Chaos_Klaus Posted September 14, 2016 Share Posted September 14, 2016 22 minutes ago, steve_v said: Have rapiers had a buff, or am I just used to FAR? SSTO spaceplanes seem ridiculously easy now... Drag was modified a little. Pointy objects should be even less draggy now. That would make SSTOs easier. Blunt objects should be more draggy, which helps with capsule reentry. Personally, I think I'll turn up reentry heating. Link to comment Share on other sites More sharing options...
KerbMav Posted September 14, 2016 Share Posted September 14, 2016 Quote When a Kerbal plants a flag, credit is given to all landed/splashed Kerbals in physics range. Prevents the need to have flag-planting parties with large crews. And there was great joy and jubilatin! Link to comment Share on other sites More sharing options...
steve_v Posted September 14, 2016 Share Posted September 14, 2016 Just now, Chaos_Klaus said: Drag was modified a little. Pointy objects should be even less draggy now. That would make SSTOs easier. Blunt objects should be more draggy, which helps with capsule reentry. Hmm, maybe I'm just that good. Haven't played without FAR since 0.90-ish, threw something together that looked 'bout right (with no intention of going to space, just testing landing gear), pointed up a bit and made orbit with almost no pilot-input. Seems too easy. Link to comment Share on other sites More sharing options...
KerbMav Posted September 14, 2016 Share Posted September 14, 2016 Quote All game root nodes now generate a random persistent seed, which is different from game to game. Huh?! Link to comment Share on other sites More sharing options...
ISE Posted September 14, 2016 Share Posted September 14, 2016 *jumps off patients ferry* Link to comment Share on other sites More sharing options...
SpaceBadger007 Posted September 14, 2016 Share Posted September 14, 2016 WAIT!!!!!!! rocket parts overhaul is coming in 1.2 ???!!!!! Link to comment Share on other sites More sharing options...
KerbMav Posted September 14, 2016 Share Posted September 14, 2016 Quote PartModules now support upgrades. In a MODULE node, add an UPGRADE node. Inside that add one node per techID you wish to provide upgrades, I will abuse this so much! Updates to older probe cores, additional functionalities to the strange 2.5m 2-kerbal lander can to make its mass count for something etc. Link to comment Share on other sites More sharing options...
Chaos_Klaus Posted September 14, 2016 Share Posted September 14, 2016 (edited) Oh dear ... I have to cry ... performance improvements!!!! I can now turn on anti-aliasing and max out all the settings without seeing a slow motion slide show ... on a notebook! This feels like the best update ever. Edited September 14, 2016 by Chaos_Klaus Link to comment Share on other sites More sharing options...
Speadge Posted September 14, 2016 Share Posted September 14, 2016 10 hours ago, Papa_Joe said: Game looks great. can't wait to start converting mods to compatability can't wait till u finished this Link to comment Share on other sites More sharing options...
pandaman Posted September 14, 2016 Share Posted September 14, 2016 2 hours ago, kiwi1960 said: I have been there so many times...a new release... wow...hype hype... yippie kye aye.... fun fun fun fun.... Only to find that the release contains even more bugs than the version its replacing.... So if you don't mind.... I'll wait till I play it myself because.... been there... done that... not buying it anymore... wanna see for myself..... I mean.... yeah..... 1.1.3 was good... till the wheels totally screwed up my playing experience.... I stopped playing, but started when helicopter totors was released because you don't really nned a take off when flying a chopper... then got bored and annoyed with the stutter..... I haven't played KSP in ages now.... So.... I'll believe the hype when I see if for myself... but I'll also make a prediction.... MANY bugs will be be found... doesn't it always happen that way? So.... not boarding the hype train this time. Well, it is a Pre-Release version intended for player testing to find and filter out more bugs, before ACTUAL release, so it should be expected really. The trick, and the intention behind the pre-release, is for players to report them as well as they can to help the devs fix them before ACTUAL full release. Link to comment Share on other sites More sharing options...
