Jalaris Posted November 12, 2017 Share Posted November 12, 2017 @CobaltWolf I saw your posts earlier, did Bluedog Design Bureau ever get WindowShine compatibility? I couldn't find a link to it on the WindowShine forum or this one. Thanks! Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted November 12, 2017 Author Share Posted November 12, 2017 (edited) 23 minutes ago, Jalaris said: @CobaltWolf I saw your posts earlier, did Bluedog Design Bureau ever get WindowShine compatibility? I couldn't find a link to it on the WindowShine forum or this one. Thanks! No, I never got around to making it. Someone should though. EDIT: The ion / xenon parts as well as the Pioneer 6 parts are up on Github. 15 new parts to try and break / give me balance feedback on! Edited November 12, 2017 by CobaltWolf Quote Link to comment Share on other sites More sharing options...
Drakenex Posted November 12, 2017 Share Posted November 12, 2017 3 hours ago, CobaltWolf said: Very nice as well! Though, there is a new part that replaces the original Skylab airlock/adapter part since in Spacelab the airlock functionality is moved to an annex module... However there is some weirdness to the part right now, I need to try and track it down. Also, I just noticed that your reskinned S-IVB is very short. I was trying to think of why, then I remembered - the length of the engine mount part is already included in the Skylab OWS! Which in turn makes building a wet workshop version (using the actual BDB parts, not yours) a bit of a minger... Hurray! I know I already told you but I like it! EDIT: For @Drakenex and anyone else testing the Spacelab bits, I just made a commit to Github that fixes the broken adapter module. oh, never did a size comparison, for now another IU could compensate Great, thanks! that airlock have a fairing, I'm sure Spacelab fairing builds from below the radiator (anyways I'm a PF user :P) Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted November 12, 2017 Author Share Posted November 12, 2017 14 minutes ago, Drakenex said: oh, never did a size comparison, for now another IU could compensate Great, thanks! that airlock have a fairing, I'm sure Spacelab fairing builds from below the radiator (anyways I'm a PF user :P) Hmm, but don't forget the OWS is supposed to have an IU as well. What does it look like compared with Skylab with the IU on top, and the engine mount in place of the IU on the bottom of yours? No, the new adapter includes the same fairing. I believe you're right and some passing mention is made of Spacelab having more substantial shielding but I'm not sure what it is exactly. Quote Link to comment Share on other sites More sharing options...
popeter45 Posted November 12, 2017 Share Posted November 12, 2017 im finding that whenever im deploying the skylab fairing it collied into the multi-addapter no matter the eviroment/shape of fairing works find in non-clamshell but blows in when clamshell (i preffer a solid fairing rather than confetti) Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted November 12, 2017 Author Share Posted November 12, 2017 4 minutes ago, popeter45 said: im finding that whenever im deploying the skylab fairing it collied into the multi-addapter no matter the eviroment/shape of fairing works find in non-clamshell but blows in when clamshell (i preffer a solid fairing rather than confetti) ¯\_(ツ)_/¯ I don't understand how the Squad fairing module works but it does that to me too sometimes. Quote Link to comment Share on other sites More sharing options...
Hay Posted November 12, 2017 Share Posted November 12, 2017 6 minutes ago, popeter45 said: im finding that whenever im deploying the skylab fairing it collied into the multi-addapter no matter the eviroment/shape of fairing works find in non-clamshell but blows in when clamshell (i preffer a solid fairing rather than confetti) Have you tried increasing the ejection force? BTW @CobaltWolf, the new Xenon tanks seem to be in the wrong category, Command and Control vs Fuel Tanks. Not sure it this is intended or not. Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted November 12, 2017 Author Share Posted November 12, 2017 1 minute ago, Hay said: Have you tried increasing the ejection force? BTW @CobaltWolf, the new Xenon tanks seem to be in the wrong category, Command and Control vs Fuel Tanks. Not sure it this is intended or not. Oh, yup I caught that when I was doing some quick testing but forgot to fix it. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted November 12, 2017 Share Posted November 12, 2017 17 minutes ago, CobaltWolf said: Hmm, but don't forget the OWS is supposed to have an IU as well. What does it look like compared with Skylab with the IU on top, and the engine mount in place of the IU on the bottom of yours? No, the new adapter includes the same fairing. I believe you're right and some passing mention is made of Spacelab having more substantial shielding but I'm not sure what it is exactly. Perfect fit as expected Spacelab launch config (I'm going to search for the post) Now, can you please make me an engine mount sans the plate? (kidding) Quote Link to comment Share on other sites More sharing options...
zeant93 Posted November 12, 2017 Share Posted November 12, 2017 Hi everyone, when I load some craft that I download from your KerbalX page I notice that are some parts missing. Below I tell you wich craft and wich part is missing. On Sarnus MLV 5-25L the bluedog.Saturn.S4C.EngineMount is missing, on Saturn Multibody M02 the bluedog.Saturn.S1F.Tankage is missing, on Apollo CSM BL4 the bluedog.Apollo.Block4.MissionModule is missing, on Mars/Venus flyby ship the bluedog.Apollo.Block4.MissionModule is missing. Can anyone tell me what can I do to load all these craft successfully? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted November 12, 2017 Share Posted November 12, 2017 1 minute ago, zeant93 said: Hi everyone, when I load some craft that I download from your KerbalX page I notice that are some parts missing. Below I tell you wich craft and wich part is missing. On Sarnus MLV 5-25L the bluedog.Saturn.S4C.EngineMount is missing, on Saturn Multibody M02 the bluedog.Saturn.S1F.Tankage is missing, on Apollo CSM BL4 the bluedog.Apollo.Block4.MissionModule is missing, on Mars/Venus flyby ship the bluedog.Apollo.Block4.MissionModule is missing. Can anyone tell me what can I do to load all these craft successfully? Guilty! Use (put it inside Extras for example ) SaturnMB.cfg on the extras folder. Quote Link to comment Share on other sites More sharing options...
