Andi K. Posted April 22, 2018 Author Share Posted April 22, 2018 1 minute ago, The-Doctor said: Well that's kind a downer, I like long interstellar missions that make me crack my head designing the ships, with kerbalism in mind ofc Valentine is supposed to be in a binary system with Kerbol, so it wouldn't make sense for it to be super far out. That's why I brought it much closer. Link to comment Share on other sites More sharing options...
Andi K. Posted April 22, 2018 Author Share Posted April 22, 2018 So you know how I said I'd release the update by this weekend? I lied. Link to comment Share on other sites More sharing options...
Barar Posted April 23, 2018 Share Posted April 23, 2018 Take your time and get it right. I'm sure you need things like sleep, food, social interactions. Link to comment Share on other sites More sharing options...
wadena Posted April 28, 2018 Share Posted April 28, 2018 I'm just curious, why do you not recommend downloading via CKAN? ((I have no problem downloading from the links provided. I'm just wondering) Link to comment Share on other sites More sharing options...
Andi K. Posted April 28, 2018 Author Share Posted April 28, 2018 2 minutes ago, wadena said: I'm just curious, why do you not recommend downloading via CKAN? ((I have no problem downloading from the links provided. I'm just wondering) Sometimes CKAN installs Extrasolar incorrectly. Maybe in the future I'll support using CKAN. Link to comment Share on other sites More sharing options...
wadena Posted April 28, 2018 Share Posted April 28, 2018 6 minutes ago, AndrewDrawsPrettyPictures said: Sometimes CKAN installs Extrasolar incorrectly. Maybe in the future I'll support using CKAN. Aha. Thanks for the info, much appreciated. Link to comment Share on other sites More sharing options...
EndTraveler Posted April 28, 2018 Share Posted April 28, 2018 (edited) i might ATTEMPT (key word: attempt) to make a planet for this mod. I already made the textures... Â can i make a gas planet for this mod? Edited April 28, 2018 by EndTraveler need to ask for permission Link to comment Share on other sites More sharing options...
Andi K. Posted April 28, 2018 Author Share Posted April 28, 2018 24 minutes ago, EndTraveler said: i might ATTEMPT (key word: attempt) to make a planet for this mod. I already made the textures... Â can i make a gas planet for this mod? I'm not planning in adding any new planets into Extrasolar. Link to comment Share on other sites More sharing options...
EndTraveler Posted April 28, 2018 Share Posted April 28, 2018 Just now, AndrewDrawsPrettyPictures said: I'm not planning in adding any new planets into Extrasolar. how about a new solar system? Link to comment Share on other sites More sharing options...
Andi K. Posted April 28, 2018 Author Share Posted April 28, 2018 18 minutes ago, EndTraveler said: how about a new solar system? Now that is definitely not happening. Link to comment Share on other sites More sharing options...
smotheredrun Posted April 29, 2018 Share Posted April 29, 2018 (edited) On 4/22/2018 at 9:59 AM, The-Doctor said: He made it closer with the 1.4.2 update? There are instructions somewhere way back in this thread (I had asked about moving Valentine back so that OPM would function) to move the star.  Do a thread search for "mov Valentine" (yes, missing e is on purpose) and it should search for move or moving Valentine... I think..... Edited April 29, 2018 by smotheredrun Link to comment Share on other sites More sharing options...
Andi K. Posted April 29, 2018 Author Share Posted April 29, 2018 I guys, I finally posted the update. Please let me know if it works alright! Link to comment Share on other sites More sharing options...
