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SpacedCowboy

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Everything posted by SpacedCowboy

  1. No, this game is about exploring AND exploding! And yeah, just give me five more minutes to blow this thing up.
  2. I would regard it as simply another trophy to put on the mantle, not a an implication that the game is going in the wrong direction.
  3. I retired close to four years ago just about the time I was introduced to KSP. Bought it through the store so there's no accurate record. I've played on the average 6 hours per day, every day. I'm afraid to do the math.
  4. Okay, you're in early career, land on the Mun, plant a flag and it gives you the option of "climbing it",,,? Is there any benefit to be derived here? Why would Jeb want to scale this little (what, 2 Meter stick) into the Mun dirt?
  5. What's the matter, you don't like launching 55 gal drums into space ?!
  6. Surely we're not ignoring the giant pork in the room!? ( The rocket parts revamp )
  7. That's the problem right there! You've got your landing gears set to being virtual blocks. Try setting spring strength to about 1.1 and damper to .90 or there about, depends on the weight.
  8. Jeb threw a pool party and it kind of got out of hand! And Kapt. Joseph Hazelwood and the Valdez.,,, the Valdez!?! Das, what did you do now!?!
  9. Yes, a very small chance of being assimilated and resistance is,,, not futile.
  10. "Captain, sensors have detected the presence of a Borg vessel in this quadrant!"
  11. Yes, got it now. Thanks so much for your input! This is a game changer.
  12. Wait, wait, I'm dumb this way. What is the "backquote" button?
  13. Typical mission to the Mun, Minmus or whatever. Right click to focus on any of those, Works as usual. Hit Backspace to return focus on your vessel, (in space map) and nothing happens. Has something changed and I've missed it? Any help greatly appreciated. Sorry forgot to say no mods.
  14. Aside from coming in too high and hot.,, what?
  15. *like Kirk from Star Trek II* HARVESTEEER! Nope, nobody there.
  16. Would love to see a video of that. No expert here however, sounds like a contract bug. ps. Welcome to the Forums
  17. Okay, I can see this thread is warping into something I never intended. Moderators please,,,
  18. I'm inclined to agree with Doc. However, this whole situation could be cured by the implementation of fuel tanks being controlled by action groups. A simple "on or off" of liquid and or oxygen tanks would be a godsend! One can only hope.
  19. Why are they in the " constructual" category rather in the "coupler" category? Seems to me that they're just as much couplers/decouplers as the rest. Thoughts?
  20. Well, Squad, thanks for the "heads up",... NOT!
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