crash test video of the ship:
  16. Yes, please make a full release thread. I think it is time. And can you give us a full changelog?
  17. It is possible to use weapons with this mod. I already did it with KAS. Look here: Just rescale the BD Armory weapons and edit the part.cfgs. But it would be cool, if someone would make new small arms weapons, I already asked BahamutoD, he won't do it. The Pro Props mod by Locob already has some rifle models for use. But they aren't animated and don't shoot, maybe we can rework them to usable guns. And I have a funny idea, the Telekinesis module from Dead Space would be cool. Picking up parts and throwing them.
  18. Hey BahamutoD, any chance you will update BurnTogether? I miss this mod. And can we suggest some new weapons? I would like a bomb, which only has a shockwave, without explosion damage. Just pushing everything away. Maybe add a nice expanding sphere effect or something like that for the visuals and a cool sound. You already did a fantastic job wtih the seismic charge, so I think it is possible for you, if you have time. And the laser weapon damaging/destroying buildings, any update on this front?
  19. I have so much do to with this mod. Really weird and awesome plans. Thank you!
  20. But why were they added... nobody knows. Thanks mate!
  21. Because it would be even simpler and faster if it is build into this mod. I never really tried KOS. For my crafts, I would have to program dozen of hinges etc.. Don't know how much time that costs.
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