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KSP2 Release Notes
Everything posted by Mitchz95
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Ah, okay. Thanks.
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Soyuz launch - Expedition 44 - successful launch
Mitchz95 replied to Albert VDS's topic in Science & Spaceflight
Hypothetically, would they have been okay with just one panel open? -
According to the NASA TV schedule, noon EDT is "NASA Television Video File".
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Soyuz launch - Expedition 44 - successful launch
Mitchz95 replied to Albert VDS's topic in Science & Spaceflight
Looks like both arrays are good after all. -
Soyuz launch - Expedition 44 - successful launch
Mitchz95 replied to Albert VDS's topic in Science & Spaceflight
One of the solar arrays may not have deployed. -
Soyuz launch - Expedition 44 - successful launch
Mitchz95 replied to Albert VDS's topic in Science & Spaceflight
That stage separation animation looked very familiar. -
Soyuz launch - Expedition 44 - successful launch
Mitchz95 replied to Albert VDS's topic in Science & Spaceflight
Or a Kerbal. 1 minute! -
Soyuz launch - Expedition 44 - successful launch
Mitchz95 replied to Albert VDS's topic in Science & Spaceflight
3 minutes to launch! -
My guess is they'll have found a few more Earth-like planets and at least one moon.
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A few months ago, someone made a texture pack that added "zombie" Kerbal heads. I don't see it listed in the OP, but the forum search confirms it's in this thread somewhere. Does anyone know where/how I can find it?
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[0.25] Astronomer's Visual Pack - Interstellar V2
Mitchz95 replied to Astronomer's topic in KSP1 Mod Releases
I had the same problems. Try using the detail1.png from the default EVE install instead of the one from AVP. That solved it for me. -
[1.0.4] - RealPlume - Stock Configs v0.8.1 - 2015/281
Mitchz95 replied to Felger's topic in KSP1 Mod Releases
But ... the wiki says I need to download a config, and the only one available is the one from RO. -
[1.0.4] - RealPlume - Stock Configs v0.8.1 - 2015/281
Mitchz95 replied to Felger's topic in KSP1 Mod Releases
Which parts of RealismOverhaul are necessary for this to work? I deleted everything but StockPlume_Configs and now the game doesn't seem to recognize the engines on my ships. -
So there was a press conference today?
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Holy crap. I think that one's even scarier. What the heck is going on in that last one?!?
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What time tomorrow?
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Finally updated to 1.0.4.
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I actually had the Jool system in mind. Laythe is always in daylight even when Jool is directly between it and the Sun. Watching Jool cast shadows on the moons -- and vice versa! -- would be amazing to look at.
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I foresee the Pluto system becoming a hotspot in the next RSS update.
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[1.0.4] - RealPlume - Stock Configs v0.8.1 - 2015/281
Mitchz95 replied to Felger's topic in KSP1 Mod Releases
This looks amazing. I'm upgrading to 1.0.4 right now and will definitely try this out! -
Would it be possible for a future release to add eclipse shadows? Right now eclipses block solar power but don't block the actual light reaching a planet/spacecraft.
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You had my interest. Now you have my attention.
- 3,403 replies
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- renaissance compilation
- visual enhancements
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What time is the press conference on Friday?
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Argh, I'm gonna be stuck at work during the press conference tomorrow. Can I trust you guys to keep this thread up to date?
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It's live on NASA TV!