uboats Posted March 30, 2016 Share Posted March 30, 2016 3 minutes ago, 5thHorseman said: If you cannot test 1.1, then we are all brothers now. seems all steam players can hands on 1.1 now, but not for standalone ver Link to comment Share on other sites More sharing options...
SelectHalfling0 Posted March 30, 2016 Share Posted March 30, 2016 Time to start messing the the game. Draw the runes, we must summon the kraken! Link to comment Share on other sites More sharing options...
The Destroyer Posted March 30, 2016 Share Posted March 30, 2016 20 FPS/320 parts no delta-v time slowdown (well, barely any) on a FX-4100. I'm happy. Link to comment Share on other sites More sharing options...
Superfluous J Posted March 30, 2016 Share Posted March 30, 2016 3 minutes ago, uboats said: seems all steam players can hands on 1.1 now, but not for standalone ver Yup. But we have pie. (Except we're all out of pie) Link to comment Share on other sites More sharing options...
The Destroyer Posted March 30, 2016 Share Posted March 30, 2016 Don't forget to bug report guys on the bug tracker! Link to comment Share on other sites More sharing options...
Jockel Posted March 30, 2016 Share Posted March 30, 2016 anyone got problems with reentry heat? i keep blowing up even with a heat shield and only on a suborbital reentry This is my simple craft and the Materials bay keeps blowing up Link to comment Share on other sites More sharing options...
powerhouse109 Posted March 30, 2016 Share Posted March 30, 2016 Will 1.1 support commodore 64? Link to comment Share on other sites More sharing options...
Columbia Posted March 30, 2016 Share Posted March 30, 2016 8 minutes ago, 5thHorseman said: I'm a KSP player. Why would I NOT want to test something that might crash? I'm just saying that it's probably not as bad being left out from this as we think it is. It's a program for modders to get their mods working as soon as possible and allow bugs to be found, and for Steam KSP players to encounter and report issues in a scale that's impossible to replicate in mere experimentals. That's the whole point of the whole thing. While it does feel like a big bummer to be left out, it's better than for bugs to be left in the actual release version that could only have been found with very specific scenarios -- scenarios that players would and could run into in the Pre-Release. Link to comment Share on other sites More sharing options...
Superfluous J Posted March 30, 2016 Share Posted March 30, 2016 2 minutes ago, Jockel said: anyone got problems with reentry heat? i keep blowing up even with a heat shield and only on a suborbital reentry This is my simple craft and the Materials bay keeps blowing up No clue but nice to see KER works Link to comment Share on other sites More sharing options...
Columbia Posted March 30, 2016 Share Posted March 30, 2016 2 minutes ago, Jockel said: anyone got problems with reentry heat? i keep blowing up even with a heat shield and only on a suborbital reentry This is my simple craft and the Materials bay keeps blowing up Go to the 1.1 Prerelease discussion and post it there. Link to comment Share on other sites More sharing options...
MalevolentNinja Posted March 30, 2016 Share Posted March 30, 2016 I have a staging bug, the second stage terrier won't stage properly in this rocket. KER also doesn't recognize the second stage at all. I guess I need to uninstall KER and see if it's the mod. Link to comment Share on other sites More sharing options...
Columbia Posted March 30, 2016 Share Posted March 30, 2016 (edited) 1 minute ago, MalevolentNinja said: I have a staging bug, the second stage terrier won't stage properly in this rocket. KER also doesn't recognize the second stage at all. I guess I need to uninstall KER and see if it's the mod. http://bugs.kerbalspaceprogram.com/projects/prerelease/wiki *sigh* EDIT: On second look, yes, try uninstalling KER first. Edited March 30, 2016 by Columbia Link to comment Share on other sites More sharing options...
MalevolentNinja Posted March 30, 2016 Share Posted March 30, 2016 Just now, Columbia said: http://bugs.kerbalspaceprogram.com/projects/prerelease/wiki *sigh* EDIT: On second look, yes, try uninstalling KER first. Yeah sorry, I'll head over there for future posts. Link to comment Share on other sites More sharing options...
Tourist Posted March 30, 2016 Share Posted March 30, 2016 27 minutes ago, 5thHorseman said: (from steerage) Did the train stop? I think the train stopped. They'd have told us if the train stopped, right? I think its stopped to take on more coal... it burned through most of its fuel on the mad dash towards pre-release testing. I'm not sure that it will reach the same speed as it did, but it will start moving again shortly at a more civilized pace for the non-steam purchasers, or the steam purchasers like myself who are not interested in joining the bug-hunt. I have no doubt we'll be up to a jolly good speed in about two weeks when the update is likely to be released. Link to comment Share on other sites More sharing options...
