tychochallenge Posted November 19, 2019 Share Posted November 19, 2019 On 11/17/2019 at 6:10 PM, Standecco said: @tychochallenge I am responsible for that config and I fully take any support responsability. The "supported" part is in my readme, not in RN's mod, so it's me that you should ask to fix it. That said, I can't really help without more information. What is the capsule you're trying to use, and are you absolutely certain that you have installed everything properly? I never had such wild EC consumption, nor anyone ever reported similar numbers Fortunately, my electricity problem has been solved, however the mass issue hasn't, in the linked photo, the Mk1 pod without the habitat is 900kg, but with the habitat it's 8700kg. https://imgur.com/a/icuJY7n I think thats a little screwy since I also tried launching a TKS module from raidernick's soyuz pack and the proton launcher couldnt even lift off the launchpad cause the habitat added so much mass... Quote Link to comment Share on other sites More sharing options...
Standecco Posted November 20, 2019 Share Posted November 20, 2019 2 hours ago, tychochallenge said: Fortunately, my electricity problem has been solved, however the mass issue hasn't, in the linked photo, the Mk1 pod without the habitat is 900kg, but with the habitat it's 8700kg. https://imgur.com/a/icuJY7n I think thats a little screwy since I also tried launching a TKS module from raidernick's soyuz pack and the proton launcher couldnt even lift off the launchpad cause the habitat added so much mass... There must be an issue with the Atmosphere resource definition: as you can see, its mass is 100% of the difference between the 2 values. Do you happen to have WBI installed? I remember that mod having conflicting definitions with kerbalism that should be the problem here. Quote Link to comment Share on other sites More sharing options...
tychochallenge Posted November 20, 2019 Share Posted November 20, 2019 18 hours ago, Standecco said: There must be an issue with the Atmosphere resource definition: as you can see, its mass is 100% of the difference between the 2 values. Do you happen to have WBI installed? I remember that mod having conflicting definitions with kerbalism that should be the problem here. I did have WBI installed, removed it and it worked! Thank you so much for your help and thank you raidernick for making such an awesome mod! Quote Link to comment Share on other sites More sharing options...
raidernick Posted November 23, 2019 Author Share Posted November 23, 2019 UPDATE v1.8.4 HOTFIX Changelog: Fix UDA collider and node positions Required Dependencies below: KSP 1.6.*: Dependencies_KSP_v1.6.x KSP 1.7.*: Dependencies_KSP_v1.7.x https://github.com/KSP-RO/SovietSpacecraft/releases/tag/v1.8.4 Quote Link to comment Share on other sites More sharing options...
MxM Posted November 23, 2019 Share Posted November 23, 2019 (edited) Здравствуйте! Не работает ваш мод, напишите ошибку "BDAnimationModules.dll", вы можете мне помочь? And long loading mod's Edited November 23, 2019 by MxM Quote Link to comment Share on other sites More sharing options...
Gargamel Posted November 23, 2019 Share Posted November 23, 2019 1 hour ago, MxM said: Здравствуйте! Не работает ваш мод, напишите ошибку "BDAnimationModules.dll", вы можете мне помочь? And long loading mod's Quote Hello! Your mod does not work, write the error "BDAnimationModules.dll", can you help me? Hi MxM, welcome to the forums. Outside of the international subforums, we require an english translation with any posts. As long as you provide the translation, feel free to post in whatever language you choose, so if there's any questions, we can refer to the source. As for your question, we'll need more info, like logs and such. Check this thread: How To Get Support (READ FIRST) - Technical Support (PC, modded installs) - Kerbal Space Program Forums Привет MxM, добро пожаловать на форумы. За пределами международных подфорумов нам необходим перевод на английский язык с любыми публикациями. Пока вы предоставляете перевод, не стесняйтесь размещать сообщения на любом языке, который вы выберете, поэтому, если есть какие-либо вопросы, мы можем обратиться к источнику. Что касается вашего вопроса, нам нужно больше информации, например, журналы и тому подобное. Проверьте эту тему Quote Link to comment Share on other sites More sharing options...
raidernick Posted November 23, 2019 Author Share Posted November 23, 2019 (edited) 3 hours ago, MxM said: Здравствуйте! Не работает ваш мод, напишите ошибку "BDAnimationModules.dll", вы можете мне помочь? And long loading mod's https://github.com/raidernick/BDAnimationModules/releases/latest If you are using KSP 1.8 you need to be using the 1.8 recompile as the changes to unity broke all existing plugins. Edited November 23, 2019 by raidernick Quote Link to comment Share on other sites More sharing options...
MxM Posted December 6, 2019 Share Posted December 6, 2019 (edited) Извините, это опять я, при попытке открыть готовую ракету пишет, что не хватает деталей, можете помочь мне, если не сложно? [Added Translation] Sorry, this is me again, when I try to open a finished rocket, she writes that there are not enough details, can you help me if it's not difficult? Edited December 6, 2019 by James Kerman Added translation Quote Link to comment Share on other sites More sharing options...
