chris-kerbal Posted March 13, 2021 Share Posted March 13, 2021 1 minute ago, Lisias said: The problem with the IPartCostModifier is already fixed on master, no need for further diagnosing! Sorry, I think the quote system messed up. I meant to ask for the Inventory stuff. Quote Link to comment Share on other sites More sharing options...
blowfish Posted March 13, 2021 Author Share Posted March 13, 2021 2 minutes ago, Lisias said: The problem with the IPartCostModifier is already fixed on master, no need for further diagnosing! Ah that, thanks! Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted March 13, 2021 Share Posted March 13, 2021 (edited) On 3/6/2021 at 11:10 AM, Nova1 said: Hi, can you please help to fix these errors? Warning: Duplicated subtype names found on ModuleB9PartSwitch(moduleID='cargoSwitch') on part: LifeSupport Fatal Error: Fatal exception while loading fields on module ModuleB9PartSwitch on part Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch Exception while loading fields on subtype PartSubtype LH2 Exception while loading field tankType on type B9PartSwitch.PartSubtype No tank named 'RR_PLM' exists I finally published my update to Rational Resources (1.16) which should finally stop the RR_PLM (and its like) fatal problem. 13 minutes ago, blowfish said: It looks like there are some patches in WarpPlugin/Patches/FarFutureTechnologiesFix that are marked as FOR[FarFutureTechnologies], which makes ModuleManager think that FarFutureTechnologies is installed even though it's not. Immediate fix would be to ether remove those patches or install FFT. But you probably want to talk to the author of that mod (I believe Interstellar) to get this fixed. Can someone provide me a stack trace so I can see where this is getting called from? That's precisely what's going on. I discovered this with my OPT updates (3.1.x) a few days ago. The FORs are completely unneccesary where they were. Apparently this has been fixed on KSPI's GitHub but it may be some time before it's published, without how big the KSPI bundle is. Edited March 13, 2021 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
DanDucky Posted March 17, 2021 Share Posted March 17, 2021 (edited) nvm Edited March 17, 2021 by DanDucky I can't find logs so I don't want to bother u Quote Link to comment Share on other sites More sharing options...
blowfish Posted March 18, 2021 Author Share Posted March 18, 2021 (edited) B9PartSwitch v2.18.0 for KSP 1.11.2 Recompile against KSP 1.11.2 Fix modules getting force-enabled when new data is loaded Change remote AVC reference so that it notifies even if you change KSP versions Prevent exceptions caused by zombie parts Edited March 19, 2021 by blowfish Quote Link to comment Share on other sites More sharing options...
KSPNoob Posted March 19, 2021 Share Posted March 19, 2021 (edited) NVM Edited March 19, 2021 by KSPNoob Solved my issue Quote Link to comment Share on other sites More sharing options...
Dodge Posted March 30, 2021 Share Posted March 30, 2021 I am having issues to get the correct cash recovered in career mode using the cryotank mod. I am running 1.11.2 and the mod works fine, but I realized that the money from 100% recovery is inflated for LH2/OX tank and heavily discounted for LCH4/OX tank. E.g., the basic 1.25m tank FL-T1100 costs $104 when empty, when loaded with LH2/OX, I can recover $126 out of it, but when loaded with Methane/LOX, I can only recover $54 for it. Is this also an issue for anyone else? Thanks! Quote Link to comment Share on other sites More sharing options...
Judicator81 Posted March 31, 2021 Share Posted March 31, 2021 (edited) 5 hours ago, Dodge said: I am running 1.11.2 and the mod works fine, but I realized that the money from 100% recovery is inflated for LH2/OX tank and heavily discounted for LCH4/OX tank. E.g., the basic 1.25m tank FL-T1100 costs $104 when empty, when loaded with LH2/OX, I can recover $126 out of it, but when loaded with Methane/LOX, I can only recover $54 for it It's a known KSP 1.11.* bug. More info is here:https://github.com/net-lisias-ksp/KSP-Recall/issues/12 You should use KSP Recall mod, which fixes this bug (and some others): P.S. Please do not duplicate your posts in different forum topics. Edited March 31, 2021 by Judicator81 Quote Link to comment Share on other sites More sharing options...
Dodge Posted March 31, 2021 Share Posted March 31, 2021 Quote It's a known KSP 1.11.* bug. More info is here:https://github.com/net-lisias-ksp/KSP-Recall/issues/12 You should use KSP Recall mod, which fixes this bug (and some others): I see, thanks a lot! Installed and verified that it is working for 1.11.2 and Cryotanks. Quote Link to comment Share on other sites More sharing options...
HelloMaxxo Posted April 4, 2021 Share Posted April 4, 2021 (edited) Hello, i need help downloading it, it gives me an error (in trying to use the S.O.C.K. Mod) Edited April 4, 2021 by HelloMaxxo message above tells something else Quote Link to comment Share on other sites More sharing options...
blowfish Posted April 5, 2021 Author Share Posted April 5, 2021 11 hours ago, HelloMaxxo said: Hello, i need help downloading it, it gives me an error (in trying to use the S.O.C.K. Mod) Can't help if I don't know what error you're getting. You are trying to download from the Github releases page? Quote Link to comment Share on other sites More sharing options...
아무생각 Posted May 9, 2021 Share Posted May 9, 2021 umm..... https://cdn.discordapp.com/attachments/607128852791296006/840871436612403220/KSP.log this is my ksp.log please help me Quote Link to comment Share on other sites More sharing options...
