Robotengineer Posted April 25, 2015 Share Posted April 25, 2015 So the feature is thrust dust? Link to comment Share on other sites More sharing options...
Alshain Posted April 25, 2015 Share Posted April 25, 2015 So the feature is thrust dust?I think it was the new intro music. Link to comment Share on other sites More sharing options...
SelectHalfling0 Posted April 25, 2015 Share Posted April 25, 2015 Thrust dust is very nice! I like it!Also airbrakes. Link to comment Share on other sites More sharing options...
NFUN Posted April 25, 2015 Share Posted April 25, 2015 I think it was the new intro music.The new intro music on Das's stream wasn't in game, and was made months ago. I'm not sure if that's what you are referring to. Link to comment Share on other sites More sharing options...
Twreed87 Posted April 25, 2015 Share Posted April 25, 2015 It could also be thumbnails for craft. This would certainly fit with the "imagine you're a new player." It's alot easier to understand what a craft is when you can see a thumbnail of it.Thumbnails were shown before Harv mentioned the new feature. It's not that. Link to comment Share on other sites More sharing options...
hcalves Posted April 25, 2015 Share Posted April 25, 2015 I believe the most long overdue feature was the "warp to" button. Link to comment Share on other sites More sharing options...
GusTurbo Posted April 25, 2015 Share Posted April 25, 2015 I believe the most long overdue feature was the "warp to" button.It can't be that, we heard about that one a while ago. Link to comment Share on other sites More sharing options...
jshier Posted April 25, 2015 Share Posted April 25, 2015 Not reading all 49 pages to see if this has already been said, but a part search field would really help everyone, especially new players. Link to comment Share on other sites More sharing options...
Beduino Posted April 25, 2015 Share Posted April 25, 2015 Hey dusty landing and 1998 looking ocean water, no delta v reading, no PE AP outside map view Edit: No clouds ;/ Link to comment Share on other sites More sharing options...
Motokid600 Posted April 25, 2015 Share Posted April 25, 2015 Wonder how hard the reviewers will knock KSP for how bland it looks. I'm sure Squad must be ready for the mass influx of "where are the clouds?!" Threads. And the stock skybox is complete crap as well. Link to comment Share on other sites More sharing options...
Beduino Posted April 25, 2015 Share Posted April 25, 2015 Wonder how hard the reviewers will knock KSP for how bland it looks. I'm sure Squad must be ready for the mass influx of "where are the clouds?!" Threads. And the stock skybox is complete crap as well.Well KSP is still really fun game/great to teach astronomy/physics and stuff and at least I am not going to review it badly for missing lots of stuff, but still makes me angry what it's missing just seeing that Space Engine for instance only uses around 1 GB RAM on my machine. :/So much fun for space exploration Link to comment Share on other sites More sharing options...
Motokid600 Posted April 25, 2015 Share Posted April 25, 2015 Oh it's no problem for the established player. We all know we like the game. But to the new average Joe it's just ..."Wth is this? No clouds? And I can count the pixels in the night sky. Lol, fail." Link to comment Share on other sites More sharing options...
Beduino Posted April 25, 2015 Share Posted April 25, 2015 Oh it's no problem for the established player. We all know we like the game. But to the new average Joe it's just ..."Wth is this? No clouds? And I can count the pixels in the night sky. Lol, fail."LOL totally see it coming AAA gamer mentality - - - Updated - - -totally makes me laugh that we have a faster than light mod for ksp but no other star to go to. Link to comment Share on other sites More sharing options...
ImJake Posted April 25, 2015 Share Posted April 25, 2015 It could be the new launch stage highlighter. I don't know if that was mentioned anywhere else. Link to comment Share on other sites More sharing options...
Beduino Posted April 25, 2015 Share Posted April 25, 2015 It could be the new launch stage highlighter. I don't know if that was mentioned anywhere else.apparently it was the dust effects. Link to comment Share on other sites More sharing options...
Brotoro Posted April 25, 2015 Share Posted April 25, 2015 That flying dust is just jaw dropping already. How cool that will look on the Mun.Such things would look very different on the Mün (or any airless body) because the lack of atmosphere for the particles to hit would cause them to NOT billow into clouds...the dust would just stream out ballistically. So if Squad does try to use a billowing effect on airless workds, it will be seriously wrong. Link to comment Share on other sites More sharing options...
Hobbes Novakoff Posted April 25, 2015 Share Posted April 25, 2015 I just have to say: OH MY GOD THEY ADDED LAUNCH SMOKE OH MY GOD OH MY GODAlso, they may have done it better than hotrockets, as with hotrockets whenever your velocity was close to zero smoke started billowing out of your engine and it was a pain in the @$$ to see. Link to comment Share on other sites More sharing options...
Superfluous J Posted April 26, 2015 Share Posted April 26, 2015 Such things would look very different on the Mün (or any airless body) because the lack of atmosphere for the particles to hit would cause them to NOT billow into clouds...the dust would just stream out ballistically. So if Squad does try to use a billowing effect on airless workds, it will be seriously wrong.It'll go well with hearing explosions from your debris on Mun. Link to comment Share on other sites More sharing options...
quantumpion Posted April 26, 2015 Share Posted April 26, 2015 The nuclear engine now uses only LF like the real NTR, instead of LF+LOX. Could be that? Link to comment Share on other sites More sharing options...
LostOblivion Posted April 26, 2015 Share Posted April 26, 2015 Such things would look very different on the Mün (or any airless body) because the lack of atmosphere for the particles to hit would cause them to NOT billow into clouds...the dust would just stream out ballistically. So if Squad does try to use a billowing effect on airless workds, it will be seriously wrong.Looks like they nailed it. Link to comment Share on other sites More sharing options...
basic.syntax Posted April 26, 2015 Share Posted April 26, 2015 (edited) Enjoy Mun landing FX in EnterElysium's YT vid - no billowing clouds (But, all the usual sound FX... I like 5th's point: Movies and TV get us so used to sound travelling in a vacuum, that most (me included) don't even notice it as a Thing that shouldn't be there, unless someone points it out.)EDIT: the Q&A on Reddit (link)....The billowing clouds only appear in bodies with atmospheres. Otherwise, you just get the smaller surface wake and debris, as the dust cloud would immediately dissipate in a vacuum. Edited April 26, 2015 by basic.syntax Link to comment Share on other sites More sharing options...
Brotoro Posted April 26, 2015 Share Posted April 26, 2015 Looks like they nailed it. Indeed. A YouTube I saw shows the münar dust just spraying straight away. Looks good. Link to comment Share on other sites More sharing options...
Fel Posted April 26, 2015 Share Posted April 26, 2015 What does this have to do with newbies? Link to comment Share on other sites More sharing options...
Superfluous J Posted April 26, 2015 Share Posted April 26, 2015 What does this have to do with newbies?They'll realize that not having it is wrong, whereas veterans don't even notice it? Link to comment Share on other sites More sharing options...
Brotoro Posted April 26, 2015 Share Posted April 26, 2015 What does this have to do with newbies?Watching exhaust flames spew out of either side of the launch pad? I suppose it might have concerned newbies that their KSP launches didn't look like real launches in that respect.BUT...Has Harv confirmed that this exhaust effect is indeed the "long-overdue" feature he was talking about in this thread? Or have people just assumed that? Link to comment Share on other sites More sharing options...
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