Avalon304 Posted April 10, 2017 Share Posted April 10, 2017 14 hours ago, MrMeeb said: A whole 6 months after I first suggested something may have been coming, it's finally here! This cinematic was intended to be used alongside the 1.0 release, when the Saturn V was initially released, but better late than never, right? That was amazing visually... but the audio mix from like 1:35 onward is... less than ideal. The music completely drowns out President Kennedy's speech. I can understand the NASA ground control audio being quieter than the music, but the speech seems too important to be drowned out by the music... Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted April 10, 2017 Share Posted April 10, 2017 (edited) 23 minutes ago, Avalon304 said: That was amazing visually... but the audio mix from like 1:35 onward is... less than ideal. The music completely drowns out President Kennedy's speech. I can understand the NASA ground control audio being quieter than the music, but the speech seems too important to be drowned out by the music... yeah, I've had other people say that, but this was largely my intention - the driving force of the movie for me was the music (could be because I'm a musician, or because I like the track, or because the track was in there first, or a multitude of other reasons), so I wanted that to build and drive what was on screen. The balance may be slightly off, yes, but my intention was not to have the speech be the dominant part, but more of a sub-tone, or part of a soundscape, led by the music Edited April 10, 2017 by MrMeeb Quote Link to comment Share on other sites More sharing options...
Drew Kerman Posted April 10, 2017 Share Posted April 10, 2017 11 hours ago, MrMeeb said: Thanks for all the love everyone! Everything but the crew bridge worked fine. When decoupling the crew bridge it applied weird force to the rocket that jammed it in a weird position, so I just made a second instance of the craft with the bridge retracted good to know, thanks! I thought I recalled something like that but couldn't remember if it was the clamps or bridge or both Quote Link to comment Share on other sites More sharing options...
Avalon304 Posted April 10, 2017 Share Posted April 10, 2017 10 hours ago, MrMeeb said: yeah, I've had other people say that, but this was largely my intention - the driving force of the movie for me was the music (could be because I'm a musician, or because I like the track, or because the track was in there first, or a multitude of other reasons), so I wanted that to build and drive what was on screen. The balance may be slightly off, yes, but my intention was not to have the speech be the dominant part, but more of a sub-tone, or part of a soundscape, led by the music I wouldnt have even said anything but... if you didnt want the speech to be to be the dominant part, naming the video 'We choose to go to the Moon' evokes a different expectation, considering that is one of the most evocative lines from the speech. Quote Link to comment Share on other sites More sharing options...
MrMeeb Posted April 11, 2017 Share Posted April 11, 2017 8 hours ago, Avalon304 said: I wouldnt have even said anything but... if you didnt want the speech to be to be the dominant part, naming the video 'We choose to go to the Moon' evokes a different expectation, considering that is one of the most evocative lines from the speech. I only called it that because I was looking for something more exciting than 'BDB Trailer' Quote Link to comment Share on other sites More sharing options...
TimothyC Posted April 12, 2017 Share Posted April 12, 2017 Try SCE to AUX - streaming is go. Quote Link to comment Share on other sites More sharing options...
IronCretin Posted April 12, 2017 Share Posted April 12, 2017 Cobalt's working on some new parts on stream tonight: Quote Link to comment Share on other sites More sharing options...
Guest Posted April 12, 2017 Share Posted April 12, 2017 (edited) Is that second picture a close-up of Joseph Merrick (a.k.a.the "Elephant Man") as a Kerbal? Edited April 12, 2017 by Jack Wolfe Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted April 12, 2017 Author Share Posted April 12, 2017 Forgot to pay my screenshot tax... sorry for the slow progress on this revamp. The urge to spend hours tweaking invidiual parts is too strong... I feel that another evening of work may see the 'earlyRockets' parts completed. I'm also sorry for not making Github commits so people can see the new textures firsthand, I'll try and rectify that soon and get some initial uploads of things as they're finished Again, I'd just like to ask if anyone has any particular parts they hate that they'd like to see me put some particular work into, or if there are any serious parts that are missing (someone has pointed out a 2.5m to 1.875m adapter other than the Centaur one). Quote Link to comment Share on other sites More sharing options...
DiscoSlelge Posted April 12, 2017 Share Posted April 12, 2017 (edited) 4 hours ago, CobaltWolf said: Forgot to pay my screenshot tax... sorry for the slow progress on this revamp. The urge to spend hours tweaking invidiual parts is too strong... I feel that another evening of work may see the 'earlyRockets' parts completed. I'm also sorry for not making Github commits so people can see the new textures firsthand, I'll try and rectify that soon and get some initial uploads of things as they're finished Again, I'd just like to ask if anyone has any particular parts they hate that they'd like to see me put some particular work into, or if there are any serious parts that are missing (someone has pointed out a 2.5m to 1.875m adapter other than the Centaur one). What about Diamant stuff to conclude early rockets ? Edited April 12, 2017 by DiscoSlelge Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted April 12, 2017 Author Share Posted April 12, 2017 Just now, DiscoSlelge said: What about Diamant stuff to conclude early rockets ? That and Juno are both in separate folders. These are literally in the 'earlyRockets' folder since they all take from the same texture sheets. Quote Link to comment Share on other sites More sharing options...
