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Found 13 results

  1. If you do not know who Raptor9 is, he was one of the best KSP craft builders. His rockets/planes/stations were very capable and easy to use. Sadly, as of December 20th 2022, his crafts are no longer available. He was a great helper for many people, including me, who has not found an archive for his crafts. This is where we come in. Together, we can create something similar to Raptor9's massive catalouge. The requirements are: Kronal Vessel Viewer (KVV) is required to submit crafts. This mod allows you to take blueprint-like screenshots of your rockets while in the VAB Rockets must be tested to confirm that they can complete their specified missions without regilar interruption or failure. Part mods are allowed, but not recommended. The only one I will use is ReStock+. If you do decide to use part mods, please look if the parts are somewhat stock or restock-like. Non-stocklike parts are still allowed, but not recommended at all. Crafts by me will be coming to this post shortly after being posted.
  2. I think we really need this ASAP because backward compatibility will become an issue later. It's a very important change and relatively easy to implement: In the Save / Load windows, replace the term "Vehicle" with "Project" (because some people build entire families / fleets of boosters as assemblies and these are not vehicles) Also, replace the term "Workspace file" with "Project workspace snapshot" In the Load window, replace "Load vehicle" with "Load project" AND put all "Project workspace snapshots" in a drop-down list specific for each Project save. This way we can have Projects be vehicles and then we can merge / import that vehicle Project Workspace Snapshot into another Project which is a fleet of vehicles (but we should be able to name these vehicles individually). Also, as stated above, it would be incredibly useful to be able to label (sub)assemblies and have them be a single group of parts which can be stacked and destacked. More details below: A Project should be a collection of vessels and assemblies (like a folder which holds crafts and (sub)assemblies). We should be able to label vessels and (sub)assemblies (groups of parts) inside the Project. Labeled craft / (sub)assemblies (groups of parts) should also save their own action groups and staging sequences. The assemblies should stay grouped together even if stacked on top of each other, so it's easy to destack them (stage, lander, return pod etc.). Working on parts of an assembly would require selecting that group.
  3. Far, Far away from the blue orb we all know. From it warmth and protection from the dangers of the cosmos. Lies a titan among galaxies. With over 53.92 trillion stars, this Galaxy has dominated its local group. Hundreds of billions of worlds host protection for life, though the environments may sometimes be extreme to the case of some civilizations. As well as life comes intelligence, over 34 million species in the Galaxy possess interstellar travel. 1.3 billion sapient species have technology at intermoonary/interplanetary space travel, and 617.89 billion have technology lower than ours. This galaxy has wonders on every corner, small black holes orbiting supermassive hypergiants, binary brown drawfs, a frozen ice giant orbiting the Galaxies center. The Uniqueness of the entire galaxy gives rise to unique civilizations... And their creations... Welcome... To the Hagito Galaxy... The Hagito Galaxy is a community project created with the aim on expanding and forming an entire Galaxy, star by star. No matter what we get, as long as a system is stable then we take it in... Accepted Systems Accepted Civilizations System Designer Sheet (IMPORTANT!) Staff
  4. So, this is just an introduction to my new KSP project. ORIN stands for Orbital Rockets InterNational, and it is the name of the (fictional) company who will be launching my rockets in this KSP project. The project will be starting with simple things, like launching satellites, setting up a communication network, etc., and will move on to manned flight, space stations, and exploration beyond Kerbin orbit. I do have missions that I want to do for this project, but any mission suggestions - serious, strange or just plain silly - will be taken on board. No spaceplanes, though! New episodes will be posted as soon as I have done the mission. Screenshots will be included!
  5. Heya, I'm currently doing a small project on the history of spaceflight, and I need some photos/drawings showing the Voskhod II launcher. But so far I've found it difficult because I've seen several different Voskhod colour schemes listed as Voskhod 2. Like this one https://tinyurl.com/ybvdnejk or this one https://tinyurl.com/yapdwttp, or this one https://tinyurl.com/yc6n9nj7. I'm thinking it was all grey/unpainted, but I can't be sure. It doesn't help that the Voskhod 2 mod for KSP has the paint scheme of Orange, White and Green either, but I can't rely on that to be historically accurate. Anyone happen to have a good source/personal knowledge on the paint scheme for Voskhod 2? Maybe someone has even made a model of it at some point or something. Anyway, thanks!
  6. Hi to all. In this Topic, I like to go Create scripts, together whit you all. From simple to complex scripts. "1 launche a rocket, to drive a rover, And yes, if we script it it is possible that we do it whit 2 or 10 objects at the same time" Its not that I now a lot about the scripting, but when we do it al to gether we now a lot more. So script along whit me, and how join the topic, to have fun whit the Kos system. Here is my GitHub for the file's. off scripts and crafts I use. If you also have a GitHub to share the file's let it now. WE set it all here so we can have fun, to share it..
