jono1 Posted May 1, 2020 Share Posted May 1, 2020 does this work with 1.9.x?? im very tempted to download it. Im trying to do an all stock iss build but coming to the truss structure and .. well.. im at a loss.. it seems like something that should have specific parts for... and any thoughts for ksp2? Quote Link to comment Share on other sites More sharing options...
VoidCosmos Posted May 1, 2020 Share Posted May 1, 2020 21 minutes ago, jono1 said: does this work with 1.9.x?? im very tempted to download it. Im trying to do an all stock iss build but coming to the truss structure and .. well.. im at a loss.. it seems like something that should have specific parts for... Try the dev builds. The work with 1.9.1 Quote Link to comment Share on other sites More sharing options...
jono1 Posted May 1, 2020 Share Posted May 1, 2020 (edited) ok.. im rather new to all this.. where do i find the dev builds Edited May 1, 2020 by jono1 Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted May 1, 2020 Share Posted May 1, 2020 2 hours ago, jono1 said: ok.. im rather new to all this.. where do i find the dev builds In the first post you can find the link to github. There you can find the version 0.2.2. Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted May 2, 2020 Share Posted May 2, 2020 7 hours ago, jono1 said: and any thoughts for ksp2? Benjee10 is retiring from modding, and KSP2 hasn't even been released yet, so I'd say no. Quote Link to comment Share on other sites More sharing options...
alberro+ Posted May 9, 2020 Share Posted May 9, 2020 Would be cool to see Axiom modules added to this mod, even if the OP won't update it soon. Quote Link to comment Share on other sites More sharing options...
EnchantedBread Posted May 12, 2020 Share Posted May 12, 2020 On 12/5/2019 at 10:23 AM, Chimichanga said: Running 1.8.1 I get 2 B9 warnings on load: [LOG 18:07:42.902] PartLoader: Compiling Part 'HabTech2/Parts/Trusses/ht2_trussPort/ht2_trussPort' [WRN 18:07:42.913] Warning on PartSubtype Bearing on module ModuleB9PartSwitch (moduleID='mount') on part unknownPart: No transforms named 'ht2_truss_trussConnectorBearing_colliders' found [LOG 18:07:42.916] PartLoader: Part 'HabTech2/Parts/Trusses/ht2_trussPort/ht2_trussPort' has no database record. Creating. [LOG 18:07:42.920] DragCubeSystem: Creating drag cubes for part 'ht2.trussPort' [WRN 18:07:42.935] Warning on PartSubtype Bearing on module ModuleB9PartSwitch (moduleID='mount') on part ht2.trussPort: No transforms named 'ht2_truss_trussConnectorBearing_colliders' found Didn't try messing with the part switchers on them in-game but other than that, the modules seem to be working okay. I hope Benjee continues this awesome mod! i have they same error @Chimichanga . @Gordon Dry o you know what Typo it is and what i can do to "fix it" like removing the "s" of colliders idk Quote Link to comment Share on other sites More sharing options...
benjee10 Posted May 12, 2020 Author Share Posted May 12, 2020 4 hours ago, EnchantedBread said: i have they same error @Chimichanga . @Gordon Dry o you know what Typo it is and what i can do to "fix it" like removing the "s" of colliders idk This issue is fixed in the latest version available from GitHub. Quote Link to comment Share on other sites More sharing options...
Eras Posted May 13, 2020 Share Posted May 13, 2020 uhm is it possible to do science with the parts? Quote Link to comment Share on other sites More sharing options...
golkaidakhaana Posted May 14, 2020 Share Posted May 14, 2020 23 hours ago, Eras said: uhm is it possible to do science with the parts? Try it out and see for yourself. Quote Link to comment Share on other sites More sharing options...