Hay Posted April 12, 2017 Share Posted April 12, 2017 3 hours ago, CobaltWolf said: Again, I'd just like to ask if anyone has any particular parts they hate that they'd like to see me put some particular work into, or if there are any serious parts that are missing (someone has pointed out a 2.5m to 1.875m adapter other than the Centaur one). IMO there's a lack of nosecones. Quote Link to comment Share on other sites More sharing options...
NeoFatalis Posted April 12, 2017 Share Posted April 12, 2017 4 hours ago, CobaltWolf said: Again, I'd just like to ask if anyone has any particular parts they hate that they'd like to see me put some particular work into, or if there are any serious parts that are missing (someone has pointed out a 2.5m to 1.875m adapter other than the Centaur one). Does the license permits to change the textures of the launch clamps? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted April 12, 2017 Author Share Posted April 12, 2017 1 minute ago, NeoFatalis said: Does the license permits to change the textures of the launch clamps? Yes, but I haven't looked at them at all. Quote Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted April 12, 2017 Share Posted April 12, 2017 (edited) This can't be... @CobaltWolf... Your Rep Level... IT'S OVER 9000!!! Edited April 12, 2017 by Foxxonius Augustus Quote Link to comment Share on other sites More sharing options...
NeoFatalis Posted April 12, 2017 Share Posted April 12, 2017 19 minutes ago, Foxxonius Augustus said: This can't be... @CobaltWolf... Your Rep Level... IT'S OVER 9000!!! ba dum tss Quote Link to comment Share on other sites More sharing options...
Jso Posted April 12, 2017 Share Posted April 12, 2017 6 hours ago, CobaltWolf said: Again, I'd just like to ask if anyone has any particular parts they hate that they'd like to see me put some particular work into, or if there are any serious parts that are missing (someone has pointed out a 2.5m to 1.875m adapter other than the Centaur one). We can stretch the Centaur D with Centaur T parts to make an Atlas V Centaur, but it looks crappy. An interstage/wide fairing base for the Atlas 500 series. Same for Titan IV. Quote Link to comment Share on other sites More sharing options...
Rory Yammomoto Posted April 12, 2017 Share Posted April 12, 2017 Dang it, I missed the stream. When's the next one? Quote Link to comment Share on other sites More sharing options...
IronCretin Posted April 12, 2017 Share Posted April 12, 2017 Can you make a version of the Thor engine with a 15% narrower bell and no tankbutt for a proposed variant? Quote Link to comment Share on other sites More sharing options...
minepagan Posted April 13, 2017 Share Posted April 13, 2017 3 hours ago, IronCretin said: Can you make a version of the Thor engine with a 15% narrower bell and no tankbutt for a proposed variant? What about a Centaur with slightly lower isp and a barely smaller bell to represent a random prototype? 11 hours ago, CobaltWolf said: Again, I'd just like to ask if anyone has any particular parts they hate that they'd like to see me put some particular work into, or if there are any serious parts that are missing (someone has pointed out a 2.5m to 1.875m adapter other than the Centaur one). On a more serious note, how about a 3.75m-1.875m interstage for the Juno-V? Or a 1.5 and 1.875m version of the redstone launch clamps? Also....what about fixing shrouds on the engines with adjustable tank butts (like the LH2 Titan) so you can use them for upper stages? Quote Link to comment Share on other sites More sharing options...
hieywiey Posted April 13, 2017 Share Posted April 13, 2017 I stumbled upon some photos showing Skylab's airlock (it's actually a Gemini door), and made an album to help. Quote Link to comment Share on other sites More sharing options...
onlinegamesz Posted April 13, 2017 Share Posted April 13, 2017 This mod looks really awesome, I got already pretty much mods installed and this mod is around ~230 mb, will it make my ksp slower if I also install this mod on top of all my other mods? Quote Link to comment Share on other sites More sharing options...
Galileo Posted April 13, 2017 Share Posted April 13, 2017 2 minutes ago, onlinegamesz said: This mod looks really awesome, I got already pretty much mods installed and this mod is around ~230 mb, will it make my ksp slower if I also install this mod on top of all my other mods? Part mods will put strain on the CPU and slow your game down, but it really depends on the number of part packs you use. Typically one/two large part packs and a few smaller packs is OK. I suggest, if you use a lot of part packs, is to delete the parts that you know you will never use. Or, just choose a single large part pack that mostly gives you what you want. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted April 13, 2017 Author Share Posted April 13, 2017 24 minutes ago, onlinegamesz said: This mod looks really awesome, I got already pretty much mods installed and this mod is around ~230 mb, will it make my ksp slower if I also install this mod on top of all my other mods? 17 minutes ago, Galileo said: Part mods will put strain on the CPU and slow your game down, but it really depends on the number of part packs you use. Typically one/two large part packs and a few smaller packs is OK. I suggest, if you use a lot of part packs, is to delete the parts that you know you will never use. Or, just choose a single large part pack that mostly gives you what you want. (But you should totes install it) Quote Link to comment Share on other sites More sharing options...
Galileo Posted April 13, 2017 Share Posted April 13, 2017 Just now, CobaltWolf said: (But you should totes install it) Well, yeah! I thought that was a given! Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.