Gordon Dry Posted April 29, 2018 Share Posted April 29, 2018 (edited) @AndrewDrawsPrettyPictures Actually I downloaded from Spacedock and Github, to compare again if everything is in order or if I get confused ... Edit:@AndrewDrawsPrettyPictures The Spacedock download includes the 'High' textures preset, but with a slightly difference to the Github download of the 'High' package: GameData\Extrasolar_Textures\EVE\joolCloudsHigh.dds GameData\Extrasolar_Textures\EVE\joolCloudsLow.dds These both files have 4096x2048 resolution in the Github package and 4000x2000 resolution in the Spacedock full package. Edit:@AndrewDrawsPrettyPictures Another one: GameData\Extrasolar\EVO\EVO_EVE\ GameData\Extrasolar\EVO\EVO_scatterer\ these both folders are empty or contain empty folders - it seems they're remains of the old structure because everything moved to Extrasolar_EVO. Edit:@AndrewDrawsPrettyPictures And my personal opinion about still not using the Kopernicus useOnDemand and useManualMemoryManagement - it could be done like that if the subfolder GameData\Extrasolar_Textures\EVE would not be there: @Kopernicus:FOR[Extrasolar_Textures] { useOnDemand = True useManualMemoryManagement = True } Correct me if I'm wrong, but if the contents of GameData\Extrasolar_Textures\EVE * would be moved to GameData\Extrasolar\EVE so that only the folder GameData\Extrasolar_Textures\PluginData ** remains, this could be a good use of Kopernicus useOnDemand and useManualMemoryManagement ... just my two cents. * which is the texture pack ** which is part of the core package I will just do a personal test run: I moved the folder 'EVE' from GameData\Extrasolar_Textures\ to GameData\Extrasolar\ I replaced all instances of the corresponding folder inside the *.cfg files inside GameData\Extrasolar_EVO\ and GameData\Extrasolar_SVO\ with Notepad++ in a batch. I created a new file GameData\Extrasolar\Patches\Extrasolar_KopernicusSettings.cfg with the patch in the code block above. Edited April 29, 2018 by Gordon Dry Link to comment Share on other sites More sharing options...
Gordon Dry Posted April 29, 2018 Share Posted April 29, 2018 (edited) New post to unclutter. @AndrewDrawsPrettyPictures It works! Excerpt of my log while I was pressing TAB in the Tracking Station to switch through all planets (Stock + OPM + ExtraSolar), starting as I focused Karen (OPM) and then switched to Valentine, continueing through all ExtraSolar planets until I reached The Sun again: [PlanetariumCamera]: Focus: Karen (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:07:40 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:07:40 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Valentine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:07:40 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:07:40 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus]: StarLightSwitcher: Set active star => Valentine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying OPM/OPM_Textures/PluginData/Neidon_color.dds and cloud_normal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying OPM/OPM_Textures/PluginData/Thatmo_color.dds and OPM/OPM_Textures/PluginData/Thatmo_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying OPM/OPM_Textures/PluginData/Nissee_color.dds and OPM/OPM_Textures/PluginData/Nissee_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying OPM/OPM_Textures/PluginData/Plock_color.dds and OPM/OPM_Textures/PluginData/Plock_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying OPM/OPM_Textures/PluginData/Karen_color.dds and OPM/OPM_Textures/PluginData/Karen_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Heba (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:08:06 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:08:06 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/heba_color.dds and cloud_normal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/serex_color.dds and Extrasolar_Textures/PluginData/serex_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/solyth_scaled.dds and Extrasolar_Textures/PluginData/solyth_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/solyth_scaled.dds and Extrasolar_Textures/PluginData/solyth_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Serex (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:18 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:18 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Solyth (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:20 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:20 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/solyth_scaled.dds and Extrasolar_Textures/PluginData/solyth_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Fust (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:21 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:21 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/fust_scaled.dds and Extrasolar_Textures/PluginData/fust_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/kuprus_scaled.dds and Extrasolar_Textures/PluginData/kuprus_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Kuprus (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:23 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:23 