  7. So recently I have been going through a yoshi phase. I had been playing yoshi's island for the past week, and an idea came to me. What if I wrote a book based on the game. With it being a diary that yoshi writes telling about what happens throughout the game, writing as I play. I had even thought of writing something referencing the game it's self (yoshi mentioning how someone in the distant future might make some sort of game based on the story). So my question is, do you think this would be something worth trying?
  9. Hey KSP Crew, I'm sure its been done before but i wanted to start a thread to keep track of my own progress on a long term project i have decided to take on, this project is mainly for the love of the ship, it was one of the first sci-fi/horror movies i watched as a kid and its stuck with me for a long time. I will be attempting to create this monster in sandbox mode with predominate stock materials, if i end up using modded parts i will let you guys know, the craft will be created in space at a newly created space station just for its build, each part will need to be able to get into order and then the final ship created in orbit No cheats will be used, like i said its a long term project so I will be building this over the next few months, got a wedding to plan as well so please don't expect anything for a while haha As a side build I will also be looking to make a to scale Lewis and Clark to fit with the Event Horizon Final size is yet to be determined, but it will be big, in light of this i will most likely use construction ports to "weld" the ship together to create a lower part count and more stable platform Ship in question: Event Horizon From: Movie "Event Horizon" 1997 The Beast: Complete Album: http://imgur.com/gallery/NveA8 Wish me luck
  10. Basically, I am doing a project using the orbit of the ISS. I am struggling however to find a proper ground track for the ISS. What I need is simply a world map (equirectangular projection), centered on the equator and base meridian, with 1-3 orbital paths of the ISS displayed. Must include a map scale indicator as I need to measure land distances as well. Thanks! If there is some kind of software that can give fresh data of the ISS orbit, that would be even better!
  11. Hey forumers! Glad to see you click on this post (unless you finger slipped when trying to open "ksp memes megathread", dont blame ya!) For a while (well, for a few days) I have been doing a xenobiolgy project on a forum for speculative evolution and its well received. So I though to expand my audience The project is centered on a planet called Sudarium, its a gas drawf rocky planet with a thick atmosphere of nitrogen and helium (originally hydrogen and helium) and a large percentage of oxygen. The atmosphere and higher gravity push life to evolve into crazy and weird aliens totally different from ours (though some may have attributes that look similar to our plants and animals.) Too give a taste of how alien the ecosystem is, one large group of bacteria is the slime`s, a group descendant of a prehistoric water colony of microscopic bacterium that evolved to dominate the land. The most dominant of the group is the creeping slime, a black unicellular plant that live in pools of its own species (and sometimes other slimes) covering the landscape with a average thickness of 1cm and a width of 10cm (largest one discovered is 56cm deep and 4m in width.) You can read more here!: http://s1.zetaboards.com/Conceptual_Evolution/topic/8000508/1/
  12. “Space is big. You just won't believe how vastly, hugely, mind-bogglingly big it is. I mean, you may think it's a long way down the road to the chemist's, but that's just peanuts to space.” ― Douglas Adams The Jirtays Project The jirtays Project is a game, but not like your average, fun forum game. This game is more of a project, a project to see what life would do on other worlds. How far would it go? how much would it develop? The possibilities are endless. And you will be a part of it or not, its your choice to join. The Project is going to be aimed to those who love these sort of projects. Better known as xenobiologists, people who study the behavior of evolution and imagine its potential on other, alien worlds. I am a xenobiologist, and after look at the Sagan 4 Project I too wanted to make my own world, get the community interested and develop a thriving planet filled with lifeforms both big and small. So, i present to you, the Jirtays Project! Rules 1. No animals/plants that are invincible, immortal (cannot die, animals that cannot die from old age is allowed however. as some earth animals dont die from old age, but from other reasons) or downright god-like. 2. No inappropriately shaped animals/plants. (you know what i mean) 3. lifeform submissions must include a picture to accompany it, dont worry, it doesn't have to be grade A+ perfect, a simple drawing on MS paint would do! 4. Lifeform submissions MUST look slightly like their ancestor, either from body plan, color, behavior, intelligence etc. 5. Lifeforms Must have a Latin or Greek name, no other language is allowed! 6. Dont be rude to others. 