Cromwell Posted October 14, 2016 Share Posted October 14, 2016 1 hour ago, blackrack said: Hold on, someone actually read the thread? It just gets scary when there's 203 pages Quote Link to comment Share on other sites More sharing options...
Athlonic Posted October 14, 2016 Share Posted October 14, 2016 You meant ... 204, right ? ^^ Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted October 14, 2016 Share Posted October 14, 2016 (edited) Hm... just thought of a forum feature that would possibly solve a lot of communication issues - might be cool if there was a way to *sticky* a comment to the top of a thread I.E. if a mod owner has left the community and a new thread hasn't been started yet you can sticky the post saying the owner left, or sticky a reply with an unofficial updated version. - Same could be useful if you don't want to update the main page of a mod but you/someone's released an unofficial patch. Random musing Edited October 14, 2016 by Avera9eJoe Quote Link to comment Share on other sites More sharing options...
Galileo Posted October 14, 2016 Share Posted October 14, 2016 1 minute ago, Avera9eJoe said: Hm... just thought of a forum feature that would possibly solve a lot of communication issues - might be cool if there was a way to *sticky* a comment to the top of a thread I.E. if a mod owner has left the community and a new thread hasn't been started yet you can sticky the post saying the owner left, or sticky a reply with an unofficial updated version. - Same could be useful if you don't want to update the main page of a mod but you've released an unofficial patch like the one on page 201. Random musing that would be awesome. Quote Link to comment Share on other sites More sharing options...
HafCoJoe Posted October 14, 2016 Share Posted October 14, 2016 (edited) and you could take it a step further and raise a little bit of PR by quoting more famous YouTubers or modders if they liked you mod and commented on it. Hmmm @UomoCapra? So you don't have to search: 11 minutes ago, Avera9eJoe said: Hm... just thought of a forum feature that would possibly solve a lot of communication issues - might be cool if there was a way to *sticky* a comment to the top of a thread I.E. if a mod owner has left the community and a new thread hasn't been started yet you can sticky the post saying the owner left, or sticky a reply with an unofficial updated version. - Same could be useful if you don't want to update the main page of a mod but you/someone's released an unofficial patch. Random musing Edited October 14, 2016 by Avera9eJoe Quote Link to comment Share on other sites More sharing options...
Commander Jebidiah Posted October 15, 2016 Share Posted October 15, 2016 Question: Is it supposed to be almost impossible to see how high above the water you are? Quote Link to comment Share on other sites More sharing options...
SpannerMonkey(smce) Posted October 15, 2016 Share Posted October 15, 2016 10 minutes ago, Commander Jebidiah said: Question: Is it supposed to be almost impossible to see how high above the water you are? just like real life, weird or what, Quote Link to comment Share on other sites More sharing options...
Commander Jebidiah Posted October 15, 2016 Share Posted October 15, 2016 (edited) Pretty sure in life I can see where the water is and there is a shadow of an aircraft coming in for a sea landing, unlike in the above picture. Also pretty sure there should be waves. Edited October 15, 2016 by Commander Jebidiah Quote Link to comment Share on other sites More sharing options...
Tekener Posted October 15, 2016 Share Posted October 15, 2016 (edited) 31 minutes ago, Commander Jebidiah said: Pretty sure in life I can see where the water is and there is a shadow of an aircraft coming in for a sea landing, unlike in the above picture. Also pretty sure there should be waves. Well, there is no water from Scatterer in your screenshot. What you see is the ocean ground texture, but no water at all, therefore no waves, no shadows, no reflections, ... Try reinstall Scatterer or reload the game (I had this once and a reload fixed it) Edited October 15, 2016 by Tekener Quote Link to comment Share on other sites More sharing options...
Epoxid Posted October 15, 2016 Share Posted October 15, 2016 14 hours ago, Cromwell said: Same issue here with 1.2. No one in the thread has seemed to address this issue either. Here's some screenshots from me: As you can see, the atmosphere is looking odd. The higher you go, the thicker the white/blue band gets. Once orbiting, it becomes polygonal and just looks bad. Anyone else experiencing this? Anyone have a fix for this? Anyone working on a fix? I'm on MacOS Sierra, happens with and without AMD compatibility enabled, OpenGL here of course. EDIT: Turns out the issue has been pointed out previously on page 200 and Blackrack is working on a setting to fix it. I am not quite sure on this one... The I am not quite sure on this one? The version history says "Fixed weird halos around planet". Is this "rainbow-like" atmosphere the same as the "weird halo"? If so, I don't really think this fix is working with OpenGL. Maybe the windows users can try OpenGL to see if it's not just an MacOS / OS X thing? Is actually any windows user also having this issue? ***********v0.0247*********** -Fixed lens flare compatbility with 1.1.3 -Godrays no longer cause black trails behind ships/buildings -Fixed weird halos around planet Quote Link to comment Share on other sites More sharing options...
cy4n Posted October 15, 2016 Share Posted October 15, 2016 5 hours ago, Epoxid said: I am not quite sure on this one? The version history says "Fixed weird halos around planet". Is this "rainbow-like" atmosphere the same as the "weird halo"? If so, I don't really think this fix is working with OpenGL. Maybe the windows users can try OpenGL to see if it's not just an MacOS / OS X thing? Is actually any windows user also having this issue? When I try to load scatterer with OpenGL, the whole planet just turns pink. Quote Link to comment Share on other sites More sharing options...
blennus Posted October 15, 2016 Share Posted October 15, 2016 On 10/5/2016 at 4:01 AM, blackrack said: Done, fixed .dll here: https://mega.nz/#!TFZzmL4D!ob2BTkD4ECa90hvvKfxtL1g_V3YUORY8PVhsaWq9uxU I was getting issues till I found this fix. Now it works perfectly! Awesome! This dll should be placed more prominently or something. Version 1.2.0.1586 Quote Link to comment Share on other sites More sharing options...