Terwin Posted September 14, 2016 Share Posted September 14, 2016 5 hours ago, kiwi1960 said: I have been there so many times...a new release... wow...hype hype... yippie kye aye.... fun fun fun fun.... Only to find that the release contains even more bugs than the version its replacing.... So if you don't mind.... I'll wait till I play it myself because.... been there... done that... not buying it anymore... wanna see for myself..... I mean.... yeah..... 1.1.3 was good... till the wheels totally screwed up my playing experience.... I stopped playing, but started when helicopter totors was released because you don't really nned a take off when flying a chopper... then got bored and annoyed with the stutter..... I haven't played KSP in ages now.... So.... I'll believe the hype when I see if for myself... but I'll also make a prediction.... MANY bugs will be be found... doesn't it always happen that way? So.... not boarding the hype train this time. Sounds like you are good at finding bugs. If you want a bug-free 1.2 release, you should really load up the early release build and report all the bugs(with reproduction steps) in the pre-release bug tracker. That way you can help get those bugs fixed for everyone. Link to comment Share on other sites More sharing options...
Deddly Posted September 14, 2016 Share Posted September 14, 2016 1 hour ago, GioXL said: I have the gog version of the game and i have no idea how to download the pre-release The prerelease is only available on Steam or through the KSP store, sorry But I'm sure the final version will be available everywhere Link to comment Share on other sites More sharing options...
steeeal Posted September 14, 2016 Share Posted September 14, 2016 RCS PLUMES ARE AWESOME Link to comment Share on other sites More sharing options...
Zaphod12 Posted September 14, 2016 Share Posted September 14, 2016 Pre-release seems to be lacking KSPedia articles on Communication Networks Link to comment Share on other sites More sharing options...
Scotius Posted September 14, 2016 Share Posted September 14, 2016 1.2.! Wohoo! What a nice surprise after a long, boring day of work. Thank you SQUAD! Link to comment Share on other sites More sharing options...
Beeso3 Posted September 14, 2016 Share Posted September 14, 2016 The rocket parts overhaul is optional, right? No offence to Porkjet, but I prefer my old engines. Link to comment Share on other sites More sharing options...
TheEpicSquared Posted September 14, 2016 Share Posted September 14, 2016 Just now, Beeso3 said: The rocket parts overhaul is optional, right? No offence to Porkjet, but I prefer my old engines. Yes I think so. I'm definitely going to be using the new engines. Link to comment Share on other sites More sharing options...
KerbMav Posted September 14, 2016 Share Posted September 14, 2016 4 minutes ago, Beeso3 said: The rocket parts overhaul is optional, right? No offence to Porkjet, but I prefer my old engines. I guess the mod that takes old textures and models to keep them available for nostalgic players is still around. Link to comment Share on other sites More sharing options...
Foxster Posted September 14, 2016 Share Posted September 14, 2016 28 minutes ago, Beeso3 said: The rocket parts overhaul is optional, right? No offence to Porkjet, but I prefer my old engines. Are they just appearance changes i.e. no stats changes? Link to comment Share on other sites More sharing options...
TheEpicSquared Posted September 14, 2016 Share Posted September 14, 2016 (edited) 47 minutes ago, Foxster said: Are they just appearance changes i.e. no stats changes? I think the stats are the same EDIT: Actually, the engine thrusts have changed Edited September 14, 2016 by TheEpicSquared Link to comment Share on other sites More sharing options...
SmashingKirby148 Posted September 14, 2016 Share Posted September 14, 2016 Well, back from school, time to finally play. Link to comment Share on other sites More sharing options...
genbrien Posted September 14, 2016 Share Posted September 14, 2016 anyone noticed new landging legs deployment sounds? Link to comment Share on other sites More sharing options...
LeKerbal Posted September 14, 2016 Share Posted September 14, 2016 ONE POINT TWOOOOOOOHOOHOHOHOHOHOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Link to comment Share on other sites More sharing options...
GioXL Posted September 14, 2016 Share Posted September 14, 2016 2 hours ago, Deddly said: The prerelease is only available on Steam or through the KSP store, sorry But I'm sure the final version will be available everywhere Thank you for your answer. Link to comment Share on other sites More sharing options...
Tyko Posted September 14, 2016 Share Posted September 14, 2016 (edited) Is there an easy way to install Porkjets new models? I didn't see a readme or anything in the ZIP folder. EDIT - you drop the entire unzipped folder into GameData Also, where do I find the pre-release on the KSP store? EDIT - This is on the Store Page near the bottom Thanks! Edited September 14, 2016 by tjt Link to comment Share on other sites More sharing options...
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