Jump to content

AlamoVampire

Members
  • Posts

    2,531
  • Joined

  • Last visited

Everything posted by AlamoVampire

  1. there will be a point in time when it is no longer aimed at those new to KSP, but to those of us who have been here for some time. just sayin
  2. im looking forward to it myself, because it will give me a bit more flavor. vanilla is fine and all, but, gimme chocolate!
  3. I think it should take time and the only TW that could affect it should be physical tw at the risk of loss of quality
  4. why you hating my pun? http://www.youtube.com/watch?v=4ukOC1beJ1Y
  5. This game is in its Alpha stage, pure and simple. Allmhuran is claiming and it seems you are as well, that this game is NOT in Alpha State. This game is missing MASSIVE portions of it that Squad has said they intend to have in the FINAL product. They themselves have openly stated we are in ALPHA. For you and Allmhuran to claim that this is in any state OTHER than Alpha is flawed. You ALSO seem to think that I have said they do not listen to us. I never once stated that. I stated and shall state this again, as you and Allmhuran seem to clearly be incapable of seeing the point: They have <SQUAD> have stated we are IN ALPHA. THAT is the TRUTH, THAT is the LAW in this land. live with that, or leave. Will they listen to us? YES. Will they DO what we ASK/SUGGEST? MAYBE, but not ALL of it. We are THEIR testers, this is THEIR PROGRAM. They can call this Apple Orange Prawn Juice and we will, no MUST accept that. They say we are in Alpha, we are in Alpha. Now, accept that or not. If you do not, and continue to call this a NON ALPHA, you will continue to be wrong. Oh, and to end this flawed logic of you two, this is from the WIKIPEDIA: Kerbal Space Program (commonly abbreviated to KSP) is a sandbox-style space flight simulator with gameplay elements currently in development for Windows, Mac OS X, and Linux. The first public alpha was released on June 24, 2011 and updates have been continually released since. KSP has support for mods, all of which are hosted on an official modding website. It is currently sold on the official KSP Store or, since March 20, 2013, through Steam.
  6. while that is a nice idea, I can see the nightmare that it would cause: we do not need to get science points people, we are safe here on Earth where it costs less to do even less and with no risks.... it is almost like our leaders fear learning things or changing the status quo :S
  7. we can hope this is the case, but, I am not holding my breath for it to be by months end. By years end? probably
  8. right now, they need to focus on bigger things than say Sound Effects. What we have now in that department is fine enough for now, and besides, if you want immersion, then technically, all sound SHOULD drop off as we enter the Vacuum of space, as we are looking at our ships and probes from 3rd person and thus, no sound should reach our cameras XD
  9. allmhuran. you sir are about as wrong as wrong gets. this game is in Alpha State. SQUAD has said as much. What they say GOES. PERIOD. Oh, and courtesy wikipedia: So Allmhuran, would you like to continue to be wrong and say we AND SQUAD are wrong about this being in Alpha? Or, will you finally accept the truth that this is ALPHA, and again, what SQUAD calls this, is the LAW and is TRUE. Pre-alpha[edit] Pre-alpha refers to all activities performed during the software project before testing. These activities can include requirements analysis, software design, software development, and unit testing. In typical open source development, there are several types of pre-alpha versions. Milestone versions include specific sets of functions and are released as soon as the functionality is complete. Alpha[edit] The alpha phase of the release life cycle is the first phase to begin software testing (alpha is the first letter of the Greek alphabet, used as the number 1). In this phase, developers generally test the software using white box techniques. Additional validation is then performed using black box or gray box techniques, by another testing team. Moving to black box testing inside the organization is known as alpha release.[2] Alpha software can be unstable and could cause crashes or data loss. External availability of alpha software is uncommon in proprietary software. However, open source software, in particular, often have publicly available alpha versions, often distributed as the raw source code of the software. The alpha phase usually ends with a feature freeze, indicating that no more features will be added to the software. At this time, the software is said to be feature complete. Beta[edit] Beta, named after the second letter of the Greek alphabet, is the software development phase following alpha. It generally begins when the software is feature complete. Software in the beta phase will generally have many more bugs in it than completed software, as well as speed/performance