skyhawkmlt Posted July 14, 2016 Share Posted July 14, 2016 did anyone get the sunflare to work yet? Quote Link to comment Share on other sites More sharing options...
Liarra Sniffles Posted July 14, 2016 Share Posted July 14, 2016 11 hours ago, blackrack said: Well tbh it's realistic, it's what a real ocean looks like from a plane on a windy day. Anyway, transitioning it back to the stock reflection with height is feasible, I expect it will come with a small performance hit for technical reasons, but It won't be high on my priority list as there more important things to do first. No problem, not going to rush your brilliance. My issue was more with the obvious repeating textures than the colouration; I should have been more clear. Quote Link to comment Share on other sites More sharing options...
blackrack Posted July 14, 2016 Author Share Posted July 14, 2016 3 hours ago, Liarra Sniffles said: No problem, not going to rush your brilliance. My issue was more with the obvious repeating textures than the colouration; I should have been more clear. Try upping the fourierGridSize from the main menu, big performance hit though. Quote Link to comment Share on other sites More sharing options...
HerrGeneral Posted July 14, 2016 Share Posted July 14, 2016 10 hours ago, HerrGeneral said: I looked around in the scatterer config files and the ingame settings and couldn't seem to find it, so I'll ask here: is there any way to change the load distance for scatterer? Specifically, when using RVE, the scatterer effects don't load past about 10^8 meters- which means that the atmosphere of Earth appears nonexistent when at or near the Moon, which looks kinda ugly. Is there an easy way to change that load distance? Found it. It's in PlanetsList.cfg. Self-troubleshooting! Quote Link to comment Share on other sites More sharing options...
Edlu Kerman Posted July 14, 2016 Share Posted July 14, 2016 Forget what I said earlier... I am in love with this mod. They're nothing like flying through the clouds... It's a really pretty mod. Quote Link to comment Share on other sites More sharing options...
blackrack Posted July 14, 2016 Author Share Posted July 14, 2016 Is it just me or people are completely oblivious to what this mod does and doesn't do lately? Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 14, 2016 Share Posted July 14, 2016 2 minutes ago, blackrack said: Is it just me or people are completely oblivious to what this mod does and doesn't do lately? I know right? Bunch of noobs. Anyway, I love all the parts your mod adds! And especially the sun craters! Quote Link to comment Share on other sites More sharing options...
blackrack Posted July 14, 2016 Author Share Posted July 14, 2016 Just now, Berlin said: I know right? Bunch of noobs. Anyway, I love all the parts your mod adds! And especially the sun craters! Yeah these are cool, the part I put the most work in though is the procedurally generated life-forms, it would be cool to get some feedback on these once in a while, I feel like people ignore them. Quote Link to comment Share on other sites More sharing options...
Tekener Posted July 14, 2016 Share Posted July 14, 2016 2 minutes ago, Berlin said: I know right? Bunch of noobs. Anyway, I love all the parts your mod adds! And especially the sun craters! As far as I know the sun flares and atmospheric light dissortion is provided by this mod, everything else (textures, clouds, etc. is EVE, SVE, etc) Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 14, 2016 Share Posted July 14, 2016 2 minutes ago, blackrack said: Yeah these are cool, the part I put the most work in though is the procedurally generated life-forms, it would be cool to get some feedback on these once in a while, I feel like people ignore them. Those are cool but buggy at best. Quote Link to comment Share on other sites More sharing options...
Tekener Posted July 14, 2016 Share Posted July 14, 2016 1 minute ago, blackrack said: Yeah these are cool, the part I put the most work in though is the procedurally generated life-forms, it would be cool to get some feedback on these once in a while, I feel like people ignore them. Wait, the little green men I encountered on various locations (even in the space center) are from you? And the ameba on Minmus as well? Great stuff! Quote Link to comment Share on other sites More sharing options...
V8jester Posted July 14, 2016 Share Posted July 14, 2016 45 minutes ago, blackrack said: Yeah these are cool, the part I put the most work in though is the procedurally generated life-forms, it would be cool to get some feedback on these once in a while, I feel like people ignore them. "Procedural life forms" I myst admit. I've never seen anything on this until now? And I guess I've been doing too much building and not enough actual exploring. Any sure fire way to encounter one of these? Very cool! Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 14, 2016 Share Posted July 14, 2016 (edited) 10 minutes ago, V8jester said: "Procedural life forms" I myst admit. I've never seen anything on this until now? And I guess I've been doing too much building and not enough actual exploring. Any sure fire way to encounter one of these? Very cool! I'm having a hard time telling if you are serious lol What have I done?!?!?! Edited July 14, 2016 by Berlin Quote Link to comment Share on other sites More sharing options...
