davidy12 Posted November 8, 2015 Share Posted November 8, 2015 I'm keeping most of my stuff in backup. Link to comment Share on other sites More sharing options...
Dispatcher Posted November 8, 2015 Share Posted November 8, 2015 FYI, there's a new related thread on this; right now very close to each other on the thread list. Link to comment Share on other sites More sharing options...
EuSouONumero345 Posted November 8, 2015 Share Posted November 8, 2015 I stopped playing KSP completely, it's one of those long breaks you need after loosing many nights trying to figure out what went wrong in your costly interplanetary mission, or playing for too long, so long that it got boring.And I think I'll skip 1.0.5 cause there doesn't seem to be many cool stuff, it's not a huge update. Maybe I'll try 1.1. Link to comment Share on other sites More sharing options...
Just Jim Posted November 8, 2015 Share Posted November 8, 2015 What??? Absolutely not! I'm hoping 1.0.5 is just a couple days away, and that's too long!!! Link to comment Share on other sites More sharing options...
Wallygator Posted November 8, 2015 Share Posted November 8, 2015 Yes, too many related threads trolling on the same subject.1.0.5 is a good strategy - separating content development from core engine work - keeping work streams focused on specific deliverables is always a good thing. Link to comment Share on other sites More sharing options...
jarmund Posted November 8, 2015 Share Posted November 8, 2015 I am personally, because downloading all these patches to fix the broken 1.0 update lead to less performance and more bugs on my end (Mac). I'm waiting for 1.1, to see if that helps.A patch isn't synonymous with lower performance, and I completely fail to see your logic behind this as you are still going for 1.1.Regardless, I will be holding off on 1.0.5 for a few days - Most of my system, my KSP folder included, is under a 15minute incremental backup regime, so when the patch is out, I'll restore my KSP folder to a safe place and play off that for a while until the myriad of mods I use have caught up. I'm in the middle of a Jool-5 mission, and I do not want to stop playing in the meantime. Plus, this way I'm safe incase my save breaks from the update (which I doubt it will, but one can never bee too careful) Link to comment Share on other sites More sharing options...
Brofessional Posted November 8, 2015 Share Posted November 8, 2015 I haven't played in months, I can't enjoy the game anymore without mods, and I can't install all the mods I want until 64-bit works. Link to comment Share on other sites More sharing options...
Renegrade Posted November 8, 2015 Share Posted November 8, 2015 What??? Absolutely not! I'm hoping 1.0.5 is just a couple days away, and that's too long!!!^ This, exactly.I'm looking forward to the bug fixes (the heat bugs are really annoying in 1.0.4), the persistent contracts (I've wanted those for a while now), and fiddling around with new parts.(I wonder if those 0.625m tanks come in LFO variants?) Link to comment Share on other sites More sharing options...
Raptor9 Posted November 8, 2015 Share Posted November 8, 2015 ^^^ Yep, backing that one up too.Squad and their contractors worked hard to get this out to use along with the long list of bugfixes...I'm more than happy to oblige them. Link to comment Share on other sites More sharing options...
CattyNebulart Posted November 8, 2015 Share Posted November 8, 2015 I haven't played in months, I can't enjoy the game anymore without mods, and I can't install all the mods I want until 64-bit works.Switch to linux 64 bit works there Link to comment Share on other sites More sharing options...
Wallygator Posted November 8, 2015 Share Posted November 8, 2015 the 1.0.5 update is a good idea.Running a bunch of "introduction videos" in advance of the release is a waste of effort. Especially, since the dev notes already toughed on the majority of features. Dugh!If there is still experimental and bug testing going on, then why pre-release? I think Squad is stuck in a a "pre 1.0 release process paradigm" and they need to get out of that. More frequent and smaller content releases (even surprises without announcements) punctuated with well planned and tested engine evolution releases is the way to go. Link to comment Share on other sites More sharing options...
Raptor9 Posted November 8, 2015 Share Posted November 8, 2015 meh, Squad is a marketing company afterall...doesn't surprise me they try to use the hype train periodically Link to comment Share on other sites More sharing options...
TMS Posted November 8, 2015 Share Posted November 8, 2015 No 64-bit, no bother.I've probably played a couple of hours of 1.0.x, before giving up on it in frustration. None of the patch update features address the fundamental problem of memory management, so I doubt I'll be playing much. Link to comment Share on other sites More sharing options...
