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[KSP 1.6.1] Stock Visual Terrain [v2.2.0] [20 March 2019]


Galileo

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Just now, Galileo said:

@Battou do not use the latest Kopernicus, SVT is not updated to use it. Stick with 1.3.1-3. 

Also you will need to delete the sun curve cfg in the SVT folder. 

I will update SVT when I have time. 

Thanks. Will try.

 

Edited by Battou
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10 hours ago, Galileo said:

You don’t delete the sun cfg. You delete the sunCURVE cfg

Couldn’t find that one either.. will wait for your update then. The newest Kopernicus works for me, with only the ksc terrain color being off. Looks like everything surrounding that is brighter than it ought to be, and the ksc terrain and buildings are still darker (and this is inverted from inside the VAB)

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1 hour ago, Zyme said:

Will this break my existing save if I have stuff on planets?

I just want to pimp the planet graphics, not add or change anything else about the solar system.

No it won’t break anything. Be sure to use Kopernicus 1.3.1-3 

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29 minutes ago, Battou said:

Any prediction on update date?) There is Kopernicus 1.3.1-6 released already.

 

Or any way to adapt to new Kopernicus?

Nope. I will get to it when I get to it. There is no reason to update Kopernicus if you are using SVT as it does not take advantage of the new features/fixes. I understand that 1.3.1-6 is out as I worked pretty closely with the dev on its latest version.

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  • 2 weeks later...

UPDATE

SVT v2.1.0

Change log

  • Updated for the lastest Kopernicus v1.3.1-7
  • Enabled on demand loading of textures
  • All textures have been relocated to a PluginData folder to speed up initial load
  • Jool finally gets a normal map

 

Download and install instructions in the OP.

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4 hours ago, Duck1998 said:

DX11 issue comes back in v2.1.0, plz fix

screenshots of clean install, KSP 1.3.1, force dx11

Kopernicus 1.3.1-7 with SVT v2.1.0

 

Kopernicus 1.3.1-3 with SVT v2.0.9, no visual glitch

 

 

you are correct. I somehow reverted my fix this update. I'm uploading a new version now.

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There will be yet again, another upload later today or tomorrow at the latest. I fixed the DX11 issue, but I didn't fix the color of the KSC area.
I'm also going to be adding a new Jool texture, which I have been experimenting with. I will also be updating Stock Visual Enhancements to suit.

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