MxM Posted December 6, 2019 Share Posted December 6, 2019 (edited) Я разобрался, спасибо большое за мод [Added Translation] I figured out, thanks a lot for the mod Edited December 6, 2019 by James Kerman Added translation Quote Link to comment Share on other sites More sharing options...
KnedlikMCPE Posted January 20, 2020 Share Posted January 20, 2020 Can you please do a mod for modular stations like MIR, ISS and DSG? Those are really needed. Quote Link to comment Share on other sites More sharing options...
KnedlikMCPE Posted February 10, 2020 Share Posted February 10, 2020 Real Chute question - Why does the VA parachute have auto cut? Quote Link to comment Share on other sites More sharing options...
raidernick Posted March 4, 2020 Author Share Posted March 4, 2020 UPDATE v1.8.5 Changelog: Update for KSP 1.8.x/1.9.x fix vostok service module collider Fix Soyuz MFD and cam fix soyuz toroid staging fix tks solar scale Required Dependencies below: KSP 1.8.*: Dependencies_KSP_v1.8.x KSP 1.9.*: Dependencies_KSP_v1.9.x https://github.com/KSP-RO/SovietSpacecraft/releases/tag/v1.8.5 Quote Link to comment Share on other sites More sharing options...
kerbalk Posted March 8, 2020 Share Posted March 8, 2020 Great mod, super realistic, amazing, nice job with the craft files But how do i make some of this stuff, like N1? Quote Link to comment Share on other sites More sharing options...
raidernick Posted April 16, 2020 Author Share Posted April 16, 2020 UPDATE v1.8.6 Changelog: Hide deprecated parts Remove duplicate lk transmitter Required Dependencies below: KSP 1.8.*: Dependencies_KSP_v1.8.x KSP 1.9.*: Dependencies_KSP_v1.9.x https://github.com/KSP-RO/SovietSpacecraft/releases/tag/v1.8.6 Quote Link to comment Share on other sites More sharing options...
DieBeardoKSP Posted June 10, 2020 Share Posted June 10, 2020 Is there a craft file with Soyuz LOK/LK and N1 i can't seem to find it. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted October 1, 2020 Share Posted October 1, 2020 (edited) Hi i am reviving this page...(This is not a hostile takeover) Edited October 1, 2020 by Minmus Taster Quote Link to comment Share on other sites More sharing options...
raidernick Posted October 1, 2020 Author Share Posted October 1, 2020 2 hours ago, Minmus Taster said: Hi i am reviving this page...(This is not a hostile takeover) Nothing to revive. The mod is scope complete and only needs posts when it's updated for a new ksp version. I've basically quit KSP at this point so I may or may not ever update it to 1.10+ or whatever version KSP is currently on, don't much care anymore. Quote Link to comment Share on other sites More sharing options...
Minmus Taster Posted October 1, 2020 Share Posted October 1, 2020 Just now, raidernick said: Nothing to revive. The mod is scope complete and only needs posts when it's updated for a new ksp version. I've basically quit KSP at this point so I may or may not ever update it to 1.10+ or whatever version KSP is currently on, don't much care anymore. No no i meant there has not been a comment here in awhile and i thought i would do that so more people could see this and try it out. Quote Link to comment Share on other sites More sharing options...
kerbalk Posted October 2, 2020 Share Posted October 2, 2020 2 hours ago, raidernick said: I've basically quit KSP at this point so I may or may not ever update it to 1.10+ wait what? this mod is amazing though f in the chat for one of the best modders of all time! Quote Link to comment Share on other sites More sharing options...
AmericanRocketryRambler Posted October 6, 2020 Share Posted October 6, 2020 nice job, can you fix the costs for rp-1? Quote Link to comment Share on other sites More sharing options...
AmericanRocketryRambler Posted October 6, 2020 Share Posted October 6, 2020 On 10/1/2020 at 9:37 PM, kerbalk said: f in the chat for one of the best modders of all time! F Quote Link to comment Share on other sites More sharing options...
raidernick Posted October 6, 2020 Author Share Posted October 6, 2020 6 hours ago, kerbonaut66 said: nice job, can you fix the costs for rp-1? no Quote Link to comment Share on other sites More sharing options...
AmericanRocketryRambler Posted October 7, 2020 Share Posted October 7, 2020 23 hours ago, raidernick said: no Oh ok Quote Link to comment Share on other sites More sharing options...
NotMyProblem Posted January 10, 2021 Share Posted January 10, 2021 Is there a mod for soviet launch pads for this mod? Quote Link to comment Share on other sites More sharing options...
MacLuky Posted January 20, 2021 Share Posted January 20, 2021 On 1/10/2021 at 4:44 AM, NotMyProblem said: Is there a mod for soviet launch pads for this mod? Modular Launchpads has a Soyuz launcher Quote Link to comment Share on other sites More sharing options...
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