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Mir (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:24 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:24 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/mir_scaled.dds and Extrasolar_Textures/PluginData/Mir_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Lomina (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:28 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:28 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/ucella_color.dds and Extrasolar_Textures/PluginData/ucella_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/lomina_color.dds and cloud_normal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/serex_color.dds and Extrasolar_Textures/PluginData/serex_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Maol (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:31 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:31 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/maol_color.dds and Extrasolar_Textures/PluginData/maol_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/solyth_scaled.dds and Extrasolar_Textures/PluginData/solyth_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Javine (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:32 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:32 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/javine_scaled.dds and Extrasolar_Textures/PluginData/javine_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Ucella (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:33 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:33 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Deemo (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:34 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:34 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/deemo_color.dds and Extrasolar_Textures/PluginData/deemo_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/fust_scaled.dds and Extrasolar_Textures/PluginData/fust_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/kuprus_scaled.dds and Extrasolar_Textures/PluginData/kuprus_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Pael (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:35 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:35 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] --> ScaledSpaceDemand.LoadTextures loading Extrasolar_Textures/PluginData/pael_color.dds and Extrasolar_Textures/PluginData/pael_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [PlanetariumCamera]: Focus: Sun (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:36 AM [x] Science!]: <Trace> (ShipStateWindow) - MapObjectSelected (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [4/30/2018 1:10:36 AM [x] Science!]: <Trace> (ShipStateWindow) - CelestialBody (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus]: StarLightSwitcher: Set active star => Sun (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/mir_scaled.dds and Extrasolar_Textures/PluginData/Mir_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/javine_scaled.dds and Extrasolar_Textures/PluginData/javine_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/maol_color.dds and Extrasolar_Textures/PluginData/maol_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/deemo_color.dds and Extrasolar_Textures/PluginData/deemo_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/lomina_color.dds and cloud_normal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/ucella_color.dds and Extrasolar_Textures/PluginData/ucella_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [Kopernicus] No new objects this time. (Probablility is 15%) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/heba_color.dds and cloud_normal (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [OD] <--- ScaledSpaceDemand.UnloadTextures destroying Extrasolar_Textures/PluginData/pael_color.dds and Extrasolar_Textures/PluginData/pael_normal.dds (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) And btw I like the Kerbin cloud layer ... Edited April 29, 2018 by Gordon Dry Link to comment Share on other sites More sharing options...
Andi K. Posted April 29, 2018 Author Share Posted April 29, 2018 @Gordon Dry Oh my God I knew I forgot something lol. I'll fix those things tomorrow or something. At least it's nothing game-breaking. Link to comment Share on other sites More sharing options...
Gordon Dry Posted April 30, 2018 Share Posted April 30, 2018 (edited) 6 minutes ago, AndrewDrawsPrettyPictures said: At least it's nothing game-breaking. Not really, but I guess I have a lot less RAM usage after I just changed it for my personal test ... Edit: still on 9.4 GB used RAM for KSP_x64.exe, nearly the same as after I did the TAB switch test ... Edited April 30, 2018 by Gordon Dry Link to comment Share on other sites More sharing options...
Andi K. Posted April 30, 2018 Author Share Posted April 30, 2018 1 minute ago, Gordon Dry said: Not really, but I guess I have a lot less RAM usage after I just changed it for my personal test ... Yeah I just totally forgot that you have to do that whole "useOnDemand = true" thing for it to work. I'm dumb Link to comment Share on other sites More sharing options...
