Zaphod12 Posted September 14, 2016 Share Posted September 14, 2016 How do I get access to the pre-release builds? (Since when I loaded my game on Steam, it remained 1.1.3) Link to comment Share on other sites More sharing options...
Papa_Joe Posted September 14, 2016 Share Posted September 14, 2016 (edited) 4 minutes ago, Zaphod12 said: How do I get access to the pre-release builds? (Since when I loaded my game on Steam, it remained 1.1.3) in your game list, right click on the game.. Select Properties. in the Beta tab, select the prerelease. Edited September 14, 2016 by Papa_Joe Link to comment Share on other sites More sharing options...
Zaphod12 Posted September 14, 2016 Share Posted September 14, 2016 3 minutes ago, Papa_Joe said: in your game list, right click on the game.. Select Properties. in the Beta tab, select the prerelease. Thanks for telling me Link to comment Share on other sites More sharing options...
steve_v Posted September 14, 2016 Share Posted September 14, 2016 Yup, the pre-release is here... and so is "KSP Server Migration!" apparently, half way through my download. Awesome. Link to comment Share on other sites More sharing options...
Angelo Kerman Posted September 14, 2016 Share Posted September 14, 2016 Hats off to @Porkjet and @SQUAD, the revamped parts look great! I like that there is an Upgrades.cfg file to give some hints on how part upgrades could work. Link to comment Share on other sites More sharing options...
SmashingKirby148 Posted September 14, 2016 Share Posted September 14, 2016 Oh hey! It released an hour AFTER I went to bed and not the MOMENT I went to bed! Sweet! Link to comment Share on other sites More sharing options...
TheEpicSquared Posted September 14, 2016 Share Posted September 14, 2016 Yes! Can't wait to try it out when I get home from school! Link to comment Share on other sites More sharing options...
Streetwind Posted September 14, 2016 Share Posted September 14, 2016 7 hours ago, genbrien said: couple of questions for options: -Conic patch draw mode -Conic Patch Limit -Orbital Drift Compensation -Ease in gravity -Verbose Logging 1.) Changes the way your ship's trajectory is drawn from the point of view of objects other than your ship (i.e. when you're focused on your destination planet for example). This is nearly impossible to explain without pictures. Either google it up, or try it out ingame - since it's a display thing only, changing it doesn't permanently screw up anything. 2.) Through how many SOI changes your trajectory is drawn forwards. If you ever find yourself frustrated that the drawing of your trajectory just stops too early, this is what you increase. If you ever find yourself confused by how your trajectory goes all over the place around Jool, bouncing from moon to moon and resulting in a mess of overlapping lines, this is what you decrease. 3.) This isn't new. It keeps orbits more stable, preventing AP/PE altitude changes due to floating point errors. They made it an option just in case it broke something and people needed to revert to the pre-1.1 way of doing things. But it turned out to be better in pretty much every case, so I've never had a reason to want to turn it off. 4.) Prevents vessels from suddenly jolting upon loading as physics hits them all at once. Used to be a feature of a popular mod. 5.) "verbose" just means "talkative". In other words, KSP will start obsessively writing every minute detail to its logfiles, even stuff that's completely pointless in 99% of all cases. It's something you turn on only when you are told to by someone who knows what they are talking about. Hope that helps Link to comment Share on other sites More sharing options...
GioXL Posted September 14, 2016 Share Posted September 14, 2016 I have the gog version of the game and i have no idea how to download the pre-release Link to comment Share on other sites More sharing options...
steve_v Posted September 14, 2016 Share Posted September 14, 2016 Well well, finally got me a copy and I must say: it looks rather shiny, so far anyway. No crashes yet either. Very nice. Link to comment Share on other sites More sharing options...
TheEpicSquared Posted September 14, 2016 Share Posted September 14, 2016 Not sure if this is the place for it, but does anyone know where some screenshots of the new rocket parts can be found? I remember seeing them somewhere, but I can't recall where. Link to comment Share on other sites More sharing options...
Streetwind Posted September 14, 2016 Share Posted September 14, 2016 1 minute ago, TheEpicSquared said: Not sure if this is the place for it, but does anyone know where some screenshots of the new rocket parts can be found? I remember seeing them somewhere, but I can't recall where. The link is in this week's devnotes. Link to comment Share on other sites More sharing options...
TheEpicSquared Posted September 14, 2016 Share Posted September 14, 2016 Just now, Streetwind said: The link is in this week's devnotes. Ok thanks Link to comment Share on other sites More sharing options...
JP76 Posted September 14, 2016 Share Posted September 14, 2016 Great news, looking forward to trying this out today! Excuse the noob questions; how does the pre release version work regarding mods? Im guessing it won't yet, so as my current saves are in a separate modded folder, I take it ill have to try the new version completely separately? Cheers, J Link to comment Share on other sites More sharing options...
