SpaceplaneAddict Posted January 11, 2016 Share Posted January 11, 2016 (edited) But how, you say? Let's figure some out! Good suggestions will be consolidated into the OP. Suggestions: Larger alternatives to the RAPIER, and Whiplash Radial heat tiles that can blend to the craft form Procedural WingS What else? Edited January 12, 2016 by SpaceplaneAddict Link to comment Share on other sites More sharing options...
Speeding Mullet Posted January 11, 2016 Share Posted January 11, 2016 Some things I've often thought "hmm, I could really do with one of those right now" while playing stock: Mk2 Decoupler would be awesome to see Mk2 Docking port Better Airbrakes (although covered by my thread) Much, much shorter adapter sets I like the idea of radial heat tiles. I remember Lacks LLL mod had parts that you could right click on and select from various styles of the part. Perhaps you could right click on the part (only in VAB or SPH not while on the road) and select "toggle heat tiles" and they'd appear or not as the case may be. Not that this is the point of the thread but I've struggled to learn SSTO's in 1.05. I guess it used to be too easy for me . Waiting to 1.1 then will give it another concerted effort. SM Link to comment Share on other sites More sharing options...
YargJay9991 Posted January 11, 2016 Share Posted January 11, 2016 I don't think we need procedural wings. That's too easy for KSP. Happy Flying YargJay9991 Link to comment Share on other sites More sharing options...
Temstar Posted January 11, 2016 Share Posted January 11, 2016 I want to see more options for building spaceplanes using 2.5m stack. The 3.75m stack fits well with mark 3 because the adapter is very short and the circular section of mark 3 has an identical diameter as 3.75m stack so they naturally blend in well. 2.5m stacks don't have anything like that and I would like to see: 2.5m cockpit, say SpaceShipOne shaped, 3 man crew 2.5m LF tanks of different length short 2.5m to mk3 adapter, the current one is too long 2.5m cargo bay, would be useful for rockets too 2.5m inline docking bay, with built in RCS storage hollow double ogive (ie, bullet shaped) nose cone, the fact that it's hollow allows you to fill the inside with all sort of instrumentation ala mk1 fuselage Link to comment Share on other sites More sharing options...
Wjolcz Posted January 11, 2016 Share Posted January 11, 2016 pWings took my vote. Because I'm kind of fed up with squares and triangles and pWings look better + I find them simply superior. pWings with stock wing texture would be more than perfect. Link to comment Share on other sites More sharing options...
chadgaskerman Posted January 11, 2016 Share Posted January 11, 2016 4 minutes ago, Veeltch said: pWings took my vote. Because I'm kind of fed up with squares and triangles and pWings look better + I find them simply superior. pWings with stock wing texture would be more than perfect. I believe that's also a feature in Pwings Link to comment Share on other sites More sharing options...
Gaarst Posted January 11, 2016 Share Posted January 11, 2016 I don't want to be "that guy" but spaceplanes are not the only thing that need variety in KSP... Link to comment Share on other sites More sharing options...
tater Posted January 11, 2016 Share Posted January 11, 2016 Because who needs rocket parts that don't look awful, and only exist in one form when we could have yet another variety of shiny, new-looking spaceplane parts. Link to comment Share on other sites More sharing options...
*Aqua* Posted January 11, 2016 Share Posted January 11, 2016 (edited) 10 hours ago, Speeding Mullet said: Mk2 Docking port There is one! I would like to have MK2 bicoupler & adapters in a LF-only variant. I really miss them. Also a 2.5 m LF tank (rocket part) would be nice. I need it for bigger planes. Edited January 11, 2016 by *Aqua* Link to comment Share on other sites More sharing options...
Green Baron Posted January 11, 2016 Share Posted January 11, 2016 (edited) I say spaceplanes have had enough since 0.23. All those wing parts block the view on the important things and they're still just flying doorleaves. Ok, i'm provoking a bit :-) Me too would like to see rockets evolve further and maybe a more meaningful contract system and more things to discover. Mods will keep me coming back to ksp every now and then ..., next version ... k Edited January 11, 2016 by kemde Link to comment Share on other sites More sharing options...
monstah Posted January 11, 2016 Share Posted January 11, 2016 I'm a rocket guy. "Screw spaceplanes" is a tad offensive, but it's almost my opinion. But then, procedural anythings wouldn't hurt the game, so I vote for wings. Link to comment Share on other sites More sharing options...
Wjolcz Posted January 11, 2016 Share Posted January 11, 2016 2 hours ago, chadgaskerman said: I believe that's also a feature in Pwings Is it? I always use the B9 pWings, but I don't think it's an option there. Link to comment Share on other sites More sharing options...
Speeding Mullet Posted January 11, 2016 Share Posted January 11, 2016 3 hours ago, *Aqua* said: There is one! I would like to have MK2 bicoupler & adapters in a LF-only variant. I really miss them. Also a 2.5 m LF tank (rocket part) would be nice. I need it for bigger planes. Haha yes, I wasn't clear - I'd quite like to see an inline docking ports a la the basic docking ports. I think you knew that though SM Link to comment Share on other sites More sharing options...
