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KSP2 Release Notes
Everything posted by sjwt
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Everything hinges on the first update. Fingers crossed! [discussion]
sjwt replied to TheArturro's topic in KSP2 Discussion
RE: Fuel lines, Ive had no p[roblems and mopstly ive only made Stupid oldschool stage to sgate to sgate over kills to test the sytem, I allways snap like I did back in the good old days, lower end of tank to drop to upper end of tank to filll, now the game shows the tanks dropping when they shouldnt, but as soon as I dop the emapty stage the tanks then show the correct full value, so not sure if we are talking about how they show that they are draning when they arnt, or are we talking about being partly drainged after staging to them?? I wonder if they are moddling based on the lines as if they where realy connected up?? Like it will only fill the tank upto where the line conects too. -
Seems I never loaded my old server onto my new one, and it seems they default to advertising therer own doamin sitting servises.. ill edit out my sig image till I can be botherd to look into getting it working on my server
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Coiuld be an issue on my server, I changed a while ago and the files probley not even there lol
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Welcome to the forums, thats a wonderful effort, reminds me of back in the days of KSP one the Mun was first introduced and the excitemnt everyone had.
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Kerbal Space Program 2 Release into Early Access Feb 24th
sjwt replied to Intercept Games's topic in 2022
And thank you very much everyone, the game is out and this thread is closed. -
Id say more its in the Perpertal Beta https://en.wikipedia.org/wiki/Perpetual_beta stage, they have locked down the basics of the game and realsed those into Beta, and are slowly working on bring across feateurs as they can, its been a prety common thing for years now. . even KSP was stuck in that for years, remember when KSP was free but the parts phsyics did this? Or landing legs could rip a craft in half? Hell I exploted thqat bug back when stage seprators weiged so much that removeing one from your craft cut your DV requiremnts significantly for a return trip from that brand newly added Mun? PB or EA has been a ever growing thing, hell loook at the full realse hell major titles are going though. Prettry much every game Ive paid for and played in the last 10 years out side of a handfull of major AAA ones like Diablo, Doom etc have all been some PB or EA, and ive enjoyued palying them and exloring the new feteurs as they came out, things are changing, its not the 80's or 90's or even the 2010's any more.
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There is no point in listing cards that don't work .. The 1060 3GB could not run all the tests, the 6GB did, both are below minimum line. And the whole 9XX family is below its 100% not needed To me, those lines are drawn strofht across at the lowest listed card for the minimum and high specifications, the other listed cards below are plotted at there realtive scores based on having enough features that they should be able to run, but only a few days to go..
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A much better list, as it shows the minimum spec a lot lower then the offical minimum, but its stil scary seeing a GTX 1050 not running, but the 1050 TI gives a low price entery point.
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I recall the glory days of KSP1, launching giant space stations in one go well before docking.. Running an high end PC, with a CPU Chosen specificly for higher cycles and not cores jsut for KSP, and counting my FPM, Fames Per Minuite.
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I hope you've got pickels as well.
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Are you useing a VPN? if so disabling it when you want to make the edits might help, cant garentee this but see how you go.
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totm feb 2022 [1.12.0, 1.12.1, 1.12.2, 1.12.3] Tutorial Fixes
sjwt replied to linuxgurugamer's topic in KSP1 Mod Releases
Wondful work thank you for that. -
My vote, no not at all, preferably no early access either, only one final beta test. Early access slows things down, complaints them, ensures resources are being added to the access and releases..
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TEST For testing edit post count sjwt unTESTed
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There was a small window when the steam version was first released, but that window is closed now, how ever Steam has a sale on KSP right now from what I've heard.. The reason it was only a limited time offer was due to the fact Steam do not give a "free copy" and Squad out of their own pocket had to pay a licensing fee to steam for each copy that was swapped over IF I recall correctly. ACT NOW 34/4ths off sale on steam, get it for 25% while it lastsB https://store.steampowered.com/app/220200/Kerbal_Space_Program/
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Im glad AHHans has already pointed you to the Education version of KSP => Definitely a good starting place.
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So NASA is after a playlist, I vote KSP orbit theme for the win. https://thebuzz.iheart.com/featured/karah/content/2019-06-07-nasa-needs-your-help-building-a-playlist/?pname=local_social&keyid=KTBZ&sc=editorial
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So I saw this post on instagram, Every day objects reimagand as spaceships and though this might be a fun thing to post and find out if any has down this or after looking at it will do it Enjoy https://www.instagram.com/p/BwfBvirAWVR
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Problems with key bindings
sjwt replied to TM31D2475's topic in KSP1 Technical Support (PC, unmodded installs)
Good day and welcome to the forums. Please look over our bug and support guide post, and add some extra details, as is suggested above knowing more about your system can help, especially all info about your keyboard, for example are you using one which has the ability to customise keys or comes with a uncommon set up, also are you using any mods? If so the first step is to see if it happens on a blank new instillation with no mods at all. -
To be fair it dose start off showing part of one failed attempt.. looks quite dangerous from that. Study hard and watch tutorials, its something that works quite well on a slow slow slow run
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So I know this is an ad, but seeing it reminded me of the very first time I docked successfully
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bug air intake (entrée d'air)
sjwt replied to pym's topic in KSP1 Technical Support (PC, unmodded installs)
Welcome, the first start would be to post your craft file so people can look at the specific craft. -
SPACE STATIONS! Post your pictures here
sjwt replied to tsunam1's topic in KSP1 The Spacecraft Exchange
Its always wonderful to see a new member with awesome things to post. Thanks