Tristonwilson12 Posted March 30, 2016 Share Posted March 30, 2016 my KSP is SOOOOO Broken...... no parts load... no settings in the settings option show Link to comment Share on other sites More sharing options...
Columbia Posted March 30, 2016 Share Posted March 30, 2016 (edited) 1 minute ago, Tristonwilson12 said: my KSP is SOOOOO Broken...... no parts load... no settings in the settings option show It's the prerelease. Once again, going to the place where 1.1 bug reports should be and reporting it would really help the devs. 1 hour ago, KerbalSaver said: Go forth and find those Bugs! Yes, you Steam people better do. Unless you want people starting riots left and right. Edited March 30, 2016 by Columbia Link to comment Share on other sites More sharing options...
Tanner Rawlings Posted March 30, 2016 Share Posted March 30, 2016 guys post pics, keep us informed here man! some of us are too old school to use steam! Link to comment Share on other sites More sharing options...
KerbonautInTraining Posted March 30, 2016 Share Posted March 30, 2016 I found the IVA overlay button! It's right next to the IVA portrait, bottom left. It's really tiny. Link to comment Share on other sites More sharing options...
RYU AZUKU99 Posted March 30, 2016 Share Posted March 30, 2016 Couple of quick questions. #1-Why are a lot of the control tabs I.E(navball stages etc.) so large, and are there ways to change it #2-Are the water textures final or are they just placeholders #3-I have some extremely weird lighting in the VAB/SPH #4-Are all of these problems just a figment of my imagination/Due to my own stupidity? Link to comment Share on other sites More sharing options...
Galileo Posted March 30, 2016 Share Posted March 30, 2016 Im sad that the hype train has slowed so much. I had a ton of fun today. I have the steam version but I'm at an Army thing and can't play. For a month. Link to comment Share on other sites More sharing options...
Guest Posted March 30, 2016 Share Posted March 30, 2016 (edited) 1 minute ago, Berlin said: Im sad that the hype train has slowed so much. I had a ton of fun today. I have the steam version but I'm at an Army thing and can't play. For a month. Well, you could defect, but it may result in you getting shot. Sorry. I'll be thinking about you when playing, and thank you for your service. Edited March 30, 2016 by Guest Link to comment Share on other sites More sharing options...
Dman979 Posted March 30, 2016 Share Posted March 30, 2016 So, I've been absent for a bit. Can someone update me on the Hype™? Link to comment Share on other sites More sharing options...
MalevolentNinja Posted March 30, 2016 Share Posted March 30, 2016 (edited) 4 minutes ago, RYU AZUKU99 said: Couple of quick questions. #1-Why are a lot of the control tabs I.E(navball stages etc.) so large, and are there ways to change it #2-Are the water textures final or are they just placeholders #3-I have some extremely weird lighting in the VAB/SPH #4-Are all of these problems just a figment of my imagination/Due to my own stupidity? 1) in options you can adjust UI size 2) final - they are pretty much the same as 1.05 3) they brightened up the VAB / SPH Edited March 30, 2016 by MalevolentNinja Link to comment Share on other sites More sharing options...
Hobbes Novakoff Posted March 30, 2016 Share Posted March 30, 2016 (edited) 8 minutes ago, RYU AZUKU99 said: Couple of quick questions. #1-Why are a lot of the control tabs I.E(navball stages etc.) so large, and are there ways to change it #2-Are the water textures final or are they just placeholders #3-I have some extremely weird lighting in the VAB/SPH #4-Are all of these problems just a figment of my imagination/Due to my own stupidity? 1) That's probably because of a combination of UI scale and resolution. Make sure the resolution is set as high as possible for your display. Next, change the "UI Scale" slider to suit your preference. 2) Again probably something with your graphics settings. Check 'em again. 3) Congratulations, you have found your first bug! Now run along, take a screenshot or video, and put it on the bug tracker. TADA! PROGRESS! 4) I don't know. Maybe I'm actually a figment of your imagination, and you're actually projecting your subconscious through me. EDIT: Damn imaginary @MalevolentNinjas! (By the way, your name is gloriously fitting.) Edited March 30, 2016 by Hobbes Novakoff Link to comment Share on other sites More sharing options...
Galileo Posted March 30, 2016 Share Posted March 30, 2016 5 minutes ago, CliftonM said: Well, you could defect, but it may result in you getting shot. Sorry. I'll be thinking about you when playing, and thank you for your service. It's my pleasure! Enjoy the game! It should be a full release when I get back and I couldn't be more excited!!!!1! Link to comment Share on other sites More sharing options...
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