Vortinium Posted November 6, 2019 Share Posted November 6, 2019 On 11/5/2019 at 1:35 PM, BezKartuza said: Perhaps the problem is in another modification. Why did you decide that the problem is with this mod? You're right the problem is not with scaterrer it's just you see it better with scatterer Quote Link to comment Share on other sites More sharing options...
Galileo Posted November 6, 2019 Share Posted November 6, 2019 (edited) 18 minutes ago, Vortinium said: You're right the problem is not with scaterrer it's just you see it better with scatterer The "problem" is your planet. Scatterer atmospheres render in a perfect sphere, so any parts of the body that have a greater altitude than that of the Scatterer sphere will not be scattered, and will cause the issue you are seeing. You will need to adjust your planets Scatterer settings and raise it until the issue is gone. Edited November 6, 2019 by Galileo Quote Link to comment Share on other sites More sharing options...
Vortinium Posted November 6, 2019 Share Posted November 6, 2019 15 minutes ago, Galileo said: The "problem" is your planet. Scatterer atmospheres render in a perfect sphere, so any parts of the body that have a greater altitude than that of the Scatterer sphere will not be scattered, and will cause the issue you are seeing. You will need to adjust your planets Scatterer settings and raise it until the issue is gone. It's an issue not a "problem" (mothertongue messing with my english ). I've got these bump on the planet do you think it's the normalmap (it's supposed to be flat except the routes connecting each cities) ? Spoiler Quote Link to comment Share on other sites More sharing options...
Galileo Posted November 6, 2019 Share Posted November 6, 2019 35 minutes ago, Vortinium said: It's an issue not a "problem" (mothertongue messing with my english ). I've got these bump on the planet do you think it's the normalmap (it's supposed to be flat except the routes connecting each cities) ? Hide contents It's the height map and normal map more than likely Quote Link to comment Share on other sites More sharing options...
Vortinium Posted November 6, 2019 Share Posted November 6, 2019 1 hour ago, Galileo said: It's the height map and normal map more than likely Yeah I found something weird on my normal map, woking on it, can't wait to publish the planet ! Quote Link to comment Share on other sites More sharing options...
Vortinium Posted November 7, 2019 Share Posted November 7, 2019 5 hours ago, Galileo said: It's the height map and normal map more than likely I still can't resolve the issue. May I send you the planet file so you can check it it ? it will be very helpful. Quote Link to comment Share on other sites More sharing options...
zit Posted November 7, 2019 Share Posted November 7, 2019 I got a weird bug while reverting a quicksave. The clouds no longer cover Kerbin as if it were a layer wrapped around a sphere, but as if it were a filter when looking at Kerbin. And they completely broke in Map view. These are the mods I have: Still even if it's a software bug or not I gotta upgrade from my poor little FX-8320. Quote Link to comment Share on other sites More sharing options...
Galileo Posted November 7, 2019 Share Posted November 7, 2019 2 hours ago, Vortinium said: I still can't resolve the issue. May I send you the planet file so you can check it it ? it will be very helpful. Just PM me the files. Textures and cfgs, and when I get some time I'll look it over. 59 minutes ago, zit said: I got a weird bug while reverting a quicksave. The clouds no longer cover Kerbin as if it were a layer wrapped around a sphere, but as if it were a filter when looking at Kerbin. And they completely broke in Map view. These are the mods I have: Still even if it's a software bug or not I gotta upgrade from my poor little FX-8320. That is just something that happens with EVE, not Scatterer. To fix it, you can do a scene change or restart the game. Quote Link to comment Share on other sites More sharing options...
Gameslinx Posted November 10, 2019 Share Posted November 10, 2019 I've got a problem with a planet where the back is lit up when there is no other light source: A change between scatterer 0.053 and 0.0540 caused this, and the only fix is to rollback versions. Rewriting the scatterer config for this planet did not help, and neither did regenerating the textures. My configs: https://www.dropbox.com/s/4e3tnfrena4ewzl/Hydrus-Scatterer.zip?dl=0 Quote Link to comment Share on other sites More sharing options...
HiDeN_GS Posted November 10, 2019 Share Posted November 10, 2019 (edited) Спасибо! Когда будет выпущен KSP 1.8.1? [Translation] Thanks! When will KSP 1.8.1 be released? Edited November 10, 2019 by James Kerman Added translation Quote Link to comment Share on other sites More sharing options...
Willeos Posted November 10, 2019 Share Posted November 10, 2019 hello, i have a problem with scatterer in view KSC it works very well but in launchpad view the sky is black and the sea invisible. have you a solution? my ksp is in 1.8.1 Quote Link to comment Share on other sites More sharing options...