TheEpicSquared Posted September 14, 2016 Share Posted September 14, 2016 Just now, JP76 said: Great news, looking forward to trying this out today! Excuse the noob questions; how does the pre release version work regarding mods? Im guessing it won't yet, so as my current saves are in a separate modded folder, I take it ill have to try the new version completely separately? Cheers, J No, I'm pretty sure mods won't work in the prerelease. You could try some if you wanted to, but I would rather play it safe. Link to comment Share on other sites More sharing options...
KerbMav Posted September 14, 2016 Share Posted September 14, 2016 (edited) It will take me another 10h to start testing, but asking anyway: Are there patch notes yet or will they be released with the final version of 1.2? Found them. Edited September 14, 2016 by KerbMav Link to comment Share on other sites More sharing options...
kiwi1960 Posted September 14, 2016 Share Posted September 14, 2016 I have been there so many times...a new release... wow...hype hype... yippie kye aye.... fun fun fun fun.... Only to find that the release contains even more bugs than the version its replacing.... So if you don't mind.... I'll wait till I play it myself because.... been there... done that... not buying it anymore... wanna see for myself..... I mean.... yeah..... 1.1.3 was good... till the wheels totally screwed up my playing experience.... I stopped playing, but started when helicopter totors was released because you don't really nned a take off when flying a chopper... then got bored and annoyed with the stutter..... I haven't played KSP in ages now.... So.... I'll believe the hype when I see if for myself... but I'll also make a prediction.... MANY bugs will be be found... doesn't it always happen that way? So.... not boarding the hype train this time. Link to comment Share on other sites More sharing options...
steve_v Posted September 14, 2016 Share Posted September 14, 2016 (edited) 7 minutes ago, JP76 said: I take it ill have to try the new version completely separately? That would be most wise. Mods are not yet updated, the changes are non-trivial so many will be broken, and it may take a while before everything you use is ready. It's also a prerelease, so it's still a moving target. Edited September 14, 2016 by steve_v Link to comment Share on other sites More sharing options...
JP76 Posted September 14, 2016 Share Posted September 14, 2016 1 minute ago, TheEpicSquared said: No, I'm pretty sure mods won't work in the prerelease. You could try some if you wanted to, but I would rather play it safe. Oh yeah, I understand that totally, that's what I'm saying. But I was asking/confirming, that to try the pre release, it will have to be a completely separate save/new game start? Cheers, J Link to comment Share on other sites More sharing options...
Superfluous J Posted September 14, 2016 Share Posted September 14, 2016 10 minutes ago, kiwi1960 said: So.... I'll believe the hype when I see if for myself... Lucky for you you can try it yourself. Right now. Link to comment Share on other sites More sharing options...
TheEpicSquared Posted September 14, 2016 Share Posted September 14, 2016 6 minutes ago, JP76 said: Oh yeah, I understand that totally, that's what I'm saying. But I was asking/confirming, that to try the pre release, it will have to be a completely separate save/new game start? Cheers, J Yes. A separate save would be the best option. Link to comment Share on other sites More sharing options...
steve_v Posted September 14, 2016 Share Posted September 14, 2016 1 minute ago, TheEpicSquared said: Yes. A separate save would be the best option. I'd go further than that: A seperate install would be best. It's not even the final 1.2 release yet. Link to comment Share on other sites More sharing options...
JP76 Posted September 14, 2016 Share Posted September 14, 2016 (edited) 18 minutes ago, KerbMav said: 5 minutes ago, steve_v said: I'd go further than that: A seperate install would be best. It's not even the final 1.2 release yet. 7 minutes ago, TheEpicSquared said: Yes. A separate save would be the best option. Thanks guys. Edit: I seemed to have quoted KerbMav somehow too lol!! Edited September 14, 2016 by JP76 Stupid tiny phone keyboard Link to comment Share on other sites More sharing options...
Curveball Anders Posted September 14, 2016 Share Posted September 14, 2016 Made a copy of my 1.1.3 stock directory and patched it with the win64 1.1.3 -> 1.2 patch. Appears to work perfectly. Only issue is that this workday passes very slowly :/ Link to comment Share on other sites More sharing options...
steve_v Posted September 14, 2016 Share Posted September 14, 2016 (edited) Here's a quick (and possibly dumb) question: With this fancy new flow priority thing, how do I transfer fuel from one tank to annother? Ye olde mod-click on two tanks gives me no in/out pump buttons. Wait, no, nevermind. I'm just going crazy. Ed. ----- Have rapiers had a buff, or am I just used to FAR? SSTO spaceplanes seem ridiculously easy now... Edited September 14, 2016 by steve_v Link to comment Share on other sites More sharing options...
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