SpaceCube2000 Posted October 15, 2016 Share Posted October 15, 2016 Hi, I installed the version for 1.2, and it didn't work. It shows the top of the options menu but that's it. Quote Link to comment Share on other sites More sharing options...
V8jester Posted October 15, 2016 Share Posted October 15, 2016 Checkout the quote directly above yours There is a link to a fixed .dll file to fix that issue. Quote Link to comment Share on other sites More sharing options...
SpaceCube2000 Posted October 16, 2016 Share Posted October 16, 2016 4 hours ago, V8jester said: Checkout the quote directly above yours There is a link to a fixed .dll file to fix that issue. Thanks! Quote Link to comment Share on other sites More sharing options...
Epoxid Posted October 16, 2016 Share Posted October 16, 2016 On 15.10.2016 at 0:37 PM, blennus said: I was getting issues till I found this fix. Now it works perfectly! Awesome! This dll should be placed more prominently or something. Version 1.2.0.1586 Sorry, but does this also include the atmosphere no longer having the "rainbow effect"? I am using one of those separately downloadable .dll, but the atmosphere from orbit looks really strange... Quote Link to comment Share on other sites More sharing options...
gappleto97 Posted October 16, 2016 Share Posted October 16, 2016 (edited) On 14/10/2016 at 9:42 PM, Tekener said: Well, there is no water from Scatterer in your screenshot. What you see is the ocean ground texture, but no water at all, therefore no waves, no shadows, no reflections, ... Try reinstall Scatterer or reload the game (I had this once and a reload fixed it) I'm also seeing this in 1.2. Curiously, the settings menu seems to disappear along with it. I tried reinstalling scatterer, I tried reloading the game. Any other thoughts? Edited October 16, 2016 by gappleto97 media did not save Quote Link to comment Share on other sites More sharing options...
Hoddd9000 Posted October 16, 2016 Share Posted October 16, 2016 (edited) 25 minutes ago, gappleto97 said: I'm also seeing this in 1.2. Curiously, the settings menu seems to disappear along with it. I tried reinstalling scatterer, I tried reloading the game. Any other thoughts? Fixed DLL: https://mega.nz/#!TFZzmL4D!ob2BTkD4ECa90hvvKfxtL1g_V3YUORY8PVhsaWq9uxU Edited October 16, 2016 by Hoddd9000 Quote Link to comment Share on other sites More sharing options...
soulsource Posted October 16, 2016 Share Posted October 16, 2016 On 14.10.2016 at 1:46 PM, Cromwell said: Same issue here with 1.2. No one in the thread has seemed to address this issue either. Here's some screenshots from me: As you can see, the atmosphere is looking odd. The higher you go, the thicker the white/blue band gets. Once orbiting, it becomes polygonal and just looks bad. Anyone else experiencing this? Anyone have a fix for this? Anyone working on a fix? I'm on MacOS Sierra, happens with and without AMD compatibility enabled, OpenGL here of course. EDIT: Turns out the issue has been pointed out previously on page 200 and Blackrack is working on a setting to fix it. Seeing a similar (but not exactly the same) issue on Linux. Opening the Scatterer GUI and setting the Experimental Atmosphere Scale to 1.0 did fix it for me though. Quote Link to comment Share on other sites More sharing options...
Epoxid Posted October 16, 2016 Share Posted October 16, 2016 (edited) 1 hour ago, soulsource said: Seeing a similar (but not exactly the same) issue on Linux. Opening the Scatterer GUI and setting the Experimental Atmosphere Scale to 1.0 did fix it for me though. Thanks a lot for the hint! I tried this, too. However, with 1.0 it actually became worse. For me, using 3.0 was a considerable improvement, but it didn't solve the problem completely. Referring to Kerbin@410km orbit Did not check the other planets, yet... Edited October 16, 2016 by Epoxid Quote Link to comment Share on other sites More sharing options...
Astronomer Posted October 16, 2016 Share Posted October 16, 2016 (edited) Great update. I haven't experienced any issues so far, besides this one on Duna. UPDATE: This seems to be one of the things caused by GUI changes. Edited October 17, 2016 by Astronomer Quote Link to comment Share on other sites More sharing options...
blacsky33 Posted October 17, 2016 Share Posted October 17, 2016 I got this bug report. ( i tried .dll). Quote Link to comment Share on other sites More sharing options...
Galileo Posted October 17, 2016 Share Posted October 17, 2016 1 hour ago, blacsky33 said: I got this bug report. ( i tried .dll). Did you make a change in the EVE GUI when this happens? Quote Link to comment Share on other sites More sharing options...
blacsky33 Posted October 17, 2016 Share Posted October 17, 2016 Sry it came from another mod. Quote Link to comment Share on other sites More sharing options...
V8jester Posted October 17, 2016 Share Posted October 17, 2016 20 hours ago, Astronomer said: Great update. I haven't experienced any issues so far, besides this one on Duna. UPDATE: This seems to be one of the things caused by GUI changes. Are those AVP clouds I see? (Wish'n for an epic return) Quote Link to comment Share on other sites More sharing options...
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