Eras Posted May 14, 2020 Share Posted May 14, 2020 42 minutes ago, sslaptnhablhat said: Try it out and see for yourself. I've already tried, but i don't know how to collect data for doing science Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted May 14, 2020 Share Posted May 14, 2020 (edited) Um Um.. I LOVE THIS MOD. Whew, almost made mistake there. Edited May 14, 2020 by MashAndBangers Reported on already known bug. Quote Link to comment Share on other sites More sharing options...
llikooid Posted May 15, 2020 Share Posted May 15, 2020 (edited) solar panel module makes my spacecraft launching from 1072m will u fix it ? 9 minutes ago, llikooid said: solar panel module makes my spacecraft launching from 1072m will u fix it ? i mean solar arrays Edited May 15, 2020 by llikooid Quote Link to comment Share on other sites More sharing options...
llikooid Posted May 15, 2020 Share Posted May 15, 2020 23 minutes ago, llikooid said: solar panel module makes my spacecraft launching from 1072m will u fix it ? i mean solar arrays worldstabilizer fixed it but that mod makes my ksp glitch and crashing Quote Link to comment Share on other sites More sharing options...
alberro+ Posted May 15, 2020 Share Posted May 15, 2020 25 minutes ago, llikooid said: solar panel module makes my spacecraft launching from 1072m will u fix it ? I just used clamps for the vehicle. Any DeltaV bonus is a win for me. Quote Link to comment Share on other sites More sharing options...
benjee10 Posted May 15, 2020 Author Share Posted May 15, 2020 34 minutes ago, llikooid said: solar panel module makes my spacecraft launching from 1072m will u fix it ? i mean solar arrays only if you tell me how Quote Link to comment Share on other sites More sharing options...
llikooid Posted May 15, 2020 Share Posted May 15, 2020 2 minutes ago, benjee10 said: only if you tell me how Idk how I think u can look at world stabilizer files for the fix, maybe Quote Link to comment Share on other sites More sharing options...
benjee10 Posted May 15, 2020 Author Share Posted May 15, 2020 14 minutes ago, llikooid said: Idk how I think u can look at world stabilizer files for the fix, maybe Yeah, tried for a long time to fix this issue but no luck unfortunately. It has something to do with the part thinking it's clipping into the ground on spawn because of where the colliders are located, but I haven't been able to determine what specifically is doing it. Weird thing is that it affects the double solar array but not the single solar array. So again - if anyone has any ideas, please let me know! Quote Link to comment Share on other sites More sharing options...
alberro+ Posted May 15, 2020 Share Posted May 15, 2020 32 minutes ago, benjee10 said: Yeah, tried for a long time to fix this issue but no luck unfortunately. It has something to do with the part thinking it's clipping into the ground on spawn because of where the colliders are located, but I haven't been able to determine what specifically is doing it. Weird thing is that it affects the double solar array but not the single solar array. So again - if anyone has any ideas, please let me know! Most probably some sort of collider issue, however, when it spawns, the craft begins to fall and smashes into the ground. The only part affected is the double solar array. Quote Link to comment Share on other sites More sharing options...
llikooid Posted May 15, 2020 Share Posted May 15, 2020 6 hours ago, alberro+ said: Most probably some sort of collider issue, however, when it spawns, the craft begins to fall and smashes into the ground. The only part affected is the double solar array. if thats the issues hopefully this can helped Quote Link to comment Share on other sites More sharing options...
MashAndBangers Posted June 1, 2020 Share Posted June 1, 2020 Skylab MK II: Quote Link to comment Share on other sites More sharing options...
henrylzy Posted June 1, 2020 Share Posted June 1, 2020 I was trying to follow the build guide to build the station but the truss connected to the Z1 seems impossible to have a correct orientation. The Lab module doesn't have a node on it either so should I connect it to the Z1 and then manually rotate and move that truss part? Quote Link to comment Share on other sites More sharing options...
woeller Posted June 1, 2020 Share Posted June 1, 2020 @henrylzy Use the radial docking port and attach it to the Lab Module. Then use the docking counterpart and finally the truss. Quote Link to comment Share on other sites More sharing options...
henrylzy Posted June 1, 2020 Share Posted June 1, 2020 1 minute ago, woeller said: @henrylzy Use the radial docking port and attach it to the Lab Module. Then use the docking counterpart and finally the truss. Oh got it! Thank you so much Quote Link to comment Share on other sites More sharing options...
Friznit Posted June 1, 2020 Share Posted June 1, 2020 It should be clear in the (unofficial) wiki build guide I hope? When installing the Destiny lab (step F) I've made a note to remember the truss connector on top of the lab so you can attach the S0 Truss later (step K). Quote Link to comment Share on other sites More sharing options...
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