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Flight Director
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KSP2 Version: 0.1 OS: Windows 11 CPU: AMD Ryzen 9 5900X 4.2 GHz GPU: NVIDIA GeForce RTX 3060 Ti Expected Behavior: Placing a part in symmetry on a part already in symmetry results in the new part being replicated across all symmetry components. (See Screenshot from KSP 1) Actual Behavior: Parts are not replicated across all symmetry components and some parts are incorrectly placed (See KSP 2 Screenshot)
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KSP2 Version: 0.1 OS: Windows 11 CPU: AMD Ryzen 9 5900X 4.2 GHz GPU: NVIDIA GeForce RTX 3060 Ti After planting a flag you can no longer control the kerbal that planted the flag. Workaround: Restarting Game fixes issue.
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Games been out all of about 24 hours and there's already a mod for it. I love this community.
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Asking the real questions here. I too would like to know.
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Taki117 replied to tony48's topic in KSP1 Mod Releases
The default is 2.5x, so just dropping it into your Gamedata folder (with the dependencies) is enough.- 1,978 replies
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- totm mar 2022
- rss
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Taki117 replied to tony48's topic in KSP1 Mod Releases
Actually tested this out and you need about 5500dV to get to a 100km orbit, I used the RSS/RO ascent profile for Mechjeb and it seemed to work better than the stock ascent.- 1,978 replies
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- totm mar 2022
- rss
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Taki117 replied to tony48's topic in KSP1 Mod Releases
That explains so much. I was having issues getting to orbit for the "Orbit Earth" contract because I was using the wrong dV chart...- 1,978 replies
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- totm mar 2022
- rss
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[BETA] KSRSS 0.7 - Kerbin (or x2.5) sized RSS
Taki117 replied to tony48's topic in KSP1 Mod Releases
I feel really dumb, but is there a way to tell which size solar system got installed?- 1,978 replies
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- totm mar 2022
- rss
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KSP Interstellar Extended Support Thread
Taki117 replied to FreeThinker's topic in KSP1 Mods Discussions
So, I have a question TL;DR: What happened to the old models and is it possible to get them back? Also, is there a calculator to tell you how many/big your radiators need to be for maximum efficiency? I remember this mod from like 0.9 or earlier and I've been using it ever since. Back when I first discovered this mod there was an engine model I really liked that I can't seem to find anymore. Is there a way to include the old models with new configs, or as an option for new engines? I do remember it being the quantum vacuum drive, or the EM drive or something (It didn't require fuel, just electric charge) and while this engine is still in the mod, I don't like the model at all. Here's the engine in question: And the Engine Assembly (3 parts: engine, generator, reactor) [ -
[1.2.2] Contract Pack: Historical Progression (v1.5 - 4/24/2017)
Taki117 replied to pap1723's topic in KSP1 Mod Releases
I am happy to report that this works just fine in version 1.8.1. You will need to delete the MiniAVC stuff if you want to avoid the annoying pop-up, but it can be safely ignored.- 161 replies
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- career
- contract configurator
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[1.12.5] TechTrees: QUARTIX 3.10, TETRIX 2.26, SIMPLEX 1.36
Taki117 replied to theJesuit's topic in KSP1 Mod Releases
Does Simplex Tech Tree also support KSPIE? I noticed TETRIX does, but it is not listed under the SIMPLEX tree. -
[1.12.x] KEI - Kerbin Environmental Institute
Taki117 replied to linuxgurugamer's topic in KSP1 Mod Releases
I am happy to report this mod works just fine in 1.8.0