issues and may still cause crashes or data loss. The focus of beta testing is reducing impacts to users, often incorporating usability testing. The process of delivering a beta version to the users is called beta release and this is typically the first time that the software is available outside of the organization that developed it. The users of a beta version are called beta testers. They are usually customers or prospective customers of the organization that develops the software, willing to test the software without charge, often receiving the final software free of charge or for a reduced price. Beta version software is often useful for demonstrations and previews within an organization and to prospective customers. Some developers refer to this stage as a preview, prototype, technical preview (TP), or early access. Some software is kept in perpetual betaâ€â€where new features and functionality are continually added to the software without establishing a firm "final" release. Open and closed beta[edit] Developers release either a closed beta or an open beta; closed beta versions are released to a restricted group of individuals for a user test by invitation, while open beta testers are from a larger group, or anyone interested. The testers report any bugs that they find, and sometimes suggest additional features they think should be available in the final version. Examples of a major public beta test are: In September 2000 a boxed version of Apple's Mac OS X Public Beta operating system was released.[3] Microsoft's release of community technology previews (CTPs) for Windows Vista in January 2005.[4] Open betas serve the dual purpose of demonstrating a product to potential consumers, and testing among an extremely wide user base likely to bring to light obscure errors that a much smaller testing team might not find.
  10. the implications are staggeringly nuts... pun intended
  11. you see, this is why you folks have me feeling soo much awe! this is a game sure enough, but the fact that soo many players like you, have such a firm grasp and understanding of the math involved, it just makes me want to cry in pure awe. I truly bow to the genius level geniuses in this forum.
  12. we know not what they fully want with this game. and no matter what anyone says to the contrary, this is in fact an ALPHA test. the fact we get to play it as it is, is a rare rare thing, and a testament to the faith Squad has in this title, and the respect they have for gamers. the fact that this game is as stable as it is, this early in its life is actually rather scary, because if it is THIS good NOW, we will see truly EPIC when it is 'done' and at full release.
  13. has not yet happened to me. walk to the 'flag' or fly there and see what happens and let us know
  14. it is, but, we already know or rather have a good guess at what .22 will have, and are starting to speculate at what 2014 will bring us <thats my guess for a .23 release lol>
  15. courtesy the planned features wiki for ksp, in the NOT HAPPENING section: Not happening The following features have been confirmed to not be in the official game (although may be found in mods): Steam achievements[citation needed] Autopilot Systems[citation needed] Weapons or military features[citation needed] Alien civilizations[citation needed] Terraforming[citation needed] Realistically sized celestial bodies [16] Conversion to a different game engine.[citation needed]
  16. I have a Kerbol observatory in close orbit to Kerbol and I have a probe in orbit at Eeloo Kerbol Solar Observatory: Eeloo Orbital Satellite:
  17. was that thing manned or on robotic control for testing? if manned, I hope no kerbals lost their lives
  18. i get the feeling you disagree with me allmhuran. this game is in fact in an alpha state. I cannot find where the devs themselves state this, but, they said it first. then, there is the fact, that, this game is in development, and that by itself means we MUST wait to see what the next patch or release or what ever you wish to call the next installment of the game to see what it is we will get. to bicker and moan and complain about things that we know NOTHING of right now is fruitless. we can either get into a lather right now and argue about things we have no full grasp on, and prove we are not worthy of this game, OR, we can be adults, sit back and wait, and keep encouraging SQUAD to make a quality game in how ever many steps they must to make sure we get a final product that is 100%. Do you have that kind of patience Allmhuran? I do.
  19. only seen it courtesy of a Scott Manley video, and maybe that green goo came from the magic boulder?
  20. 1. congrats on getting married. 2. you most likely will not miss anything here on KSP as we still have 0 clue when .22 comes out. 3. wife comes first sir, we come 2nd
  21. like I said, its a cool artsy effect! also, it looks kerbal enough to be one of Jeb's cameras XD
×
×
  • Create New...