Alshain Posted January 11, 2016 Share Posted January 11, 2016 I love building planes, but I think we have enough plane parts for now. I'm not saying we couldn't use more but they need to add a lot more other stuff that has been falling behind while they have been bringing planes up to speed. Link to comment Share on other sites More sharing options...
KSK Posted January 11, 2016 Share Posted January 11, 2016 Yep - I wouldn't phrase option 4 quite like that but I definitely think that planes could be moved down the priority list for a couple of updates. Link to comment Share on other sites More sharing options...
Snark Posted January 12, 2016 Share Posted January 12, 2016 +1 to "spaceplanes have had enough attention." They've been relentlessly coddled in the past half-a-dozen patches, while rockets have languished. I have no problem with giving spaceplanes some more attention sometime, but let it wait for another half-dozen patches while the game gets other, more sorely-needed features that have been long neglected. Enough is enough. Link to comment Share on other sites More sharing options...
steve_v Posted January 12, 2016 Share Posted January 12, 2016 I too think we have enough aircraft parts for now, I wouldn't mind more, but there are other things that need attention too. I will however vote for procedural wings, as anything that reduces part-bloat is good, and if it works for wings... more procedural parts in general please. Link to comment Share on other sites More sharing options...
GDJ Posted January 12, 2016 Share Posted January 12, 2016 (edited) Well, I was going to say "More realistic cockpits" for spaceplanes, but there is six or seven mods that fill that niche. We have enough 1M size cockpits, but 2m, 2.5m, and 3.5m cockpits we are sorely lacking unless you go to mods. More wing types would be great. A new cockpit for the space shuttle, like the slightly sleeker Buran would be nice.....and be able to go from grey to white would be a bonus. Edited January 12, 2016 by GDJ Link to comment Share on other sites More sharing options...
SpaceplaneAddict Posted January 12, 2016 Author Share Posted January 12, 2016 (edited) Ok, ok, so maybe I wasn't clear. I believe rockets themselves, yeah, do need attention. As much as SPACEplanes. Yeesh, I'm not talking about atmospheric full time flight, calm down! I could give a damn about planes, but they have enough. There's the one gap in my opinion that says, hey, look at me! Turn your head, and whaddya know, that space plane stuff sure likes , ahem, space rated! Mainly engines... Like more dual cycle ones, or whiplash alternatives I almost regret making this thread. Almost. 44 minutes ago, Snark said: +1 to "spaceplanes have had enough attention." They've been relentlessly coddled in the past half-a-dozen patches, while rockets have languished. I have no problem with giving spaceplanes some more attention sometime, but let it wait for another half-dozen patches while the game gets other, more sorely-needed features that have been long neglected. Enough is enough. Codfled? Surprised here. Weren't they actually, ahem, being beaten up with the nerd hammer the past few updates? Edited January 12, 2016 by SpaceplaneAddict Link to comment Share on other sites More sharing options...
Superfluous J Posted January 12, 2016 Share Posted January 12, 2016 No more parts until you can more easily find the one you want. This would require a better way to select parts, or the removal of parts for a procedural alternative. Wings are the obvious choice for proceduralness, as they are both difficult to find the correct part for AND fill up the aero tab making other parts harder to find as well. But I still voted the last option, even though it's much more strongly worded than my opinion: That planes have had their time and the rest of the game needs some love now. Link to comment Share on other sites More sharing options...
SpaceplaneAddict Posted January 12, 2016 Author Share Posted January 12, 2016 *psst* taking about those spaceplanes. Ta know, things that wing it into orbit? Ha, those. Yeesh, lemme go nab a moderator, my spear seems to have split. Link to comment Share on other sites More sharing options...
Superfluous J Posted January 12, 2016 Share Posted January 12, 2016 I'll assume that reply was to me, so let me be more clear. Spaceplanes have had their time and the rest of the game needs some love now. Link to comment Share on other sites More sharing options...
Evanitis Posted January 12, 2016 Share Posted January 12, 2016 (edited) I love spaceplanes, but clicked the 4th option. Since my need for more parts never got severe enough to grab a mod that has them, I don't -feel- stock needs those badly. I also kinda' prefer kelbaly-silly designs to sane and realistic ones, thus 'moar boosters' and lego style lifting surfaces are closer to my heart than modern, big engines or sleek procedural wings. EDIT: If I could pick -something- to improve, I'd change -all- fuel-tank parts so that those can be filled with a hand-picked proportion of LF / Ox / Monoprop. Though that would result in less parts instead of more. Edited January 12, 2016 by Evanitis Link to comment Share on other sites More sharing options...
Alshain Posted January 12, 2016 Share Posted January 12, 2016 Despite what I said I would make an exception for VTOL engines or a Mk1 Cockpit, but yeah.. Rockets need work, so does many other non specific things. The structural parts are so lacking in options for example. That's why part counts are often so high, most of the structural parts are 1.25m equivalent. Link to comment Share on other sites More sharing options...
Madrias Posted January 12, 2016 Share Posted January 12, 2016 I picked Procedural Wings, though I also believe we need a MK2 and MK3 fuselage decoupler. I think those would be useful for both spaceplanes and rockets, especially if combined with some new engines. Could also do with a couple new cockpits and maybe a command pod or two, all with IVA views from the start. Link to comment Share on other sites More sharing options...
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