Tekener Posted July 14, 2016 Share Posted July 14, 2016 (edited) 37 minutes ago, Berlin said: I'm having a hard time telling if you are serious lol What have I done?!?!?! People believe everything serios "mod gods" like blackrack or you tell them Edited July 14, 2016 by Tekener Quote Link to comment Share on other sites More sharing options...
blackrack Posted July 14, 2016 Author Share Posted July 14, 2016 I'm uploading a new version. Lens flares have been fixed for 1.1.3, godrays no longer cause ships/decoupled parts to cast massive black trails and I've fixed the weird halos around the atmosphere which appear in dx11 and openGL. Planetshine still needs work and won't be released at this point. Have fun. Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 14, 2016 Share Posted July 14, 2016 9 minutes ago, blackrack said: I'm uploading a new version. Lens flares have been fixed for 1.1.3, godrays no longer cause ships/decoupled parts to cast massive black trails and I've fixed the weird halos around the atmosphere which appear in dx11 and openGL. Planetshine still needs work and won't be released at this point. Have fun. You da real mvp Quote Link to comment Share on other sites More sharing options...
Tekener Posted July 14, 2016 Share Posted July 14, 2016 49 minutes ago, blackrack said: I'm uploading a new version. Lens flares have been fixed for 1.1.3, godrays no longer cause ships/decoupled parts to cast massive black trails and I've fixed the weird halos around the atmosphere which appear in dx11 and openGL. Planetshine still needs work and won't be released at this point. Have fun. Praise the scatterer lord Thanks! Quote Link to comment Share on other sites More sharing options...
sidfu Posted July 14, 2016 Share Posted July 14, 2016 have to remember alot of people probaly got the game on steam sale then played some and not started useing mods. its like this after every sell lots of new people or old people comeing back thatss why there alot of people not bothering to read the op for what a mod does fully Quote Link to comment Share on other sites More sharing options...
Guest Posted July 14, 2016 Share Posted July 14, 2016 (edited) 7 hours ago, Berlin said: I know right? Bunch of noobs. Anyway, I love all the parts your mod adds! And especially the sun craters! That got me seriously wondering if Scatterer works on the sun's atmosphere. Sadly not. In fact there's no trace of the atmosphere besides the heating effects. @blackrack Could Scatterer give the sun a visual atmosphere or are there technical limitations? Edited July 14, 2016 by Guest Quote Link to comment Share on other sites More sharing options...
Errol Posted July 15, 2016 Share Posted July 15, 2016 3 hours ago, String Witch said: That got me seriously wondering if Scatterer works on the sun's atmosphere. Sadly not. In fact there's no trace of the atmosphere besides the heating effects. @blackrack Could Scatterer give the sun a visual atmosphere or are there technical limitations? Planet shine tends to improve the near sun ambience. Quote Link to comment Share on other sites More sharing options...
Elthy Posted July 15, 2016 Share Posted July 15, 2016 Can you even get that close to Kerbol without cheating? If i remember correctly the temps are a huge problem. Quote Link to comment Share on other sites More sharing options...
Guest Posted July 15, 2016 Share Posted July 15, 2016 6 hours ago, Elthy said: Can you even get that close to Kerbol without cheating? If i remember correctly the temps are a huge problem. Nope. Maybe with mod parts, but I used Alt+F12 for that screenshot. Quote Link to comment Share on other sites More sharing options...
cy4n Posted July 15, 2016 Share Posted July 15, 2016 19 hours ago, blackrack said: Lens flares have been fixed YES FINALLY I CAN PLAY KSP AGAIN YAY Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted July 15, 2016 Share Posted July 15, 2016 27 minutes ago, cy4n said: YES FINALLY I CAN PLAY KSP AGAIN YAY lol Quote Link to comment Share on other sites More sharing options...
Galileo Posted July 15, 2016 Share Posted July 15, 2016 34 minutes ago, cy4n said: YES FINALLY I CAN PLAY KSP AGAIN YAY Thats what kept you away? Lol Quote Link to comment Share on other sites More sharing options...
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