Barar Posted April 30, 2018 Share Posted April 30, 2018 1 hour ago, AndrewDrawsPrettyPictures said: Yeah I just totally forgot that you have to do that whole "useOnDemand = true" thing for it to work. I'm dumb I missed this a few times since OPM would have it enabled. Great changes, looks pretty slick. Quickly looking through the configs I spotted a few missing .dds in the fust.cfg. All the others look fine. Spoiler          Material          {             saturation = 0.6             contrast = 0.7             powerNear = 0.6             powerFar = 0.82             groundTexStart = 0             groundTexEnd = 1750             steepPower = 4             steepTexStart = 500             steepTexEnd = 100000             steepTex = CTTP/Textures/PluginData/cliff2_normal.dds             steepTexScale = 1,1             steepTexOffset = 0,0             steepBumpMap = CTTP/Textures/PluginData/cliff2.dds             steepBumpMapScale = 1,1             steepBumpMapOffset = 0,0             steepNearTiling = 1000             steepTiling = 200             lowTex = CTTP/Textures/PluginData/sand             lowTexScale = 1,1             lowTexOffset = 0,0             lowBumpMap = CTTP/Textures/PluginData/sand_normal             lowBumpMapScale = 1,1             lowBumpMapOffset = 0,0             lowNearTiling = 200             lowMultiFactor = 7             lowBumpNearTiling = 200             lowBumpFarTiling = 7             midTex = CTTP/Textures/PluginData/sand             midTexScale = 1,1             midTexOffset = 0,0             midBumpMap = CTTP/Textures/PluginData/sand_normal             midBumpMapScale = 1,1             midBumpMapOffset = 0,0             midNearTiling = 200             midMultiFactor = 7             midBumpNearTiling = 200             midBumpFarTiling = 7             highTex = CTTP/Textures/PluginData/sand             highTexScale = 1,1             highTexOffset = 0,0             highBumpMap = CTTP/Textures/PluginData/sand_normal             highBumpMapScale = 1,1             highBumpMapOffset = 0,0             highNearTiling = 200             highMultiFactor = 7             highBumpNearTiling = 200             highBumpFarTiling = 7             lowStart = 0             lowEnd = 0.3             highStart = 0.6             highEnd = 2          } A little tweak for the Javine.cfg, if your interested. Before. Spoiler        OceanFX             {                Watermain                {                   waterTex-0 = BUILTIN/sea-water1                   waterTex-1 = BUILTIN/sea-water2                   waterTex-2 = BUILTIN/sea-water3                   waterTex-3 = BUILTIN/sea-water4                   waterTex-4 = BUILTIN/sea-water5                   waterTex-5 = BUILTIN/sea-water6                   waterTex-6 = BUILTIN/sea-water7                   waterTex-7 = BUILTIN/sea-water8                }                framesPerSecond = 1                spaceAltitude = 150000                blendA = 0                blendB = 0                texBlend = 0                angle = 0                specColor = 0.000,0.000,0.000,0.000                oceanOpacity = 0                spaceSurfaceBlend = 0                enabled = true                order = 200             } After. Spoiler             OceanFX             {                Watermain                {                   waterTex-0 = CTTP/Textures/PluginData/sea-water1.dds                   waterTex-1 = CTTP/Textures/PluginData/sea-water2.dds                   waterTex-2 = CTTP/Textures/PluginData/sea-water3.dds                   waterTex-3 = CTTP/Textures/PluginData/sea-water4.dds                   waterTex-4 = CTTP/Textures/PluginData/sea-water5.dds                   waterTex-5 = CTTP/Textures/PluginData/sea-water6.dds                   waterTex-6 = CTTP/Textures/PluginData/sea-water7.dds                   waterTex-7 = CTTP/Textures/PluginData/sea-water8.dds                }                framesPerSecond = 1                spaceAltitude = 150000                blendA = 0                blendB = 0                texBlend = 0                angle = 0                specColor = 0.000,0.000,0.000,0.000                oceanOpacity = 0                spaceSurfaceBlend = 0                enabled = true                order = 200             }          } I'm still having issues with Fust being covered in all ocean. I used the cheat "set Orbit" Fust, my vessel was at 543045 or 67251m. The Ocean looks to be a few thousand feet in the air.  