RJVB09 Posted November 15, 2019 Share Posted November 15, 2019 (edited) @blackrack when will this be fixed? (kopernicus rings getting ignored by scatterer) would be cool if it worked normal like in 1.6.x thx also ring shadows aren't a thing anymore Edited November 15, 2019 by RJVB09 Quote Link to comment Share on other sites More sharing options...
Idleness Posted November 15, 2019 Share Posted November 15, 2019 I thought kopernicus wasn't updated for 1.8 yet? Quote Link to comment Share on other sites More sharing options...
RJVB09 Posted November 15, 2019 Share Posted November 15, 2019 1 minute ago, Idleness said: I thought kopernicus wasn't updated for 1.8 yet? its still on 1.7 Quote Link to comment Share on other sites More sharing options...
Idleness Posted November 15, 2019 Share Posted November 15, 2019 3 minutes ago, RJVB09 said: its still on 1.7 It affects rings and such - I don't think rings work without kopernicus, but maybe I read that incorrectly. That means there's a version mismatch between this and that. Quote Link to comment Share on other sites More sharing options...
RJVB09 Posted November 15, 2019 Share Posted November 15, 2019 i play on 1.7 with kop and scatterer so yeah Just now, Idleness said: It affects rings and such - I don't think rings work without kopernicus, but maybe I read that incorrectly. That means there's a version mismatch between this and that. Quote Link to comment Share on other sites More sharing options...
Klapaucius Posted November 15, 2019 Share Posted November 15, 2019 (edited) We're running a KSP programme at our library using KSP EDU, which is version 1.4.5.0 and I'd like to install Scatterer if possible. Is there a link to an older version that will work with that build? I noticed CKAN does not show any compatible version, and I have not located anything on GitHub or other places. Edited November 15, 2019 by Klapaucius Quote Link to comment Share on other sites More sharing options...
Idleness Posted November 15, 2019 Share Posted November 15, 2019 34 minutes ago, Klapaucius said: We're running a KSP programme at our library using KSP EDU, which is version 1.4.5.0 and I'd like to install Scatterer if possible. Is there a link to an older version that will work with that build? I noticed CKAN does not show any compatible version, and I have not located anything on GitHub or other places. ON Github, all the releases look to be there. Look for this. Quote Link to comment Share on other sites More sharing options...
Klapaucius Posted November 16, 2019 Share Posted November 16, 2019 4 hours ago, Idleness said: ON Github, all the releases look to be there. Look for this. Thanks. I find GitHub very hard to navigate, so appreciate the link. Quote Link to comment Share on other sites More sharing options...
Carrot Posted November 28, 2019 Share Posted November 28, 2019 (edited) Hi my KSC is now underwater.... how can i fix it please? I even removed all others mods but it's still the same. Edited November 28, 2019 by Carrot adding detail Quote Link to comment Share on other sites More sharing options...
Doc Shaftoe Posted November 28, 2019 Share Posted November 28, 2019 Underwater KSC is a known bug. A scene change (loading into the editor or launching a vessel) should fix it. Quote Link to comment Share on other sites More sharing options...
Drew Kerman Posted November 28, 2019 Share Posted November 28, 2019 10 hours ago, Carrot said: Hi my KSC is now underwater.... how can i fix it please? it's a completely harmless issue just use the buttons on the left if you can't click on the actual buildings. It will be fine when you launch a vessel. if you just don't like seeing it then update to the latest Scatterer which fixed this issue Quote Link to comment Share on other sites More sharing options...
blackrack Posted December 4, 2019 Author Share Posted December 4, 2019 (edited) On 11/28/2019 at 4:14 AM, Carrot said: Hi my KSC is now underwater.... how can i fix it please? I even removed all others mods but it's still the same. This issue has been fixed since v0.052, what version of the mod and KSP are you running? Edited December 4, 2019 by blackrack Quote Link to comment Share on other sites More sharing options...
R-T-B Posted December 9, 2019 Share Posted December 9, 2019 (edited) Minor report: There appears to be an issue with ice sheets on the poles of Kerbin. If they are at sealevel, it seems they appear as water. Turning off water shaders works as a temp workaround. I'd try to fix myself and make a PR, but my job is killing me right now, so this is all I can do. EDIT: Nevermind, pretty sure another mod was to blame for this one. Doh! Edited December 10, 2019 by R-T-B Quote Link to comment Share on other sites More sharing options...
Doconicus Posted December 12, 2019 Share Posted December 12, 2019 The water seems to go over the land area clipping over the base buildings. Please help. Quote Link to comment Share on other sites More sharing options...
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