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About Chimichanga

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  1. Running 1.8.1 I get 2 B9 warnings on load: [LOG 18:07:42.902] PartLoader: Compiling Part 'HabTech2/Parts/Trusses/ht2_trussPort/ht2_trussPort' [WRN 18:07:42.913] Warning on PartSubtype Bearing on module ModuleB9PartSwitch (moduleID='mount') on part unknownPart: No transforms named 'ht2_truss_trussConnectorBearing_colliders' found [LOG 18:07:42.916] PartLoader: Part 'HabTech2/Parts/Trusses/ht2_trussPort/ht2_trussPort' has no database record. Creating. [LOG 18:07:42.920] DragCubeSystem: Creating drag cubes for part 'ht2.trussPort' [WRN 18:07:42.935] Warning on PartSubtype Bearing on module ModuleB9PartSwitch (moduleID='mount') on part ht2.trussPort: No transforms named 'ht2_truss_trussConnectorBearing_colliders' found Didn't try messing with the part switchers on them in-game but other than that, the modules seem to be working okay. I hope Benjee continues this awesome mod!
  2. IgorZ, you're the best! Have loved this mod since forever and it's always updated! Thank you! Unfortunately it looks like the latest version of ReStock broke your patch - as soon as I remove MM-StockLights.cfg operation resumes as normal on stock Mk1 and Mk2 illuminators. With the patch, the stock Mk1/Mk2 lights are always on but emitting no light. All your other lights work fine! Running KSP 1.8.1, all mods up to date, etc. Looking forward to a fix!
  3. Thanks for the update ! (please disregard pre-edit issue.)
  4. As always Nertea, thank you for what you do! You've made countless KSP'ers happy for years and we appreciate your dedication.
  5. Ah-ha! I just spent 30 minutes trying to figure out where these went! I was checking old screenshots and KSP installs trying to figure out if I missed a mod install or not, and didn't think to dig deeper into KSP's menus looking for deprecated parts. Your 3.75m "FL-R-C1500" sees a lot of use in my station builds, and there aren't any 3.75m tanks in ReStock or ReStock+. Please do continue these flatter mono tanks!
  6. I thought this was only for Launch to Rendezvous - in the past I used to use Launch to Plane successfully to get around having to revert when using Launch to Rendezvous - anyway I am home and will start mucking around trying to get a good baseline to submit logs. EDIT: Reverting to launch does not fix the issue - first launch was 12° off target, second launch was 8.5° off target. Will continue doing this by eye / using Engineer Redux for determining rendezvous angles at launch.
  7. Thanks, sorry I forgot a completely necessary detail - I was launching to match inclination with a targeted vessel at a 30-35° inclincation Will do additional testing when I get home from work.
  8. Sorry to be a bother, but I still can't quite get Ascent Guidance's Launch Into Plane to work correctly... this looks to have been "fixed" in dev #865, but using current dev #872 it's still not matching inclination correctly. It's late and I need to sleep, but I will test again with a clean KSP install tomorrow after work. Can anyone else confirm if Launch to Plane is working correctly for them?
  9. Yay! Looks like dev#859 updated the ToDo file, including Fix "launch to plane" to update the inclination field
  10. #857 is no joy, but it was definitely working before but I can't figure out which version. Might be best to try #849: fix "launch to plane" again again (commit: 615dcaa) — lamont / githubweb
  11. Hi @sarbian Ascent Guidance's "launch into plane of target" appears to be broken again. Tested with a new install of KSP 1.6.1 w/Making History: There are no other mods in use except MJ dev-#858 and ModuleManager. 4.0.1. Clicking "launch into plane of target" no longer modifies the inclination in the Ascent Guidance window, and no longer gives me accurate timed launches. Thank you for all of your hard work - I can't enjoy KSP without MJ!