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Sido

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Everything posted by Sido

  1. My short shuttle (it's a short version of my SSTO shuttle) :
  2. When you download the zip, you see Sido_Urania_Planet_Pack_v07.zip
  3. Are you sure you ot the V 0.7 ? cause Erato no more orbit hyperion.
  4. Take care with hyperion, i got some bugs again with it, the fact that i growth his size made me the planet vanish sometime when the camera are too close :/ I'm working on it, it's the most difficult body to create. I want to made it really difficult to land. But i got some bugs for now :/ Still working on it BTW
  5. I can't tell the planet, you must find it yourself For the lander, there's alcor pod, and some B9 and maybe KW parts i think
  6. I made an Apollo Style Moon Mission : Here's the album :
  7. Whouah ! your Erato cockpit view are awesome. For the ring of Urania, i made it as an experience with the cloud mod. I create the aurora, the dust and snow tempest and for finish this sort of "ring". but it's in alpha, and i notice it in the release note. I'm not really happy with this effect for the moment, but once PF allow me to create ring, it will made the job I never encounter any problem for courses corrections at all with urania :/ And i made at least 10 fly by day. For Erato, yeah, you're the second who show me this kind of little problem. I'm sure it come from PF but i don't know why, and it came only with Eve template. PF don't generate well the ocean at some part of the ad'hoc heightmap ground. All is clean, and sometimes, it don't generate the ocean. If you look well, it's only the ocean which is break, not the ground itself. the ocean is here, but the mod geenrate it... transparent Not cool at all for our little astronaut, but i correct it in a futur update. Thank you again for your feedback, and you support
  8. He simply replicate several time the technic i made for urania : a huge amount of cloud layer made with a little pixel pattern. Simply in it's exemple he forgot to made the shadow. but that not really work, cause the cloud mod don't allow to put real ring around planet
  9. You must set the atmosphere variable on true in the celestialbody. But that's a planetfactory CE question, not a question about Urania's system.
  10. I'm made a telecom Deep Space Station for hestia :
  11. Sending a jeep on the moutain range of Rhea :
  12. >>> V 0.7 - UPDATE : - 17/02/2014 - Hermes doesn't exist anymore, i replace it by Erato - Hestia, Ares and Rhea have been completely revamped (Atmosphere height change, gravity and best design and more realistic ground) - Hyperion is now more large and more far away than before - Some people feedback problems with the craters of Fragum and Crios, so i revamped them the best as i can - a lot of little changes in the clouds
  13. If it was the problem with the planet index yes it was fixed in V 0.6. Some people tell me that's ok.
  14. You can ask on the PlanetFactory CE thread. But, as we already say, you can't edit the color atmosphere and color ocean yet.
  15. (google traduction) In the state it's already very interesting. At the moment it is great when we are above or below , but in the cloud there are too many collisions. I guess you generate the cloud with respect to the vertical position of the vessel, then I think you should limit the onset of clouds in a "bubble" around the vessel so that it did not conflict with the particles . In fact, you should create 3 zones of transparency : around vessel ( anything up to max - zone 1 ), one for the cloud ( max - zone 2 ) and one for a gradual fading out of the region ( zone 3 ) , which would drown in the cloud mass already present, those generated by the volumetric effect . And avoid this aspect of " zoning" . When the ship go away from the height of the cloud zone 1 would resume gradually the level of transparency in zone 2 , which would venture to avoid a hole effect . I follow your developments very closely , well done!
  16. Yes the aurora's clouds have both austral and boreals aurora. For the ram, if you follow exactly the first page installation, you can run this pack without any problems
  17. Well, because i'm the pack creator so i do what i want And she give more problems than benefits, and it's better to leave hyperion alone on its orbit but i doesn't want to remove Erato. For phobos ans deimos, i keep the name because they're the twos mars moon and Ares ils actually a terraformed mars. Also Thémis, Rhéa, hyperion etc... also exist in the solar system.
  18. I'm advice you don't send anything to hermes anymore ^^ Rhea and Ares are too important to been totally redesigned. I made them more realistic. Hestia as been totally revamped, it's a totally new planet, with a different ground, a different bump map and all. I just keep the "green" atmosphere and normally by reload your quicksaving with F9 you keep all the ship on the other bodys, so it will be cool
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