7. Have fun! Steps and Era`s Steps will be the nickname for the next evolutionary stage of life, when a lifeform becomes too different from its own siblings that it become its own species. That would be classed as a step. steps will not be increased by the amount of species that run into Jirtay, instead it would account for the amount of life before the species came to be. for example, if we were to evolve the precursor of all species, that would be step 2, if we evolve another species from said precursor, that species is also in step 2. however, if a species is evolved from a step 2 lifeform, then it becomes a step 3 lifeform. Get it? If you dont, keep reading that statement until you do understand it. Era`s are basically what they are. Era`s, a time which would separate specific time periods of Jirtay`s. Similar to the Earth`s Era`s, Era`s would also be split into periods. simialr on how we do it on Earth aswell. Gava Era Saltabci (salt-ab-ci) Period The saltabci Period was the time between Jirtays Creation to The beginning of life. during this Era, The landscape was mostly lava and fire, a horrible time at be alive. luckily, anything alive at that time would of been blasted, incinerated and completely annihilated before it could gain a foothold at evolution. In the end, 3 Large seas formed at the equator, and millions of lakes, ponds and puddles had formed all across the planet. Quirtays (Quit-ays) Period The Quirtays period picks up from the Saltabci Period, where 3 large seas and countless ponds, puddles and lakes had formed across Jirtay. Here, life shall blossom... Solar System Valata A large, middle sequence star, about 1.2x the size of the sun. It is, of course, white in color. And has more energetic solar flares than our own sun, its solar wind is slightly more power. and due to its higher heat output, the habitable zone is further away. Hityr A moho mercury like world. It is blasted constantly by the solar wind and heta by Valata, however, it isnt hot enough for its surface to liquidize. kinda sad. It is 2x the size of mercury. And its surface is around 600*C. Kras Another Mercury like world, except Kras is the size of Mars, well near. it is slightly larger. It is actually a binary world With Utiaps. The surface is around 200*C. and has a small greenhouse effect going on. Utiaps Similar to Venus, except the size of mars, it has a high density, so the surface of this world is similar to Earth`s gravity. Allowing it retain a thick, carbon dioxide and methane atmosphere, due to this the heat here is very high, around 575*C. and is in a binary dance with Kras. Jirtays A Earth like world, has 3 moons, 2 large, 1 near asteroid size. It is 1.8x the size of the earth, but with 1.4x the gravity at its surface. Its surface temperature is around 67*C, though its surface is cooling slowly. It has a thick atmosphere of nitrogen, methane and argon. Fitoras A small moon, about 0.7x the size of ours. It is also very similar, rocky, dry, airless, lifeless. it is barren and pocked with craters. Crawsta a desert world, the size of mars. sure its planet sized, but its gravitational influence on Jirtays is so low that it doesn't make it a binary world. It has a thick yet low atmosphere, so the progression in the atmosphere is quicker than here on Earth. It has no oceans, but has a ton of ice locked underneath its surface, out of reach of its very hot surface (which is 100*C+), which is thanks to its atmosphere containing a lot of carbon dioxide. Grivits a small Gas giant, it doesn't have much moons, about 13 small boring asteroids and a small ice moon, nothing much, it has a thin ring system and has a Saturn like texture on it. It helps get rid of most asteroids that are on a collision course with Jirtays... Admins GalacticVoyager - Owner, Thread Maintainer & Management ProtoJeb - Admin Step 1 Prodromus Rubrum (Precursor Red) Creator: GalacticVoyager Size: Microscopic Diet: Chemosynthesis Habitat: All Water Step/Era: 1/1 Taxonomy:Archaea Reproduction: Mitosis The first lifeform on Jirtays, after abiogenesis happened, Prodromus Rubrum was born. At first, the populace was small, but it quickly grew out of control. Prodromus Rubrum is a Archaea, a cell without a nucleus. And also the most basic lifeform in existence. Although being chemovores, they could survive in practically any environment, making it an extremophile. sort of, i cant survive in temperatures higher or lower than -30*C to 80*C+. Prodromus Rubrum somehow managed to spread across all the seas before they all connected, mostly because of meteor strikes sending fragment of Prodromus Rubrum across the planets surface. (you must include a description)
  13. What Is The K-MP?: The K-MP is what it says on the tin, it's a mission from Kerbin to the Mün. I will be using my Münar-B11 lunar rocket, which has the Münar-A6 lunar lander. I will be doing this "mission" from the 1st April to the 8th April 2016. I don't know if we'll find the Mün or just a dull grey rock by Kerbin :]. Joining us on this mission will be sir Jebediah Kerman, a highly trained kerbalnaut. Will kerbalkind make history, or is this Mün a lie? Find out in The K-MP! Reports: 3 April 2016: Today It Begins! Images: Rocket Downloads: PS: The reason why I'm doing this "easy" thing is because I'm making a YouTube channel.
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