Teslamax Posted May 25, 2021 Share Posted May 25, 2021 (edited) There's someone with another "B9PartSwitch - Fatal Error" issue on Reddit. Quote B9PartSwitch has encountered a fatal error and KSP needs to close. Fatal exception while loading fields on module ModuleB9PartSwitch on part Exception while loading field subtypes on type B9PartSwitch.ModuleB9PartSwitch Exception while loading fields on subtype PartSubtype Food Exception while loading field tankType on type B9PartSwitch.PartSubtype No tank type named 'Food' exists Please see KSP's log for additional details So far I don't have much more information. I'll direct them here. Edited May 25, 2021 by Teslamax Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted May 25, 2021 Share Posted May 25, 2021 8 hours ago, Teslamax said: There's someone with another "B9PartSwitch - Fatal Error" issue on Reddit. More info is definitely needed. I don't know what mod owns a tank type simply named "Food" so I can't guess anything other than TAC LS is involved. Well I replied to the poster and asked for logs. I'll find the source of that error. Quote Link to comment Share on other sites More sharing options...
Average joe thats not joe Posted May 27, 2021 Share Posted May 27, 2021 Is there anyway to make it so this mod only applies to B9 Aerospace parts and not touch the stock parts? I want to be able to use B9 aerspace parts with fuel in them whilst also being able to switch fuel in stock tanks for KSPIE Quote Link to comment Share on other sites More sharing options...
blowfish Posted May 31, 2021 Author Share Posted May 31, 2021 On 5/9/2021 at 1:43 AM, 아무생각 said: umm..... https://cdn.discordapp.com/attachments/607128852791296006/840871436612403220/KSP.log this is my ksp.log please help me Please verify your BDB installation. Specifically GameData/Bluedog_DB/Compatibility/B9PartSwitch is required but is missing. On 5/26/2021 at 10:00 PM, Average joe thats not joe said: Is there anyway to make it so this mod only applies to B9 Aerospace parts and not touch the stock parts? I want to be able to use B9 aerspace parts with fuel in them whilst also being able to switch fuel in stock tanks for KSPIE It doesn't do anything by default. If something is modifying the stock tanks it's another mod (maybe CryoTanks). Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted May 31, 2021 Share Posted May 31, 2021 On 5/9/2021 at 3:43 AM, 아무생각 said: umm..... https://cdn.discordapp.com/attachments/607128852791296006/840871436612403220/KSP.log this is my ksp.log please help me bdbXXX is Bluedog Design Bureau Quote Link to comment Share on other sites More sharing options...
Average joe thats not joe Posted May 31, 2021 Share Posted May 31, 2021 7 hours ago, blowfish said: It doesn't do anything by default. If something is modifying the stock tanks it's another mod (maybe CryoTanks). I found out why, it's another mod that is recommended by ckan to download with this mod which basically makes it so this mod also affect stock tanks Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted May 31, 2021 Share Posted May 31, 2021 1 hour ago, Average joe thats not joe said: I found out why, it's another mod that is recommended by ckan to download with this mod which basically makes it so this mod also affect stock tanks out of curiosity, which mod ? Quote Link to comment Share on other sites More sharing options...
Average joe thats not joe Posted June 2, 2021 Share Posted June 2, 2021 On 5/31/2021 at 5:33 PM, zer0Kerbal said: out of curiosity, which mod ? this mod which aren't you the creator of btw? Quote Link to comment Share on other sites More sharing options...
zer0Kerbal Posted June 2, 2021 Share Posted June 2, 2021 (edited) 2 hours ago, Average joe thats not joe said: this mod which aren't you the creator of btw? @Average joe thats not joeyes on both accounts. B9SP is high on my priority list to update. have some fine tooth combs all lined up. should see the parking lot that is my queue: Spoiler Edited June 2, 2021 by zer0Kerbal Quote Link to comment Share on other sites More sharing options...
123nick Posted June 15, 2021 Share Posted June 15, 2021 IDK if im missing something obvious but im getting a lot of errors on start up. Spoiler https://gist.github.com/b5330e0437c4705ca20418765cd5ac29 <- ksp loghttps://gist.github.com/126bf5a01e1ac44af09e60c20b18bb65 <- player.loghttps://gist.github.com/4b47a2bc8a23e6db71e6c80678bf279d <- output_log.txt p sure its some kind of mod conflict since im running a ton of mods but idk what would cause it, ive had a similar mod load order in the past (same version of ksp even), but no errors. Quote Link to comment Share on other sites More sharing options...
Spaceman.Spiff Posted June 15, 2021 Share Posted June 15, 2021 21 minutes ago, 123nick said: IDK if im missing something obvious but im getting a lot of errors on start up. Hide contents https://gist.github.com/b5330e0437c4705ca20418765cd5ac29 <- ksp loghttps://gist.github.com/126bf5a01e1ac44af09e60c20b18bb65 <- player.loghttps://gist.github.com/4b47a2bc8a23e6db71e6c80678bf279d <- output_log.txt p sure its some kind of mod conflict since im running a ton of mods but idk what would cause it, ive had a similar mod load order in the past (same version of ksp even), but no errors. Make sure WBI Classic Stock is up to date. Quote Link to comment Share on other sites More sharing options...
123nick Posted June 15, 2021 Share Posted June 15, 2021 (edited) 2 hours ago, Spaceman.Spiff said: Make sure WBI Classic Stock is up to date. What's that? IIRC i only know WBI classic stock aw a game mode option for WBI. edit: i think its the classicstockResources folder in WBI. but, idk if its a incompatability with RR or something else. ill ask about it in their relevant threads. Edited June 15, 2021 by 123nick Quote Link to comment Share on other sites More sharing options...
AndrewsonPaul Posted June 30, 2021 Share Posted June 30, 2021 B9PartSwitch not working ksp 1.12 update Quote Link to comment Share on other sites More sharing options...
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