DeepOdyssey
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Everything posted by DeepOdyssey
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Well yes i agree with your points, but these didn't contradict my argument. Im too for an conclusive argument that would finally probe an alien existence, whether its a detailed footage or a radio transmission. But given the humanity skepticism, we would never agree that alien races visit our planet, unless majority or population could see aliens in their own eyes. Even if you could capture a footage of alien craft, and be sure 100% positive that its extraterrestrial, public opinion wouldn't believe you. People would need individual encounter, or a vast amount of propaganda, to make them believe your data is correct. Thus i'm fairly positive we will never encounter aliens, unless they are the ones who would want to contact ourselves.
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Common sense completely fail at understanding the quantum physics. We shouldn't use common sense as any denominator when it comes to advanced technology.
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Try to capture a plane or satellite at night, using you mobile phone camera. You won't see anything. Still to capture a UFO, you need a decent camera to catch the necessary amount of light.
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Why shouldn't humanity last for billions of years?
DeepOdyssey replied to itstimaifool's topic in Science & Spaceflight
Even if an all-out nuclear war will occur, where all nuclear countries launch their nukes humanity will still exist. Why? Lot of Africa and South America will be unaffected, and there still will be 3 billions people left alive. That's more than enough to survive. Fears of nuclear winter are groundless -the studies were inconclusive, as of what will happen, and the magnitude of that event. Burning few hundred big cities will probably have meagre effect on the whole globe. -
Why shouldn't humanity last for billions of years?
DeepOdyssey replied to itstimaifool's topic in Science & Spaceflight
So many pessimists here. What if we are unique? What if we are the race who are most technologically advanced in this entire universe? What if we end up in such a desolate universe, only for ourselves? The problem with asteroid collision will be quickly resolved in a mere few hundred years, using thrusters to move them from collision course, long before they can hit earth. Natural catastrophes won't be much of a problem when we establish a self sufficient colony. -
What new parts could the game realistically use?
DeepOdyssey replied to Frostiken's topic in KSP1 Discussion
Procedural everything -from batteries,through tanks, and ending at wings. Less parts-more memory for everything that have to be unique. -
What is the rationale behind playing completely stock?
DeepOdyssey replied to falloutaddict's topic in KSP1 Discussion
Well most of people don't play on Linux, so they are afraid of running out of memory. -
A small probe traveling at 0,1 C wouldn't be out of our reach i guess.
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What? Hydrogen as oxidizing agent? Hydrogen is a good reducing agent.
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I think in the far future, our bodies won't be replaced by machines. Why? Because we are biological machines. It's easier for us to replace or repair "metal/mechanical" machines, because they are very crude in comparison to any biological system. With a very good understanding of biology, genetic engineering, biotechnology we will be able to produce, and repair biological machines like us in the same manner as we do with "metal/mechanical" machines today. The Chinese are far deeper in such projects than any other country, they benefit from the lack of regulations on this field. We will have capabilities to augment our bodies in a mere 10 years from now. The problem is, there are people who fear this might produce a "technoracism race" where people which their endless greed would want to be better, and better and better. There be a lot of people who will be left behind in this race.
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We would need a pressurized suit like this, hardened even more to handle even greater pressures. http://en.wikipedia.org/wiki/Atmospheric_diving_suit but also made from materials able to withstand corrosion. So basically it would not be a suit, it would be a walking mech,more similar to a machine than anything. So basically it would be much better to use vehicles than suits while exploring the surface. As for colonies, we already have polymers that can handle the corrosion, so we could build a big reinforced airballoons that could easily float a big weight underneath, given the density of atmosphere.
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parts [1.12.x] Karbonite/Karbonite Plus (K+)
DeepOdyssey replied to RoverDude's topic in KSP1 Mod Releases
The karbonite distiller yield oxygen, and i can't find any part that use this resource? Am i missing something? Oh and karbonite converter bsp-1 25, says it should yield oxidizer, yet it yields lqdfuel. It's a small bug. -
[1.12.x] Freight Transport Technologies [v0.6.0]
DeepOdyssey replied to RoverDude's topic in KSP1 Mod Releases
Hi. Do you plan to convert textures from .png to .dds? -
Any habitat mods? Rings, toruses, toroids ?
DeepOdyssey replied to DeepOdyssey's topic in KSP1 Mods Discussions
Well it's part of much bigger mod, and i would like something more standalone. I will try to delete the rest of the parts and check if it works though. -
Porkjet habitat pack is not supported for 1.0.2, and i couldn't find any similar works.
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[1.1] BDArmory v0.11.0.1 (+compatibility, fixes) - Apr 23
DeepOdyssey replied to BahamutoD's topic in KSP1 Mod Development
It's a shame that a vessel can't use two CIWS weapons, such as Goalkeeper and Oerlikon together against vessels, missiles, or mixed setting. -
5dim Military Contract Poll (What´s next)
DeepOdyssey replied to odin_spain's topic in KSP1 Mod Development
Yes more air to air! -
P.E.W (A BDArmory Addon)Reactivated Development
DeepOdyssey replied to LORDPrometheus's topic in KSP1 Mod Development
Hi Lordprometeus, could you add R-73 missile?