While you are zooming out, you can see the transition to the scaled version. It looks like Fust has an atmosphere when you do this, but it is the ocean(Do not have EVE installed). I used my fust patch and it makes the ocean work with no problems as far as I can tell(Only did one suicide burn into it today). I did sample the ocean color from the fust_scaled.dds, it comes in a bit brighter blue, but it is nice for me. Fust patch Spoiler @Kopernicus:NEEDS[Extrasolar]:FINAL {    @Body[Fust]    {       %Template       {          %removeOcean = true       }       %PQS       {          %Mods          {             %VertexHeightMap             {             %offset = -450             %deformity = 3000             }          }       }       %Ocean       {                %minLevel = 2       %maxLevel = 12       %minDetailDistance = 8          %density = 0.724          %oceanColor = #002B6B       %maxQuadLengthsPerFrame = 0.03                  %Material          {             %color = 0, 0.43, 1.07, 1.000             %colorFromSpace = 0, 0.43, 1.07, 1.000         %specColor = 0.015,0.015,0.015,1         %shininess = 0.6         %gloss = 0.2          }                   %FallbackMaterial          {             %color = 0, 0.43, 1.07, 1.000             %colorFromSpace = 0, 0.43, 1.07, 1.000         %specColor = 0.015,0.015,0.015,1         %shininess = 0.6         %gloss = 0.2          }                   %Mods          {             %AerialPerspectiveMaterial             {                %globalDensity = -0.00001                %heightFalloff = 6.75                %atmosphereDepth = 153000                %DEBUG_SetEveryFrame = true                %cameraAlt = 0                %cameraAtmosAlt = 0                %heightDensAtViewer = 0                %enabled = true                %order = 100             }                               %OceanFX             {                !Watermain{}                Watermain                {                   waterTex-0 = CTTP/Textures/PluginData/sea-water1.dds                         waterTex-1 = CTTP/Textures/PluginData/sea-water2.dds                         waterTex-2 = CTTP/Textures/PluginData/sea-water3.dds                         waterTex-3 = CTTP/Textures/PluginData/sea-water4.dds                         waterTex-4 = CTTP/Textures/PluginData/sea-water5.dds                         waterTex-5 = CTTP/Textures/PluginData/sea-water6.dds                         waterTex-6 = CTTP/Textures/PluginData/sea-water7.dds                         waterTex-7 = CTTP/Textures/PluginData/sea-water8.dds                     }                            %framesPerSecond = 1                %spaceAltitude = 54000                %blendA = 0                %blendB = 0                %texBlend = 0                %angle = 0                %specColor = 0.000, 0.000, 0.000, 0.000                %oceanOpacity = 1                %spaceSurfaceBlend = 0                %enabled = true                %order = 101             }          }       %Fog          {             %fogColorEnd = 0,0.12,0.22,1             %fogColorStart = 0,0.26,0.17,1             %skyColorOpacityAltMult = 12             %skyColorOpacityBase = 0.36          }       }         } }  Link to comment Share on other sites More sharing options...
