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RocketscientistV

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Everything posted by RocketscientistV

  1. Setting up an intercept Target sighted. Negative contact. Persist:http://www./download/qn4233aal8cqwpp/persistent.sfs
  2. This is what makes the missile so deadly. Structural plates have an impact tolerance of 80 m/s,It got those speeds in atmosphere and in under a minute. Imagine what it would do to a Drek at 2.5Km.
  3. Yep, but testing was showed it was more than capable, max speed 1000+m/s in atmosphere. That was a threat to a drek
  4. http://www./download/qn4233aal8cqwpp/persistent.sfs \The missile has a spin on it but the Dreadnaught was spinning far to fast. you can see in pic 3. EDIT: changed link to persist.
  5. I moved the dreadnaught to intercept one of your ships,I didn't see which one. Due to the lack of RCS the ship was impossible to control and i missed the shot At least it has a probe on it. I didn't get a screenshot of moving a fighter for an intercept with a Drek.
  6. I'm hoping because he's doing so many he won't be as good at battle.
  7. I step into the lift on floor 82 and pull my helmet gold visor over my face, While i melt.
  8. Okay Zekes, I managed it with save editing. Now i'm going to get hyper edit. http://www./download/qn4233aal8cqwpp/persistent.sfs
  9. Well that has no smilarities to either of our planes, here. http://www./view/gdfv0p9dxqq5cva/Plane.craft The only thing i took from your plane was the SAS on the nose, I didn't think that was such a feature that I should credit 1 part that I took. Although the P-51 is an amazing plane.
  10. I'm not going to let this go to far, I'm sorry for similarities between 'Plane' and horsefly, I can make a new plane to fill its space in my fleet if you want. The spooky isn't that similar to mine but some later modifications to 'Plane' were based loosely off of some horsefly features.
  11. Had a plane like your horsefly in .23 but it didn't work, I saw the horsefly and some of the things on it helped overcome the challenges, The spooky is just a coincidence. Ill give you 'Plane' and you can see the differences. This is the problem with two people basing a plane off of the same plane. http://www./view/rdgho57u2in40qr/Fighter.craft And before it gets out of hand, the Inquisition was based off of the Pandora, it looked nice and wasn't to hard to throw together
  12. just realized my ships have no RCS/ reaction wheels:blush:, wont have battle ready tonight tonight
  13. By set up, How do I get ships there without hyperedit? i can try save editing, also do i need your craft files?
  14. 1. No 2. Once 3. HTC 4. After Prep, 1930 GMT 5. Disagree Hope I helped.
  15. Okay, I hope my small fleet is good enough, I don't have hyperedit and coding is not my strongpoint. I guess i should put downloads up. EDIT: Air, sea, land or space?
  16. Just going to join now. I hope we don't have to launch without cheating.
  17. 2 days on my arm save, the only time i will timewarp is getting to manuver nodes or Jool missions. In before Brotoro.
  18. Ok? The pics show that everything is coming along nicely. I saw a planet with an atmosphere in one. Questions: 1. How many creatures are you planing on adding? 2. Can we pick up creatures with a robotic arm and send them on a sun dive? 3. Will there be intelligent life? 4. Will we be able to move planets through the gateway.? 5. if Q4 is yes, will we be able to buy/sell from them/ Kill their species? 6. What sort of ships will we have? eg probe, lander, rover.
  19. Sgt flyer had a Saturn V but couldn't build a lander, mulbin had a lander but not a launcher. They shared designs and Munbug has a launcher. I dont like how the fuel tanks bulge out a lot on munbug.Imo
  20. The solar system/terrain looks close to being ready.
  21. The launcher looks better than the munbug launcher (sorry sgt-flyer) because of the shroud around the first 2 stages.
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