zeant93 Posted November 12, 2017 Share Posted November 12, 2017 2 minutes ago, Drakenex said: Guilty! Use (put it inside Extras for example ) SaturnMB.cfg on the extras folder. Where can I put that SaturnMB.cfg file? Quote Link to comment Share on other sites More sharing options...
Hay Posted November 12, 2017 Share Posted November 12, 2017 1 minute ago, zeant93 said: Where can I put that SaturnMB.cfg file? Doesn't matter, as long as it's inside the GameData folder. Quote Link to comment Share on other sites More sharing options...
Drakenex Posted November 12, 2017 Share Posted November 12, 2017 Just now, zeant93 said: Where can I put that SaturnMB.cfg file? wherever you want, but if you want to keep order, in Compatibility folder inside BDB Quote Link to comment Share on other sites More sharing options...
zeant93 Posted November 12, 2017 Share Posted November 12, 2017 11 minutes ago, zeant93 said: Hi everyone, when I load some craft that I download from your KerbalX page I notice that are some parts missing. Below I tell you wich craft and wich part is missing. On Sarnus MLV 5-25L the bluedog.Saturn.S4C.EngineMount is missing, on Saturn Multibody M02 the bluedog.Saturn.S1F.Tankage is missing, on Apollo CSM BL4 the bluedog.Apollo.Block4.MissionModule is missing, on Mars/Venus flyby ship the bluedog.Apollo.Block4.MissionModule is missing. Can anyone tell me what can I do to load all these craft successfully? And that file fix all these missing parts problem? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted November 12, 2017 Share Posted November 12, 2017 (edited) 23 minutes ago, zeant93 said: And that file fix all these missing parts problem? yes sir! guaranteed or you'll get your money back @CobaltWolfI volunteer to write Spacelab part descriptions! Edit: on a second though, if you want to use the "Hokulani" name, if fine to leave them like they are. Edited November 12, 2017 by Drakenex Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted November 12, 2017 Author Share Posted November 12, 2017 12 minutes ago, Drakenex said: yes sir! guaranteed or you'll get your money back @CobaltWolfI volunteer to write Spacelab part descriptions! Sure! They already have basic descriptions but could probably use something better. Same for all the new stuff I've uploaded today. On that note... The basic Centaur parts have been 'mostly' updated. I think if I have this much time free next weekend as well I might be able to get the remaining Atlas / Centaur stuff pretty sorted. Quote Link to comment Share on other sites More sharing options...
Hay Posted November 12, 2017 Share Posted November 12, 2017 42 minutes ago, Drakenex said: Perfect fit as expected <snip> Spacelab launch config (I'm going to search for the post) <snip> Now, can you please make me an engine mount sans the plate? (kidding) Link? Quote Link to comment Share on other sites More sharing options...
Drakenex Posted November 12, 2017 Share Posted November 12, 2017 1 minute ago, Hay said: Link? here Sorry! couldn't help it. Link for what? Quote Link to comment Share on other sites More sharing options...
Hay Posted November 12, 2017 Share Posted November 12, 2017 7 minutes ago, Drakenex said: here Sorry! couldn't help it. Link for what? The Skylab Quote Link to comment Share on other sites More sharing options...
Drakenex Posted November 12, 2017 Share Posted November 12, 2017 (edited) 31 minutes ago, Hay said: The Skylab Craft file? for standard BDB or my counterfeit re-paint? Just the payload or the entire launcher? @DiscoSlelgewould you kindly (hehe) share some of your PSD assets to make patches? I want to make some for ETS Spacelab missions Edited November 12, 2017 by Drakenex Quote Link to comment Share on other sites More sharing options...
Drakenex Posted November 12, 2017 Share Posted November 12, 2017 Spacelab got me distracted, those ION parts are a thing to behold Quote Link to comment Share on other sites More sharing options...
Agustin Posted November 12, 2017 Share Posted November 12, 2017 dows this have IVAs in crewd parts? Quote Link to comment Share on other sites More sharing options...
CobaltWolf Posted November 12, 2017 Author Share Posted November 12, 2017 15 minutes ago, Drakenex said: Spacelab got me distracted, those ION parts are a thing to behold Glad you like them! Make sure you check the RCS options as well. 12 minutes ago, Agustin said: dows this have IVAs in crewd parts? In some of them. They're not a priority and I don't make them myself. Quote Link to comment Share on other sites More sharing options...
wallum61 Posted November 13, 2017 Share Posted November 13, 2017 Can anyone else verify if I am having an issue with the Saturn-IV command probe? When building the Saturn I, the part does not appear to the be the stated 2.5m that should fit inline with the fuel tanks; more in the region of 2.9m? Quote Link to comment Share on other sites More sharing options...
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