MrFancyPL
Members-
Posts
149 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by MrFancyPL
-
[1.12.x] Mark IV Spaceplane System (August 18, 2024)
MrFancyPL replied to Nertea's topic in KSP1 Mod Releases
Hello, I have got problem with this mod. Every bi-modal engine (like broadsword, also fans) dont show count of Delta V, TWR and thrust in mods like kerbal engineer or other similar . -
Yes, but he didn't replied me yet.
-
[1.12.x] Kerbal Atomics: fancy nuclear engines! (August 18, 2024)
MrFancyPL replied to Nertea's topic in KSP1 Mod Releases
Hello, can anyone help me ? I can't refuel emancipator engine with enriched uranium, i tried refuel it from nuclear fuel container and i also can't do that. -
Can you add tweakscale module to your fuelsage parts ?
- 4,306 replies
-
- 1
-
- helicopter
- parts
-
(and 1 more)
Tagged with:
-
ASET Avionics Pack v 2.1 (for the modders who create IVA)
MrFancyPL replied to alexustas's topic in KSP1 Mod Development
Thank you, now everything work right -
ASET Avionics Pack v 2.1 (for the modders who create IVA)
MrFancyPL replied to alexustas's topic in KSP1 Mod Development
Ok i will try to download newest and reinstall -
ASET Avionics Pack v 2.1 (for the modders who create IVA)
MrFancyPL replied to alexustas's topic in KSP1 Mod Development
I have ASET_props 1.4 and ASET Avionics 2.0 installed -
ASET Avionics Pack v 2.1 (for the modders who create IVA)
MrFancyPL replied to alexustas's topic in KSP1 Mod Development
I just use it, I'm sorry that i didn't write this earlier. BTW i have got text on stby screens -
ASET Avionics Pack v 2.1 (for the modders who create IVA)
MrFancyPL replied to alexustas's topic in KSP1 Mod Development
I didn't put that module into internal config, i put that just to the part.cfg BTW it is not my mod, here is link to this Idk why he got everything alright. Im not a mod dev so i am very green in that topic -
ASET Avionics Pack v 2.1 (for the modders who create IVA)
MrFancyPL replied to alexustas's topic in KSP1 Mod Development
I'm sorry but i don't know what I am doing wrong. I put that module into config of cockpit and nothing happened. -
ASET Avionics Pack v 2.1 (for the modders who create IVA)
MrFancyPL replied to alexustas's topic in KSP1 Mod Development
Hello, can somone help me ? I have got problem with gauges from ASET avionics pack. I don't know why they are glowing with the purple color. It looks very annoying. Can someone tell me how to fix it ? -
I got this problem in cockpit from AOA tech mod. Can anyone help me ?
-
Have anyone know mods that Achroma uses ?
-
Can you add olso that modules from normal MKS (not inflatable) ?
- 706 replies
-
- gameplay
- colonization
-
(and 1 more)
Tagged with:
-
I'm using that prepared install from this post but I haven't got in KSP categories/bookmarks for Planetary base systems and IR rework. How can I fix this ?
-
[1.1.3]Carcharoth Aeronautics-V0.07 "Tubular Bang"
MrFancyPL replied to Carcharoth's topic in KSP1 Mod Releases
Mark 117 bomb looks cool, thank you -
I know that you have got a lot of requests but i would to ask you that can you make GBU-43/B Massive Ordnance Air Blast and Mark 117 bombs ? [edit] Only Mark 117 because there is an addon that adds MOAB
-
Can anyone put video about making KSP parts (modeling them in blender) ? I want to see process of modeling :)
-
[1.0.5][WIP]FantomWorks 0.3.3 KAX+ Part Pack
MrFancyPL replied to FreddyPhantom's topic in KSP1 Mod Development
@FreddyPhantom Of any part, I only want to see how you modeling -
[1.0.5][WIP]FantomWorks 0.3.3 KAX+ Part Pack
MrFancyPL replied to FreddyPhantom's topic in KSP1 Mod Development
@FreddyPhantom Can you upload making-of procces film on youtube ? -
Can you land a rocket on a barge?
MrFancyPL replied to falloutaddict's topic in KSP1 Gameplay Questions and Tutorials
-
Thanks