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KSP2 Release Notes
Everything posted by Woodstar
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Snip Im an idiot, i found it
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OK fresh install, only mod is FASA and I must not have all the parts because the only connectors I have are the ones that allow 2x can't attach 4 fairing panels, also IDK if I just can't find it or not but i also don't have the bay that opens up. A craft file for the whole Saturn rocket is needed. Edit: found the MOL-E but can't seem to find the adapter for the apollo fairings to attach to
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Waiting,..........drooling!
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Hey Lovad!!!! I can has apollo spacecraft soon maybe yes!!!!!! lol I see frizzank and denny are close to release then I can has two WOOOT.
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[1.6.1] Soundtrack Editor 4.6 (2019-01-28)
Woodstar replied to pizzaoverhead's topic in KSP1 Mod Releases
Nice mod but, I just alt-tab and fire up winamp!- 779 replies
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Nice I did that, but when using the kethane jet engine going out of the atmosphere it flames out and never recovers, the kintake air never moves until this happens goes from full to 0 flame out. any ideas on how to fix? I was thinking changing the flow mode from no_flow to all_flow? just a guess thats why im asking.
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[0.90] Kerbin Shuttle Orbiter System v4.13
Woodstar replied to helldiver's topic in KSP1 Mod Releases
Could anyone help me learn how to deorbit and actually hit the KSC runway? I can launch and and all that but it seems when it's time to come home I can never get close to KSC I either overshoot or come in way short. I've tried coming in short and gliding to the runway (never make it) and tried turning around from an overshoot (don't know if it's impossible but it feels like it to me) but fail horribly every time. -
you all should keep working on your ideas, Because I want an Apollo spacecraft . And lets face it, the work you gentlemen do is loved by all of us.
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LOL I know, My thoughts are telling me PM him ask about an update, But my brain is saying shut up idiot he will post when its done!!
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Cant wait for the full Apollo Spacecraft!!!!!!!
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[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Woodstar replied to Nereid's topic in KSP1 Mod Releases
I fixed the problem -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Woodstar replied to Nereid's topic in KSP1 Mod Releases
I fixed the problem -
[1.10.0] Final Frontier - kerbal individual merits 1.10.0-3485
Woodstar replied to Nereid's topic in KSP1 Mod Releases
Does this have to be updated to work with Blizzys toolbar? I just installed toolbar 1.6 and the FF button does not show, It recognizes the plugin and lets me set it as a button for the space center view but dont show on the toolbar so i can see the ribbons my kerbals have. -
[0.90] Kerbin Shuttle Orbiter System v4.13
Woodstar replied to helldiver's topic in KSP1 Mod Releases
All the parts? I just want the one part changed to use it in the KSO, the buran arm -
[0.90] Kerbin Shuttle Orbiter System v4.13
Woodstar replied to helldiver's topic in KSP1 Mod Releases
And how would one go about doing this? -
Docking cam can also be installed as a separate module. This camera will operate just like the docking cam's enabled by Lazor System, but obviously doesn't require a Lazor System to be on to use, unless you add it to a vessel that has Lazor System. The camera module requires romfarer.dll and the PluginData from the Lazor System installation folder. To enable this, simply add the following to a docking port .cfg. Code: MODULE { name = LazorSystemDockingCamera } there is no plugin data in the download, it has the romfarer.dll but not plugin data. I want the docking camera but not all the lazers also can i use the robotic arms with the plugin data and .dll only?
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[0.90] Kerbin Shuttle Orbiter System v4.13
Woodstar replied to helldiver's topic in KSP1 Mod Releases
Damn dbl post, move on nothing to see here. ( yes i screwed up) -
[0.90] Kerbin Shuttle Orbiter System v4.13
Woodstar replied to helldiver's topic in KSP1 Mod Releases
Yes this is the same problem im having, and i dont want to download another mod just to fix it. It really is an issue, Im sure helldiver doesn't want to start directing everyone to a different mod just to "fix" his mod. Short of this one little problem which i've read he is going to remedy, In my eyes this mod is perfect. -
TT's Mod Releases - Development suspended till further notice
Woodstar replied to TouhouTorpedo's topic in KSP1 Mod Releases
I have the latest IR .dll the wheels look like the are not even modeled right when i tried, but I did not make a folder I just put them in my parts folder. So I will try that way now. That was the problem I didn't create a gamedata folder, I thought his was stand alone didn't catch i had to overwrite the parts with his, thanks a bunch man!!! -
TT's Mod Releases - Development suspended till further notice
Woodstar replied to TouhouTorpedo's topic in KSP1 Mod Releases
Sorry I didn't want to go through and do all the adding my self and i downloaded BloddyRain2k's and looked at the files and just thought they was the same. thanks anyway going to install them and give it a shot. Edit, Nope don't work, they do show up in the tree though. -
TT's Mod Releases - Development suspended till further notice
Woodstar replied to TouhouTorpedo's topic in KSP1 Mod Releases
Anyone make mmultiwheel work with .23 career mode yet? -
[0.90] Kerbin Shuttle Orbiter System v4.13
Woodstar replied to helldiver's topic in KSP1 Mod Releases
Still have a problem attaching anything other than the docking adapters to the bottom and top nodes. Example, I have the small docking adapter with a docking port jr attached to a small probe on the top node, I want to add extra fuel on the bottom node,but it will not attach to the node instead it attaches radial to the doors or the floor or clips through the engine fuel tanks but will not snap to the bottom node. just found a simple fix, the toroidal tank snaps right to it.