Temeter Posted November 8, 2015 Share Posted November 8, 2015 the 1.0.5 update is a good idea.Running a bunch of "introduction videos" in advance of the release is a waste of effort. Especially, since the dev notes already toughed on the majority of features. Dugh!If there is still experimental and bug testing going on, then why pre-release? I think Squad is stuck in a a "pre 1.0 release process paradigm" and they need to get out of that. More frequent and smaller content releases (even surprises without announcements) punctuated with well planned and tested engine evolution releases is the way to go.Lots of people obviously like the way squad are doing things, watching these vids, and getting hyped. Therefor they dont 'need' to get out of it. Link to comment Share on other sites More sharing options...
Robotengineer Posted November 8, 2015 Share Posted November 8, 2015 Maybe, maybe not. KSP runs pretty smoothly on OS X right now if I have only a few plugins and graphics turned way down. Sadly, linux x64 KSP spoiled me into thinking I could have my super modded game and look at it too. Link to comment Share on other sites More sharing options...
Jasper_f Posted November 8, 2015 Share Posted November 8, 2015 I plan to have fun with airplanes and such when 1.0.5 hits, but will most likely hold off on starting any serious savegame before 1.1. Make some cool craft files, a couple of screenshots, and work on some mission patches. In the meantime I keep looking forward for 1.1. It will be good to start a serious career again though (last time I did that, we were in version 0.25). Link to comment Share on other sites More sharing options...
MalfunctionM1Ke Posted November 8, 2015 Share Posted November 8, 2015 SKIPPING?! Oh hell no. It is already worth it only for the bugfixes. Link to comment Share on other sites More sharing options...
Temeter Posted November 8, 2015 Share Posted November 8, 2015 (edited) As for the patch, I'm personally planning to use it to finally create an aircraft carrier. Engine upgrades and water physics are the perfect point to go for it! Might need tweakscale for a workable runway tho.And who knows, maybe we'll end up with some mach capable carrier mining platform thingy skipping over laythe's ocean? Really don't see the point in skipping the update. If you don't care for planes and boats, ok, but otherwise there is lots of new content. Even the heat fixes are very valuable by themselves. Edited November 8, 2015 by Temeter Link to comment Share on other sites More sharing options...
TokiTech Posted November 8, 2015 Share Posted November 8, 2015 Why not setting up a poll instead?But on topic, absolutely No. Link to comment Share on other sites More sharing options...
Wiseman Posted November 8, 2015 Share Posted November 8, 2015 So many bugfixes - Claw's bugfixes made stock, tweakable everything stockified, thermodynamics made less weird... This will keep me playing until 1.1, for sure. Link to comment Share on other sites More sharing options...
HyperbolicKerbonaut Posted November 8, 2015 Share Posted November 8, 2015 I use Steam on a Mac. I always save a copy of my Save folder somewhere outside the game folders and then I always (auto)update my games, including KSP. I have yet to have any problems doing so and the game always plays fine. I know that The Long Dark had issues with save files deleting because of the El Capitan update. Does anyone know if this will be an issue for KSP? Link to comment Share on other sites More sharing options...
Technical Ben Posted November 8, 2015 Share Posted November 8, 2015 No. But I may play it only to see the parts, and keep my 1.0x game running until 1.1. Link to comment Share on other sites More sharing options...
Dispatcher Posted November 8, 2015 Share Posted November 8, 2015 I know that The Long Dark had issues with save files deleting because of the El Capitan update. Does anyone know if this will be an issue for KSP?I keep Steam updated too. Since I also use El Capitan, I would expect that between Apple, Steam and Squad, that KSP should work properly. Link to comment Share on other sites More sharing options...
Pthigrivi Posted November 8, 2015 Share Posted November 8, 2015 Are people having trouble with that? Im running stock on Yosemite and I have to say it runs beautifully. Anyhoo obviously not. There are some really great changes coming in it seems crazy not to upgrade. Link to comment Share on other sites More sharing options...
SupaCupa Posted November 8, 2015 Share Posted November 8, 2015 I want to download it because well it's a KSP update with some parts in it. So there's hours of fun messing with those. But I also don't want to because I purchased KSP before it was on Steam and now have to download the ENTIRE game every time I want even the smallest patch update. Which takes forever. But I think I'll power through for those new parts. Link to comment Share on other sites More sharing options...
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