BananaTime101 Posted October 11, 2016 Share Posted October 11, 2016 9 minutes ago, Nhawks17 said: I'll have an update out within 12 hours of the 1.2 release Awesome! Link to comment Share on other sites More sharing options...
Nhawks17 Posted October 12, 2016 Author Share Posted October 12, 2016 Looks like the 1.2 update will have to wait until SmokeScreen can update to 1.2. Seems some things have changed, I'd figured it would work with the old version of it but alas.... PLEASE DO NOT BUG SARBIAN ABOUT UPDATING SMOKESCREEN HE WILL UPDATE IT WHEN HE CAN!!!! Link to comment Share on other sites More sharing options...
Haxorlols Posted October 13, 2016 Share Posted October 13, 2016 I dont have that big smoke in my ksp anyone know why? Link to comment Share on other sites More sharing options...
Nhawks17 Posted October 13, 2016 Author Share Posted October 13, 2016 55 minutes ago, Haxorlols said: I dont have that big smoke in my ksp anyone know why? What do you mean you don't have "big smoke" Link to comment Share on other sites More sharing options...
Galileo Posted October 13, 2016 Share Posted October 13, 2016 2 hours ago, Haxorlols said: I dont have that big smoke in my ksp anyone know why? sound like a set up to a bad joke... Link to comment Share on other sites More sharing options...
Drew Kerman Posted October 13, 2016 Share Posted October 13, 2016 8 hours ago, Nhawks17 said: What do you mean you don't have "big smoke" sounds to me like he doesn't know smokescreen needs an update Link to comment Share on other sites More sharing options...
_Krieger_ Posted October 13, 2016 Share Posted October 13, 2016 (edited) I don't have Ryder and CJ in my game, but you don't see me complaining about it.. Edited October 13, 2016 by _Krieger_ Link to comment Share on other sites More sharing options...
TaintedLion Posted October 13, 2016 Share Posted October 13, 2016 2 hours ago, _Krieger_ said: I don't have Ryder and CJ in my game, but you don't see me complaining about it.. All you had to do was update the damn mod CJ. Link to comment Share on other sites More sharing options...
maculator Posted October 13, 2016 Share Posted October 13, 2016 (edited) I'll have two number 9s, a number 9 large, a number 6 with extra dip, a number 7, two number 45s, one with cheese... ...and a large soda. Edited October 13, 2016 by maculator Link to comment Share on other sites More sharing options...
Nhawks17 Posted October 13, 2016 Author Share Posted October 13, 2016 Omg what are you guys talking about Link to comment Share on other sites More sharing options...
Temeter Posted October 13, 2016 Share Posted October 13, 2016 Mate, don't you talk behind my back about muh big smoke :< Link to comment Share on other sites More sharing options...
NoMrBond Posted October 15, 2016 Share Posted October 15, 2016 On 10/12/2016 at 2:06 PM, Nhawks17 said: Looks like the 1.2 update will have to wait until SmokeScreen can update to 1.2. Seems some things have changed, I'd figured it would work with the old version of it but alas.... PLEASE DO NOT BUG SARBIAN ABOUT UPDATING SMOKESCREEN HE WILL UPDATE IT WHEN HE CAN!!!! It is time for the return of glorious fire! This is only meant to notify @Nhawks17 about the dependency update Link to comment Share on other sites More sharing options...
Nhawks17 Posted October 15, 2016 Author Share Posted October 15, 2016 55 minutes ago, NoMrBond said: It is time for the return of glorious fire! This is only meant to notify @Nhawks17 about the dependency update Thanks! I'll get to work on updating right now! Link to comment Share on other sites More sharing options...
Nhawks17 Posted October 15, 2016 Author Share Posted October 15, 2016 Updated for KSP 1.2! Please note that only the Stock configs have been updated if they needed it. Please let me know if any of the mod configs need to be updated and I will get to them as soon as I can. -------------------------------------------------------------------------------------------------------------- RealPlume-Stock v0.11.0 - Updated SmokeScreen for KSP 1.2 - Updated Module Manager for KSP 1.2 - Updated Stock configs for KSP 1.2 -------------------------------------------------------------------------------------------------------------- Finally!! Link to comment Share on other sites More sharing options...
Torih Posted October 15, 2016 Share Posted October 15, 2016 That was quick, thanks Link to comment Share on other sites More sharing options...
Vandest Posted October 15, 2016 Share Posted October 15, 2016 (edited) Thanx a lot for your work !! Edited October 15, 2016 by Vandest Link to comment Share on other sites More sharing options...
Temeter Posted October 15, 2016 Share Posted October 15, 2016 8 minutes ago, Nhawks17 said: Updated for KSP 1.2! Please note that only the Stock configs have been updated if they needed it. Please let me know if any of the mod configs need to be updated and I will get to them as soon as I can. -------------------------------------------------------------------------------------------------------------- RealPlume-Stock v0.11.0 - Updated SmokeScreen for KSP 1.2 - Updated Module Manager for KSP 1.2 - Updated Stock configs for KSP 1.2 -------------------------------------------------------------------------------------------------------------- Finally!! May [insert appropriate deity] bless you. Link to comment Share on other sites More sharing options...
Foxxonius Augustus Posted October 15, 2016 Share Posted October 15, 2016 <-- has informed the BDB devs. And, you know, thanks @Nhawks17 *kappa* Link to comment Share on other sites More sharing options...
Nhawks17 Posted October 15, 2016 Author Share Posted October 15, 2016 Just now, Foxxonius Augustus said: <-- has informed the BDB devs. And, you know, thanks @Nhawks17 *kappa* Woop! Love seeing the plumes on Cobalt's amazing work Link to comment Share on other sites More sharing options...
lajoswinkler Posted October 15, 2016 Share Posted October 15, 2016 (edited) Thank you, and let's hope one day this will become a part of KSP because watching stock plumes became ridiculous. \o/ Edited October 15, 2016 by lajoswinkler Link to comment Share on other sites More sharing options...
John FX Posted October 15, 2016 Share Posted October 15, 2016 Just want to say thanks for the quick update, one less mod until I can play RO in 1.2 Link to comment Share on other sites More sharing options...
Farix Posted October 15, 2016 Share Posted October 15, 2016 Are PorkJet's Parts already covered or do they still need their own configs? Link to comment Share on other sites More sharing options...
Nhawks17 Posted October 15, 2016 Author Share Posted October 15, 2016 (edited) Just now, Farix said: Are PorkJet's Parts already covered or do they still need their own configs? They're included! Edit: The configs... not the engines Edited October 15, 2016 by Nhawks17 Link to comment Share on other sites More sharing options...
Temeter Posted October 15, 2016 Share Posted October 15, 2016 (edited) Posted it in another thread, but quick question: Does someone get something like this? Spoiler Basically the stock aero fx is being applied to the plume fx. Seen the same issue for SpaceY (which also has custom fx). Edited October 15, 2016 by Temeter Link to comment Share on other sites More sharing options...
lajoswinkler Posted October 15, 2016 Share Posted October 15, 2016 54 minutes ago, Nhawks17 said: They're included! Edit: The configs... not the engines Phew. I've dumped the old ones already. Porkjet all the way. Link to comment Share on other sites More sharing options...
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