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Everything posted by HafCoJoe
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Thank you so much! Yeah, it's narrowed down to EVE/Kopernicus, and I think it also might be related to versioning of the various mods and ckan? I'm not sure Exactly but I was able to replicate the clouds on my system after I installed it from ckan and moved the install. Still have to do some testing, though.
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
HafCoJoe replied to Ger_space's topic in KSP1 Mod Releases
Infinite_monkey you got me thinking. If you go into the static folder in GameData, you could probably create a small section of the bridge, and then duplicate the group, and move the group around if you wanted. You would only have to do a small section and then you could duplicate that. -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
HafCoJoe replied to Ger_space's topic in KSP1 Mod Releases
Are you sure that's the satellite dish asset? The one with the invisible arch is a broken 'easter egg' asset if I recall right -
[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
HafCoJoe replied to Ger_space's topic in KSP1 Mod Releases
That asset has never worked as far as I can tell -
All the releases are on GitHub- there should be links in each mods forum post
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WindowShine hasn't been updated for a while I'm afraid I've stopped using it in my games so I don't have as much interest in maintaining it as I used to
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- texturereplacerreplaced
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There's an addon I created just last week that adds city lights to any EVE pack- search up "KSPRC City Lights" in CKAN and you should be able to download it for 1.8 it also works for 1.9 but you'll have to force install it since EVE isn't technically updated for 1.9 (Even though it works fine ).
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[1.8.1] Kerbal Konstructs - 1.8.1.15 - 15.Dec.2019
HafCoJoe replied to Ger_space's topic in KSP1 Mod Releases
Yes! -
Hello, I sadly have a bug to report that a few people using Spectra have reported. When "EVEIntegration_preserveCloudColors = True" on Kerbin and Spectra is installed, the clouds on the main menu turn all rainbow colored: I haven't been able to replicate the bug on my end for some reason, but two different people reported this to me after I released an update that changed it to True. Setting it to False reportedly fixes this.
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One more thing you can try @Kaidesa- can you go into GameData/Spectra/Spectra_scatterer/Planets/Kerbin/atmo.cfg and change "EVEIntegration_preserveCloudColors = True" and change it to False? If that doesn't work you can also try setting "experimentalAtmoScale = 1.7" to something like 2. That might help too, though it will also make the atmosphere look more muddy. I also use -popupwindow so that shouldn't be causing any problems. What other mods do you have installed? Specifically what visual mods?
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Sweet! Alright. Could you try dropping this into you GameData folder? Its a replacement Kerbin atmo file for scatterer that lowers the cloud color multiplier, which is what I think is causing the rainbow clouds. If this fixes it I'll push a hotfix through SpaceDock. Spectra menu clouds hotfix attempt 1
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[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
HafCoJoe replied to Waz's topic in KSP1 Mod Releases
EVE is a parent mod that doesn't actually add clouds itself- it simply adds the framework. You have to install a mod like AVP/Spectra/SVE, that add config files and textures in order for the clouds to show up in game. Virtualgenius is correct though, there is a 'default' config that was created by rbray89 and waz which you could install if you want but its hard to find unless you unstall via CKAN. To get it you can search for "Environmental Visual Enhancements - Stock Planet Config files" in CKAN and install that. Why is it that you don't want to use AVP or other mods, though? They're the same type of mod as the default configs, but they are far more detailed, and optimized.