Jump to content

The Space Man

Members
  • Posts

    311
  • Joined

  • Last visited

Everything posted by The Space Man

  1. For some reason changes made to the update frequency don't stick, it always resets to 25/sec at some point.
  2. Not used this mod since game version 0.90. How do I make my AGM missiles lock onto debris and things that need blowing up but don't have a weapon/ai module?
  3. That worked, thank you. Also appears to have fixed some bugs I noticed with the other 1.9 release, like the match colour and shape buttons not working.
  4. Is there no way of scaling the wings up anymore? Tried setting rescaleFactor = 4 like i did years ago in game version 0.90, but it doesn't seem to have any affect on the scale of the wings in game anymore.
  5. Is the emissive texture on the large hollow structural pieces broken? I use a blue color emissive and noticed straight away that the emissive no longer shows on the large hollow parts for some reason
  6. I think he means the black areas on the lander texture that wasn't there on the original one, i'll post a comparison screenshot below. There is also another issue i noticed with the middle part of the endurance structure being grey instead of white. Was able to fix both issues by using the original lander.dds and endurance_connectors.dds textures from the 0.9.0_BETA version
  7. Is their a tweakscale patch for the BG robotics parts? i added free scaling to the pistons and rotors but they seem to have a bug where parts that are attached to them get scaled up also, even parts without tweakscale support will get scaled up once attached to a scaled up robotic part.
  8. What SSME is that on your first image? looks slightly different to the vanilla S3 KS-25 vector engine.
  9. Why don't any of RoverDudes mod parts show up when selecting the UmbraSpaceIndustries folder?
  10. Hi, is TCA really incompatible with Astronomer's Visual Pack/Scatterer/EVE?
  11. Why not switch to the new DiRT texture replacer instead of TRR for replacing the skybox? TRR spammed NRE's in 1.4.3 for me when i tested it.
  12. When i install scatterer, should i delete the config folder or leave it?
  13. I keep getting these NullRefs when i exit or enter the mk2 crew cabin for some reason. I haven't added anything to do with KIS on the craft. [00:13:24]: Nedbald Kerman from XJ-17c Raptor SP went on EVA. (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) [KIS] Pod to eva (Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49) NullReferenceException: Object reference not set to an instance of an object at KIS.ModuleKISInventory.OnCrewTransferred (HostedFromToAction`2 fromToAction) [0x00000] in <filename unknown>:0 at EventData`1[GameEvents+HostedFromToAction`2[ProtoCrewMember,Part]].Fire (HostedFromToAction`2 data) [0x00000] in <filename unknown>:0 at FlightEVA.onGoForEVA () [0x00000] in <filename unknown>:0 at FlightEVA.spawnEVA (.ProtoCrewMember pCrew, .Part fromPart, UnityEngine.Transform fromAirlock) [0x00000] in <filename unknown>:0 at FlightEVA.drawCrewDialog (Int32 id) [0x00000] in <filename unknown>:0 at UnityEngine.GUILayout+LayoutedWindow.DoWindow (Int32 windowID) [0x00000] in <filename unknown>:0 at UnityEngine.GUI.CallWindowDelegate (UnityEngine.WindowFunction func, Int32 id, UnityEngine.GUISkin _skin, Int32 forceRect, Single width, Single height, UnityEngine.GUIStyle style) [0x00000] in <filename unknown>:0 NullReferenceException: Object reference not set to an instance of an object at KIS.ModuleKISInventory+<WaitAndTransferItems>d__0.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at KIS.ModuleKISInventory+<WaitAndTransferItems>d__0.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at KIS.ModuleKISInventory+<WaitAndTransferItems>d__0.MoveNext () [0x00000] in <filename unknown>:0 (Filename: Line: -1) NullReferenceException: Object reference not set to an instance of an object at KIS.ModuleKISInventory+<WaitAndTransferItems>d__0.MoveNext () [0x00000] in <filename unknown>:0
  14. It was in the Editor. I'll do some more testing later today to see if it happens during flight, and also try with no other mods installed. I wouldn't be surprised if it turns out to be a ksp bug http://bugs.kerbalspaceprogram.com/issues/3926
  15. Is anyone else noticing severe memory leak when the servo configurator window is open? GCMonitor showed ram was increasing about 2.0MB/sec. I let it climb from 2.0GB until the game crashed at 3.7GB.
  16. Is it normal that i'm getting a 250MB RAM saving after deleting five 1000+ part welded part.cfgs? I never realized part welding increased memory footprint by that much
  17. I made those by part welding some of the Infernal Robotics Model Rework structural pieces.
×
×
  • Create New...