Gordon Dry Posted April 30, 2018 Share Posted April 30, 2018 (edited) @AndrewDrawsPrettyPictures @Barar This looks weird btw: steepTex = CTTP/Textures/PluginData/cliff2_normal.dds steepBumpMap = CTTP/Textures/PluginData/cliff2.dds Shouldn't it be the other way around? Affected files: GameData\Extrasolar\ValentineSystem\CelestialBodies\Fust\Fust.cfg GameData\Extrasolar\ValentineSystem\CelestialBodies\Lomina\Deemo.cfg GameData\Extrasolar\ValentineSystem\CelestialBodies\Lomina\Javine.cfg GameData\Extrasolar\ValentineSystem\CelestialBodies\Solyth\Solyth.cfg  13 hours ago, Barar said: Fust patch Is the @Kopernicus:FINAL:NEEDS[Extrasolar,!BLO] no more needed or did you forget it this time? Edit: It should look like this then, right? GameData\Extrasolar\Patches\Fust_Patch.cfg @Kopernicus:FINAL:NEEDS[Extrasolar,!BLO] { @Body[Fust] { %Template { %removeOcean = true } %PQS { %Mods { %VertexHeightMap { %offset = -450 %deformity = 3000 } } } %Ocean { %minLevel = 2 %maxLevel = 12 %minDetailDistance = 8 %density = 0.724 %oceanColor = #002B6B %maxQuadLengthsPerFrame = 0.03 %Material { %color = 0, 0.43, 1.07, 1.000 %colorFromSpace = 0, 0.43, 1.07, 1.000 %specColor = 0.015,0.015,0.015,1 %shininess = 0.6 %gloss = 0.2 } %FallbackMaterial { %color = 0, 0.43, 1.07, 1.000 %colorFromSpace = 0, 0.43, 1.07, 1.000 %specColor = 0.015,0.015,0.015,1 %shininess = 0.6 %gloss = 0.2 } %Mods { %AerialPerspectiveMaterial { %globalDensity = -0.00001 %heightFalloff = 6.75 %atmosphereDepth = 153000 %DEBUG_SetEveryFrame = true %cameraAlt = 0 %cameraAtmosAlt = 0 %heightDensAtViewer = 0 %enabled = true %order = 100 } %OceanFX { !Watermain{} Watermain { waterTex-0 = CTTP/Textures/PluginData/sea-water1.dds waterTex-1 = CTTP/Textures/PluginData/sea-water2.dds waterTex-2 = CTTP/Textures/PluginData/sea-water3.dds waterTex-3 = CTTP/Textures/PluginData/sea-water4.dds waterTex-4 = CTTP/Textures/PluginData/sea-water5.dds waterTex-5 = CTTP/Textures/PluginData/sea-water6.dds waterTex-6 = CTTP/Textures/PluginData/sea-water7.dds waterTex-7 = CTTP/Textures/PluginData/sea-water8.dds } %framesPerSecond = 1 %spaceAltitude = 54000 %blendA = 0 %blendB = 0 %texBlend = 0 %angle = 0 %specColor = 0.000, 0.000, 0.000, 0.000 %oceanOpacity = 1 %spaceSurfaceBlend = 0 %enabled = true %order = 101 } } %Fog { %fogColorEnd = 0,0.12,0.22,1 %fogColorStart = 0,0.26,0.17,1 %skyColorOpacityAltMult = 12 %skyColorOpacityBase = 0.36 } } } } @Kopernicus:FINAL:NEEDS[Extrasolar,BLO] { @Body[Fust] { %Template { %removeOcean = true } %PQS { %Mods { %VertexHeightMap { %offset = -450 %deformity = 3000 } } } %Ocean { %maxQuadLengthsPerFrame = 0.03 %minLevel = 2 %maxLevel = 12 %minDetailDistance = 8 %oceanColor = #002B6B %Material { %color = 0, 0.43, 1.07, 1.000 %colorFromSpace = 0, 0.43, 1.07, 1.000 %fogColor = 0.917910457,0.917910457,1,1 %waterTex = BLO/PluginData/water2.dds %waterTex1 = BLO/PluginData/fallback.dds %bumpMap = BLO/PluginData/waterbump.dds %mix = 0.4032745 } %FallbackMaterial { %color = 0, 0.43, 1.07, 1.000 %colorFromSpace = 0, 0.43, 1.07, 1.000 %waterTex = BLO/PluginData/water3.dds %waterTex1 = BLO/PluginData/water4.dds } %Fog { %fogColorEnd = 0.011,0.023,0.035,1 %fogColorStart = 0.116878122,0.236456618,0.356862751,1 } %Mods { %AerialPerspectiveMaterial { %globalDensity = -0.00001 %heightFalloff = 6.75 %atmosphereDepth = 154000 %DEBUG_SetEveryFrame = true %cameraAlt = 0 %cameraAtmosAlt = 0 %heightDensAtViewer = 0 %enabled = true %order = 100 } %OceanFX { !Watermain{} Watermain { waterTex-0 = BLO/PluginData/water4.dds waterTex-1 = BLO/PluginData/fallback.dds waterTex-2 = BLO/PluginData/water3.dds waterTex-3 = BLO/PluginData/water8.dds waterTex-4 = BLO/PluginData/water5.dds waterTex-5 = BLO/PluginData/water6.dds waterTex-6 = BLO/PluginData/water7.dds waterTex-7 = BLO/PluginData/water4.dds waterTex-0 = BLO/PluginData/water2.dds } %framesPerSecond = 1 %spaceAltitude = 154000 %blendA = 0 %blendB = 0 %texBlend = 0 %angle = 0 %specColor = 0.000, 0.000, 0.000, 0.000 %oceanOpacity = 0 %spaceSurfaceBlend = 0 %enabled = true %order = 100 } } } } }  Edited April 30, 2018 by Gordon Dry Link to comment Share on other sites More sharing options...
