

Themohawkninja
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Everything posted by Themohawkninja
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Why are our armspans usually almost exactly our height?
Themohawkninja replied to Kerbface's topic in Science & Spaceflight
It probably has to do with balance. If your arms are the same length as you are tall, and given that it is all about the same density, you get a certain weight distribution, and therefor balance? (Maybe? I'm just guessing to be honest). -
What EXACTLY do delta-V requirments mean?
Themohawkninja replied to Themohawkninja's topic in Science & Spaceflight
Yeah, I know what delta-V is in respect to the rocket equation (which I have never been able to do correctly, since I get answers like 3=2). I just don't know what's factored in to delta-V requirements for missions. -
How exactly do you kill a Kerbal?
Themohawkninja replied to CatastrophicFailure's topic in KSP1 Discussion
It's hard to really tell you how to kill them, because time-warp can do a good job of that, but I've smashed Kerbals into the ground using a plane while they were strapped in an EVA seat, and they ended up getting launched at up to 800 m/s into the water (to their death). Switching travel modes (that is, walking vs. RCS pack) while falling seems to make the Kerbals survive really high falls. I'm certain it's a bug though. -
When it comes to space travel, I am aware that delta-V is the most important number that you have to think about, and I know that when it comes to how much of <something> you need to get to another celestial body, that <something> is delta-V, but how do you calculate how much delta-V is required, and what things are factored in? -Are gravitational slingshots calculated in? -Are the values based on a specific launch window?
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Possible to dock multiple ports at once?
Themohawkninja replied to inigma's topic in KSP1 Gameplay Questions and Tutorials
You can attach multiple ports at once, but it's hard to do, because you have to get them all EXACTLY aligned to work correctly. -
Until I learned of the discovery of nucleotides on meteorites, I agreed with your friends, however, due to the prolific nature of nucleotides in asteroids, and the fact that there are so many asteroids, the question (to me) seems to be a matter of what are the chances of enough asteroids hitting a planet, at the right time in the planet's development, on a planet who's environment won't destroy the nucleotide? The answer to that, is again probably slim, as the vast majority of exo-planets are gas giants (who's huge atmosphere, and fast winds I would believe would keep nucleotides from combining into life), and many (if not most) of the rocky exo-planets are outside the habitable zone (not to say that life can't exist outside that, but probably only on the far side, and not the near side, if that).
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Science has to go off of what we know of, and as far as I know, virtually everywhere on Earth where there is water, there is also life, so assuming that the same is true for extra-terrestrial bodies is accurate from what we have discovered. Combining that with the fact that the nucleotides that make up life on Earth have been found on asteroids, which are prolific in our solar system, there is a good chance that life exists in Europa's oceans. How long it will take to dig/drill/melt through 60 miles of ice to see if the life is there is a whole other story.
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NOTE: The nosecone is just there to look nice, and the unmanned module, and ASAS unit is just there as a placeholder. You can put whatever you want on top of the top-most fuel tank. This is the Titan-Mule rocket, designed to be the main workhorse rocket of large satellite payloads, space station sections or large ship sections. Mass (without the three placeholder parts): 94.1 t Total possible launch mass to get the second stage into a 80km orbit: <103 t (102.8 has been successfully launched into an 80km orbit) Engines: Four LV-T30 and one LV-T45 Control system: Engine toggle (controls below) CONTROLS: 2: Forward engine toggle (relative to at-launch camera view) 4: Left engine toggle 6: Right engine toggle 8: Back engine toggle You can use the numpad to reference what key does what engine toggle USING THE CRAFT (80 km orbit at the equator): 1. Turn on ASAS, and stage. 2. At 10 km gravity turn to 45 degrees 3. When fuel runs out, stage, make sure everything is kept in alignment, and stage 4. Once your apoapsis is at 80 km, point a bit below the navball's equator while pointing east 5. Time-warp until you're at ~ T-10 to your apoapsis, and burn until you get into orbit LINK: http://kerbalspaceprogram.com/titan-mule/
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Well... as long as they have a bit more success than the N-1, all the power to them. I would rather see a joint NASA, ESA mission to Mars before individual countries try it for themselves. That's just me though.
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Are the physics "worse" on a slow computer?
Themohawkninja replied to 0Kev's topic in KSP1 Discussion
I think so, because I tried a rocket design on my friends laptop, and it got to ~435 km, but when I got home to my much better computer, it only got to around 350 km. -
Space Shuttle Thermal Tiles [VIDEO]
Themohawkninja replied to Kunzite's topic in Science & Spaceflight
I saw this on Wimp.com a few hours a go, and I have a question. Why can you touch the corners, but not the faces. I know that it's because they are much hotter, but WHY are they hotter? -
Do you think Skylon will be our first completed SSTO?
