Kragrathea
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Everything posted by Kragrathea
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Go for it. See Sido planets: http://forum.kerbalspaceprogram.com/threads/66882-0-23-Sido-Urania-s-System-Pack-A-full-system-of-15-new-planets-and-moon-! Best guess is you have an odd sized texture. Make sure all textures are 2048x1024 or 1024x512
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There are dozens of possible sections and hundreds of possible settings. And I don't even know what most of them do. The ones I do have some understanding of are in the CFGs. Sorry don't know anything about the science stuff. If someone wants to figure it out I will consider adding it. Nice looking planets! I would guess you have PQSMods in your Gas Giant CFG. Try removing everything except PFBody, CelestialBody and Orbit. I'll update CE soon. Want to get a few other bugs fixed first. Don't know what that is. And yes the sun lights do not work on any other body than the Sun at this point. Krag
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Updated original post with new version. Changes: Bug fixes for Kerbal 0.23 Fixed UltraWarp Fixed black textures on Inaccessible and Ascension
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I finally found this bug. I plan to release a new version tonight with the fix.
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I have these bugs fixed and will release a new version tonight. Krag
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I can finally answer that. http://forum.kerbalspaceprogram.com/threads/66205-Addon-Request-Is-a-Cube-World-possible?p=921909&viewfull=1#post921909 Krag
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No. All you need from SE is the Color and Elevation map: Make sure you export PNG files and then rename them as follows: surface_bump.png becomes <planetname>_height.png surface_diff.png becomes <planetname>_color.png Add a mountain by modifying the bump map or use PQS_MapDecal in the CFG. See Skelton for an example. Krag
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Very pretty!
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You only need a _map file that is the same as the name of the planet. MyGasGiant_map.png
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For the export issue. Modify (or add if it doesnt have one) a ScaledExport section to the CFG. ScaledExport { templateName=Minmus //Name of the planets template. mapWidth=2048 //Size of exported Texture. maxHeight=20000 //Highest point on the planet. } Change templateName to be the same as in the PFBody section.
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Yes that is a bug introduced by 0.23 it is harmless but it means that UltraWarp doesnt work. There is also a bug with Inaccessible and Ascension being black. As soon as I figure that out I will release an update.
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After export you still need to rename the exported files (png and bin) to get rid of the _ on the end. Blah_map_.png to Blah_map.png. Blah_.bin to Blah.bin etc. This is so that an accidental export wont mess up your planets map.
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Gas giants just use the map view. Make the texture Joon_map.png
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I finally landed on it and it was really underwhelming. I am going to recall the system and make it asteroid size. And add a Fortress of Solitude Mountain Range at the north pole. <--One of these statements is not true.
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Don't know. Its never been landed on. And only crashed into twice! (don't worry it buffed right out). But if I had to guess I would say "pointy".
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Eeloo could use a moon. Something... distinctive. <system link removed until I can make it more interesting. see below> Krag
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Rings are not yet supported in CFG planets. Next version.
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In the case of Barney the cfg looks like this: CelestialBody { bodyDescription=Barney //GeeASL=0.66 //Radius=14000 rotates=True ...etc The // means that line is commented out and has no effect. So Barney winds up being the same size as its template Tylo.
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5 Kilometers.
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Zip up your system folder and put it somewhere and I will take a look.
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http://imgur.com/a/nmkuO
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Absolutely. Love to have that fixed.
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Not sure what the antivirus down load problem is. Probably the security settings in your browser/machine. Try downloading it from a different browser/machine. Really nice Mini planet Metaphor! You can change the seed and baseColors to make it look less like joker. I recognize his sinister grin the the screens. Gas giant atmospheres are not fully supported in the CFG files yet. Any body that uses Jool as a template will have a green tint. Will fix in upcoming versions. Sylandro, if you have only seen him twice you have been very lucky.
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Nicely done! Great mission and screens! Pole as in big spikey bit sticking out. Looks like a snapped off space elevator. Its at 5º 3' 7" N 107º 28' 30" W
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I am surprised no one has landed (or even commented) on the new planets. Three new suns (including a binary with creamy barycenter) and four new land able planets and it doesn't even rate a yawn. Kerbals are jaded.