lajoswinkler Posted June 22, 2015 Share Posted June 22, 2015 Yeah, Fluf would work. Maybe just "Fluff", though.Fluf is more kerbal than Fluff. Fluff is an English noun (feathery, lightweight, soft matter).Other than that, interesting project! Link to comment Share on other sites More sharing options...
Interplanet Janet Posted June 22, 2015 Share Posted June 22, 2015 (edited) Know what, I don't feel like contributing anymore. I'd rather do my own thing. Edited June 22, 2015 by Interplanet Janet Link to comment Share on other sites More sharing options...
Windspren Posted June 22, 2015 Share Posted June 22, 2015 Hey guys I gave planet making a try. Heres What I have come up with so far: http://i.imgur.com/NCnEpL0.png http://i.imgur.com/CuT0I6A.png http://i.imgur.com/h1IQsER.png http://i.imgur.com/QfzGfNE.png http://i.imgur.com/RZjhdJq.png http://i.imgur.com/oBUv5BZ.png DOWNLOAD Asclepius.zipI wanted to make a planet/moon with a bunch of canyons, It has a very thin oxygen atmo that only gets thick enough to run jets down in the canyons. Sort of an SSTO playground.The only problem with it is that when you try to land your SSTO on the ground it clips through and you explode... Is there documentation somewhere where I can read about what VertexSimplexHeight, VertexSimplexNoiseColor, and what deformity does to my VertexHeightMap? Any help would be awesome! Thanks! Ooh, I have a name for that one! How about "Slashy" because it looks like it got sliced up! Link to comment Share on other sites More sharing options...
MrChumley Posted June 22, 2015 Share Posted June 22, 2015 Actually, this is all based off Nova's planet concepts. They are good ideas, but they don't fit in with this mod.- - - Updated - - -..but the oxygen idea seems reasonable. However, I think it should be on Egar (GP3) instead, since it will be waaaay too hard to land on.- - - Updated - - -My apologies, I really meant to post this on the Kopernicus Dev thread. If it gives you any ideas feel free to run with them Link to comment Share on other sites More sharing options...
SmashingKirby148 Posted June 22, 2015 Share Posted June 22, 2015 That planet's huge! o.OAmazing job! Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted June 22, 2015 Author Share Posted June 22, 2015 Okay wait... whose planet are we talking about? I'd like this thread to stay on topic, please. Link to comment Share on other sites More sharing options...
Windspren Posted June 24, 2015 Share Posted June 24, 2015 My apologies, I really meant to post this on the Kopernicus Dev thread. If it gives you any ideas feel free to run with them Wait. What do you mean, those were my ideas. Link to comment Share on other sites More sharing options...
Herr Rictus Bingo Posted June 28, 2015 Share Posted June 28, 2015 A promising mod, keep going ! Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted June 28, 2015 Author Share Posted June 28, 2015 A promising mod, keep going ! Don't worry, although development was kinda stalled there, we're back on track now, but Fluff still looks bumpy. I can't figure out how to fix it. My solution is to take a break and work on visual mod compatibility stuff. You know, DOE and planet shine configs. Link to comment Share on other sites More sharing options...
Herr Rictus Bingo Posted June 29, 2015 Share Posted June 29, 2015 I understand, a mod like this is a big deal. You have all my cheers Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted June 29, 2015 Author Share Posted June 29, 2015 In other news, Kopernicus just went beta. Yay! Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted June 30, 2015 Author Share Posted June 30, 2015 (edited) Gah, development is going slow, but for... good reasons.This isn't the only KSP mod I'm working on anymore The other one is partly visuals, and partly utility, and I'm not saying what it is yet, since its still in its early stages.DON'T WORRY! I'm still working on this one too! But the other has to be done as well.EDIT: Yay, two bars of rep! Edited June 30, 2015 by ThatGuyWithALongUsername Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted July 6, 2015 Author Share Posted July 6, 2015 Well, that "other mod" is on hiatus for now. It was causing difficulties. Meaning that I'm working on this again!First what I have to do is fix up fluff... Link to comment Share on other sites More sharing options...
amarius1 Posted July 24, 2015 Share Posted July 24, 2015 Er... you know there's a Gas Planet Two + all Nova's Ideas mod out there? It is called Kerbol Plus and I'm the lead developer. Would you like to collaborate? Link to comment Share on other sites More sharing options...
amarius1 Posted August 5, 2015 Share Posted August 5, 2015 Er... you know that people can develop their own ideas, independent from already existing content? There's no need for one single GP2 Mod, if someone else want's to do his own GP2, let him do. It's not a contest.Not a contest but people may get confused... I shall add a link to this mod in my thread. Link to comment Share on other sites More sharing options...
cantab Posted August 6, 2015 Share Posted August 6, 2015 In searching for something else I found this thread about Nova's concepts, http://forum.kerbalspaceprogram.com/threads/1849 If you haven't seen it already it could be useful. In particular it's got technical details like orbital radii and atmospheric pressures. Link to comment Share on other sites More sharing options...
56464 Posted August 7, 2015 Share Posted August 7, 2015 Where is the download. Link to comment Share on other sites More sharing options...
tygoo7 Posted August 7, 2015 Share Posted August 7, 2015 Where is the download.This is in Add-on development, there's usually not a download yet because the addon is in development. And addon makers usually don't like when people ask for a download. Link to comment Share on other sites More sharing options...
56464 Posted August 10, 2015 Share Posted August 10, 2015 ok ok ok Link to comment Share on other sites More sharing options...
Olympic1 Posted August 15, 2015 Share Posted August 15, 2015 How is this planet pack going? Any progress on new planets?FYI: I'm not trying to push you Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted August 29, 2015 Author Share Posted August 29, 2015 Well, I'm back on the forums, but I'm afraid this mod is... uh... "postponed indefinitely". Sorry. PM me if you want to take over development, and I will give you a dev copy (Fluff still won't work, though). Remember, this is a stockalike mod, make sure to keep it that way, because that's what keeps it separate from all the other nova planet mods. Link to comment Share on other sites More sharing options...
Francois424 Posted September 4, 2015 Share Posted September 4, 2015 This looks incredible... too bad it was stopped.I would've asked like Uranus, to have it's rings from pole to pole instead. Good luck to whomever picks up ! Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted September 23, 2015 Author Share Posted September 23, 2015 This looks incredible... too bad it was stopped.I would've asked like Uranus, to have it's rings from pole to pole instead. Good luck to whomever picks up !You know what...I might start working on this again... Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted September 23, 2015 Author Share Posted September 23, 2015 It is officially back. Also, 100th post!I have decided to do a "texture contest" for each planet and moon, starting with Fluff. I have updated the OP so you can find the details there. It's hard to miss the giant red text.The configs don't need any tweaking for Kopernicus 0.4, Meander and Eeloo work fine.And amarius1, I will not collaborate because this mod is in a stockalike style, making this a different mod. Feel free to contribute, though. Either in textures or in OH MY GOSH HOW DID YOU MAKE WORKING GEYSERS PLZ TELL ME.This may prove to be a huge headache when I end up having to license this... Link to comment Share on other sites More sharing options...
ThatGuyWithALongUsername Posted September 24, 2015 Author Share Posted September 24, 2015 BUMP!Nobody is making any textures for this mod yet, so I may have to stop the "open-source community textures" thing. So now I need a texturer. Is anyone looking to texture some stockalike planets? If not, this mod will have to be abandoned again. I need to get textures somehow... Link to comment Share on other sites More sharing options...
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