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[1.12.5] Bluedog Design Bureau - Stockalike Saturn, Apollo, and more! (v1.14.0 "металл" 30/Sep/2024)


CobaltWolf

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4 hours ago, komodo said:

Addendum to my post above, following some sleep. I entirely forgot I'm playing on an up scaled system size. My numbers may be totally hosed up. But it's also via SMURFF, so maybe it cancels out?...:confused:

ill try to load up a ... Stock... (Ugh!) system later to see what science has actually wrought.

Try dry mass 23% of fuel mass and Isp 40 secs below real. That's what SMURFF is expecting.

BTW, you probably want to roll back the liquid engine thrust buffs SMURFF gives. They're already anywhere from Ok to OP. This is the config I use for HSSx3:

@SMURFFCONFIG:BEFORE[zSMURFF]:NEEDS[SMURFF]
{
	// 1 = real-ish performance ("classic" SMURFF), 0 = stock, and anything in between is in between.
	
	@tanklever = 0.5
	@enginelever = 0.5
	@podlever = 1
}

@PART[bluedog*,Bluedog*]:HAS[@MODULE[ModuleEngines*],@MODULE[ModuleSMURFF]]:AFTER[zSMURFF]:NEEDS[SMURFF]
{
	@MODULE[ModuleEngines*]:HAS[@PROPELLANT[Oxidizer]],*
	{
		@maxThrust /= #$@SMURFFCONFIG/enginethrustfactor$
	}
}

 

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Two thumbs up for sure, that looks *awesome*. The scaling looks smack on. If NASA had mechjeb, it'd be a perfect photorealistic shot :D 

(The aux engines are still marked/named as monoprop after moving to LFO, I think. I'll double check mine.)

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6 hours ago, CobaltWolf said:

Wow... this made me so proud... Almost afraid to know how I'll feel once I run the first manned mun landing using the BDB Apollo/Saturn parts. @Beale thank you so much for the awesome Gemini parts!

Very good job there! Looks great

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15 hours ago, CobaltWolf said:

Wow... this made me so proud... Almost afraid to know how I'll feel once I run the first manned mun landing using the BDB Apollo/Saturn parts. @Beale thank you so much for the awesome Gemini parts!

I-can-has-cheezeburger.jpg

Edited by DiscoSlelge
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14 minutes ago, _Augustus_ said:

Can you make a 1.1 fix?

The mod should work fine in 1.1 except for (maybe) a couple of minor things. You should log a bug if you found one

Edited by akron
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2 minutes ago, _Augustus_ said:

A lot of engine FX are broken.

That sounds like RealPlume is the cause, which has not updated to 1.1 as far as I know. Remove the RealPlume config and try again

Can you also list which are broken for you and which aren't? It will help the mod team troubleshoot

Edited by akron
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Just now, akron said:

That sounds like RealPlume is the cause, which has not updated to 1.1 as far as I know. Remove the RealPlume config and try again

No, I mean like in the VAB the engine plume is coming from the side (and bottom of course) of the engine for no reason when there shouldn't be any effects in the VAB. No RealPlume installed.

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2 minutes ago, _Augustus_ said:

No, I mean like in the VAB the engine plume is coming from the side (and bottom of course) of the engine for no reason when there shouldn't be any effects in the VAB. No RealPlume installed.

Do you mean like this? If so it is not BDB. Some Reddit users reported this issue may be caused by tweakscale. Double check that you have the latest version of all your other mods.

 

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36 minutes ago, akron said:

Do you mean like this? If so it is not BDB. Some Reddit users reported this issue may be caused by tweakscale. Double check that you have the latest version of all your other mods.

 

It's fixed in the newest 1.1 beta, nvm.

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13 minutes ago, CobaltWolf said:

Hermes parts ( @passinglurker did I see you were back?) got updated / tweaked a bit. Tried to make them blend in more with Beale's Gemini, and squeezed some more detail out of the texture. The Muo parts had specular mapping added.

Neat! Do you have problems with the hatch during tests? They still don't work for me

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27 minutes ago, CobaltWolf said:

Hermes parts ( @passinglurker did I see you were back?) got updated / tweaked a bit. Tried to make them blend in more with Beale's Gemini, and squeezed some more detail out of the texture. The Muo parts had specular mapping added.

 

1459535009-schirr10.jpg

All aboard the mercury hype train !

Edited by DiscoSlelge
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@CobaltWolf I remember almost 2 months ago, you said this about the LE-5 engine:

On 2/17/2016 at 11:38 PM, CobaltWolf said:

Darn. That's not a very interesting engine. :( (visually)

But there was one thing about the engine that I forgot to ask you about...

 

 

*ahem*

What do you think of all this stuff above the nozzle? Pipework etc.
FJuItQe.pngrX4KJGM.png

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22 hours ago, CobaltWolf said:

Wow... this made me so proud... Almost afraid to know how I'll feel once I run the first manned mun landing using the BDB Apollo/Saturn parts. @Beale thank you so much for the awesome Gemini parts!

Don't tease us like that! I know we're still a long way out, but do you have any plans on sourcing an Apollo capsule? The stock pod would probably do, unless you want to make one, or outsource it to @Beale. Certainly turned out well this time.

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