Andi K. Posted April 30, 2018 Author Share Posted April 30, 2018 11 minutes ago, Gordon Dry said: Shouldn't it be the other way around? Good catch. Not very many people have taken a good look at my code before so it is definitely appreciated that you and @Barar are helping me find and solve some if these problems for me. Thanks! @Barar I forgot to mess around with Fust's problems before releasing the update. It shouldn't take that long to solve, along with the other issues, so I'll likely release a small little update this week solving those things. Link to comment Share on other sites More sharing options...
Barar Posted April 30, 2018 Share Posted April 30, 2018 33 minutes ago, Gordon Dry said: Is the @Kopernicus:FINAL:NEEDS[Extrasolar,!BLO] no more needed or did you forget it this time? I just put up a patch version that didn't have the better looking ocean mod with it to avoid confusion and simplify it for others since I posted it to the forum thread. Both are perfectly valid and will work. The patch itself is a bit messy with all the %, don't really need them. Could probably just do a !Ocean{} then re-add the ocean. But it was a quick config I made up. Since I had actually modified the Fust.cfg itself but didn't want to redistribute it since its not my work. Also moved the :FINAL to the end since it looks better, didn't make a difference game wise as far as I know. 43 minutes ago, Gordon Dry said: This looks weird btw: steepTex = CTTP/Textures/PluginData/cliff2_normal.dds steepBumpMap = CTTP/Textures/PluginData/cliff2.dds Shouldn't it be the other way around? Ahh I'm jealous I didn't catch this. Maybe @AndrewDrawsPrettyPictures will add an error so we can find them.  I am wondering why the fust_height.dds is 4800 x 2400 instead of 4096 x 2048. Any reason to not use power of 2 for texture compression? Link to comment Share on other sites More sharing options...
Galileo Posted April 30, 2018 Share Posted April 30, 2018 If someone wants BLO compatibility, let me know. Link to comment Share on other sites More sharing options...
Barar Posted April 30, 2018 Share Posted April 30, 2018 Pael.cfg Ucella.cfg The normal is first if these two configs. Should be reversed? as noted above from @Gordon Dry         steepTex = CTTP/Textures/PluginData/crystal1_normal.dds             steepBumpMap = CTTP/Textures/PluginData/crystal1.dds  1 minute ago, Galileo said: If someone wants BLO compatibility, let me know. I hope I wasn't stepping on any toes, just used BLO on SVT and OPM. Since the ocean wasn't working on Fust. I just kinda threw it in troubleshooting wise to get the ocean working properly for me, until it was fixed. Thought I would leave it up to Andrew to request it, since it is his Planet Pack. Link to comment Share on other sites More sharing options...
Gordon Dry Posted April 30, 2018 Share Posted April 30, 2018 38 minutes ago, Barar said: The normal is first if these two configs. Should be reversed? So it's my turn to be jealous ... Link to comment Share on other sites More sharing options...
Andi K. Posted April 30, 2018 Author Share Posted April 30, 2018 1 hour ago, Barar said: . Maybe @AndrewDrawsPrettyPictures will add an error so we can find them. Maybe I will Link to comment Share on other sites More sharing options...
Recommended Posts