Themohawkninja replied to Kerbface's topic in Science & Spaceflight
Well, I haven't heard of any more promising programs, and Skylon does look very promising, so I think it will be the first. -
How would you define empathy? There was a heuristic program that existed a while back that could have any sort of rule-of-thumb programmed into it. One set of rules it was given was to be a psychologist or psychiatrist, and to say neutral or (I think) empathetic phrases, and many real patients enjoyed this computer as their shrink. So, would you have considered that to be sentient?
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I always thought of sentience as having the capability to create thoughts (that is, being able to think in your own language). That's just me though. From what I can see in this thread, there is no universally accepted definition. You mind linking me to that wired.com post. I remember seeing a T.V. show about some computer scientists who were doing what you are saying, so I want to see if it's the same guys, and either way, see how far they have come along.
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When Kerbalkind decided that they wanted to colonize Duna, they constructed a large scouting ship to carry small one-manned pods to go to the surface, investigate the basic physical qualities of the planet and it's atmosphere, and... ultimately... place a flag with a tiny IR transponder to designate where the colony should be created before returning to their orbiting ship, the Scarlet Viper. The craft was built, it's crew boarded, and it was sent off. Here is the Scarlet Viper before the manned scouting probes were docked, and the ship sent off. Jebediah, who was piloting the craft, succeeded in getting to Duna, and put the closest approach at ~10 km to begin it's most dangerous task... the aerobraking maneuver. He then turned off the hull lights, retracted the solar panels, let go of the controls, and let Duna's atmosphere do the rest. At this point, deep inside the thin atmosphere, Jeb re-checked his course, and found that his periapsis had dropped to ~9 km. Fearing the worst, he could only smile in ecstasy at the sheer excitement. The Scarlet Viper's velocity decreased more and more, and soon he found that he would never escape the atmosphere. The Scarlet Viper, and it's three intrepid Kerbals would meet their maker on this strange new world.
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My only few disappointments were: A: I thought we were getting the mining parts, but I guess I misinterpreted "will add" as "will add in .20. B: No transparency support for flags Aside from that this was a really nice update. I especially love the animation for placing a flag! I look forward to see more updates on the overhaul, and... new parts are never looked down upon in my book.
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So, I was launching an engine block for a interplanetary ship I am constructing in orbit, however when I went to dock it, I noticed that all the fuel was gone from the fuel tank. I disabled the fuel crossfeed when I re-launched the flight, and it didn't transfer, but when I attached it, all of the docking nodes had the crossfeed enabled, but the fuel wasn't passively transferring, so (assuming this wasn't some glitch), how do I get the docking nodes to passively transfer fuel?
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KerDude Inc. "Exploding space things since 2012."
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I saw that there was a "Stonehenge"-like formation at the south pole of Vall, but now that I've landed at Vall's south pole (well, within a km or two), I can't find it at all. Did it get removed, or do I have to literally be right on the south pole to see it? My Location:
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It occurred to me as I was fantasizing living on the moon, that I'm not sure if it could actually exist. As I understand it, our Moon's gravitational pull causes up to 30 foot tides on the Earth. Now on Laythe, the celestial body pulling on Laythe's tides is many times larger than itself, and Laythe is tidally locked to the host planet, so can Laythe even have oceans on it's surface, let alone around the entirety of the it?
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I just noticed that a thread was locked regarding a father who wanted to get another copy of KSP for his kids without having to re-purchase it. It was locked, because this was considered piracy, however, if Squad has already gotten their fair share of the purchase, than why should it be considered piracy, when all he wants is another copy? I've gotten a racing game for my PC without buying it, because I paid for the PS3 version, and as far as I'm concerned, the company got their money for the racing game, so why should I have to pay the extra money to basically switch systems? Shouldn't the same go for adding an extra copy for your kids? Phone companies reduce the cost of additional lines when they are inside the family, so why can't game companies do a similar thing? Sorry if this seems like a cynical rant towards the closed thread, but I think the man has a point, and I'd like to get other peoples' opinion on this. Should getting a second copy of the game without paying for it be considered piracy if you have already paid for the game once? P.S. Couldn't he have just re-downloaded the game off of the KSP site by logging on his account via his kids computer?
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[Sowcase] The Grand Re-Entry MEGATHREAD!
Themohawkninja replied to BlackStealthz's topic in KSP1 The Spacecraft Exchange
MAH PARACHUTES ARE ON FIRE! -
Why do you think that the tutorials were added? This game simulates what NASA and the ESA does, and they spend billions of dollars, and years of work on something that might blow up, and you only spend maybe one hour at the absolute maximum, and no money on something that blows up. Watch some YouTube videos to figure it all out if you need to, it just has a high learning curve. Try playing StarCraft II, people from around the world love that game, and yet it's so challenging that there are 1st place tournament prizes in the tens of thousands of dollars. Welcome to the realm of difficult, and highly rewarding games.