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[1.12.x] Vapor Vent released


linuxgurugamer

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  • 1 month later...
On 9/11/2016 at 4:36 PM, rexxy said:

Agreed. Putting it into Basic Rocketry would make a lot more sense. I tried to edit the .cfg to move it, and it wouldn't load it into the game. Not sure why that would be....

I was having the same problem, and I decided to try editing the .cfg myself.  It worked with no issues for me.  Did yours look like this?

// --- Tech tree ---
TechRequired = basicRocketry

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  • 2 weeks later...
On 9/11/2016 at 7:57 PM, Tristonwilson12 said:

I just need to put it in game, which shouldn't be to hard to do

7a8215e86f.png

I like it, please let me know when it's ready to incorporate.

Once this is available, I'll probably make the first part available immediately, and this part a bit higher

Edited by linuxgurugamer
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  • 3 weeks later...
On 12/26/2016 at 6:53 AM, linuxgurugamer said:

Minor update to change the tech required to initial

I'm still hoping someone can make a nicer looking vent

Hey linuxgamerguru.
I will take a look for the emitter settings and post them to you.

The settings took me ages to get right. They are essential for the new part to work right.

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On 12/26/2016 at 5:53 AM, linuxgurugamer said:

Minor update to change the tech required to initial

I'm still hoping someone can make a nicer looking vent

I tried to use the stock vernor Engine and ran it back through unity but the emitter is not just a transform best i can tell it a particle emitter  setting and unity got it to work some what just need to found out how to use the smoke uv that this mod uses but haven't found out how to still playing around maybe @Dr_Goddard knows how :)

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