lunaris69 Posted January 14, 2019 Share Posted January 14, 2019 my thought was that veterans were committed enough to the mission itself, having been there since the beginning, that they won't decide to ditch the mission from being in a cramped space for a long time. i still keep the supply requirement, just not the homesickness Quote Link to comment Share on other sites More sharing options...
OhioBob Posted January 15, 2019 Share Posted January 15, 2019 10 hours ago, AChambers1006 said: Really? Even the slight glitching on the upper right of the planet is normal? This planet pack is the only one that has that graphical glitch. Its not a huge deal (It definitely does not lessen the amount of work that went into this) but it does draw my eye. Interestingly, I do not see this glitch with Gael. Only atmo planets that I have to travel to. OK, I think I see what you're talking about (I was looking at something else). I'm not sure what the problem is, nor how to fix it. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted January 15, 2019 Share Posted January 15, 2019 @OhioBob @AChambers1006 I think that glitch is exclusive to scatterer (or merely a non-too-precise setting in GPP's config for it). I've seen enough of that myself. Scatterer's rendering isn't in 3D layers but is all postprocessing in a layer virtually right before the camera, so the planet's PQS doesn't occlude where it should, also that horizon is pretty far offset. Quote Link to comment Share on other sites More sharing options...
AChambers1006 Posted January 15, 2019 Share Posted January 15, 2019 1 hour ago, JadeOfMaar said: @OhioBob @AChambers1006 I think that glitch is exclusive to scatterer (or merely a non-too-precise setting in GPP's config for it). I've seen enough of that myself. Scatterer's rendering isn't in 3D layers but is all postprocessing in a layer virtually right before the camera, so the planet's PQS doesn't occlude where it should, also that horizon is pretty far offset. I see. Is there any setting I can change for this in scatterer? Quote Link to comment Share on other sites More sharing options...
Galileo Posted January 15, 2019 Author Share Posted January 15, 2019 2 hours ago, AChambers1006 said: I see. Is there any setting I can change for this in scatterer? No, not currently. Scatterer rendered in a perfect circle, where planets do not, resulting in the layering you see there. Quote Link to comment Share on other sites More sharing options...
Nicky21 Posted January 19, 2019 Share Posted January 19, 2019 (edited) Hi My gael planet is over the top bright on the sunny side. Like eyes hurting bright. I use Scatterer and EVE. What is the setting i need to turn down the brightness ?https://imgur.com/a/rBSlniE Edited January 19, 2019 by Nicky21 Quote Link to comment Share on other sites More sharing options...
Galileo Posted January 19, 2019 Author Share Posted January 19, 2019 1 hour ago, Nicky21 said: Hi My gael planet is over the top bright on the sunny side. Like eyes hurting bright. I use Scatterer and EVE. What is the setting i need to turn down the brightness ?https://imgur.com/a/rBSlniE KS3P is your issue. Not GPP, scatterer, or EVE. Quote Link to comment Share on other sites More sharing options...
Nicky21 Posted January 19, 2019 Share Posted January 19, 2019 Much thankyous !!! Quote Link to comment Share on other sites More sharing options...
Nicky21 Posted January 19, 2019 Share Posted January 19, 2019 A question: teh Rook's Glory Launchpad doesn not have an antenna. You can't realy launch probes form there before placing a relay. Is this intentional or an oversight ? Quote Link to comment Share on other sites More sharing options...
Shad_The_Knight Posted January 19, 2019 Share Posted January 19, 2019 (edited) How does scatterer work for this mod? I installed it, but when I play the game, the very first thing I see on the menu is Gael without an atmosphere, just clouds placed on the planet. When I uninstall it, the hazy-like atmosphere returns. Nevermind, it was something I was doing wrong. I was going into tracking station as soon as I installed scatterer and opening KSP. Edited January 19, 2019 by Shad_The_Knight Quote Link to comment Share on other sites More sharing options...
Jpbackman Posted January 22, 2019 Share Posted January 22, 2019 (edited) GPP installed on KSP 1.6.1. At the moment all is ok. Edited January 23, 2019 by Jpbackman Quote Link to comment Share on other sites More sharing options...
Eaten by Black Hole Posted January 23, 2019 Share Posted January 23, 2019 Is it compatible with KSC extended? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted January 24, 2019 Share Posted January 24, 2019 5 hours ago, Eaten by Black Hole said: Is it compatible with KSC extended? No, it's not. Gael's topology and the GSC being in a different location cause this. And the GSC Island might not have enough space for KSC Extended. Its author would likely have to delete a few things or create a whole new layout to fit the island. Quote Link to comment Share on other sites More sharing options...
Eaten by Black Hole Posted January 24, 2019 Share Posted January 24, 2019 6 hours ago, JadeOfMaar said: No, it's not. Gael's topology and the GSC being in a different location cause this. And the GSC Island might not have enough space for KSC Extended. Its author would likely have to delete a few things or create a whole new layout to fit the island. Bad.But what if i place buildings myself with Omega's Stockalike Structures and Tundra's Space Center? Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted January 24, 2019 Share Posted January 24, 2019 (edited) 8 hours ago, Eaten by Black Hole said: But what if i place buildings myself Be my guest and do so. And do it well because we'll be waiting. Many may want to use KSC Extended with GPP but you're only the first who asked. Edited January 24, 2019 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
Eaten by Black Hole Posted January 24, 2019 Share Posted January 24, 2019 1 hour ago, JadeOfMaar said: Be my guest and do so. And do it well because we'll be waiting. Many may want to use KSC Extended with GPP but you're only the first who asked. Here is what it looks like:https://www.dropbox.com/s/9d2ql6l1neitr9f/screenshot51.png?dl=0 Quote Link to comment Share on other sites More sharing options...
eddiew Posted January 26, 2019 Share Posted January 26, 2019 Thought I'd just leave these here because it was a cool transit to watch. Augustus is surprisingly large as viewed from Hephaestus Quote Link to comment Share on other sites More sharing options...
Shad_The_Knight Posted January 30, 2019 Share Posted January 30, 2019 how do I switch launch pads when I have Kerbal Konstructs installed? I've had it before and all I needed was to click and select it, but now I can't do that. Quote Link to comment Share on other sites More sharing options...
JadeOfMaar Posted January 30, 2019 Share Posted January 30, 2019 (edited) 1 hour ago, Shad_The_Knight said: how do I switch launch pads when I have Kerbal Konstructs installed? I've had it before and all I needed was to click and select it, but now I can't do that. Go into the SPH or VAB (which one you enter does affect your options) then click the KK button in the app bar near the bottom right of the screen. The launchpad dialog will appear. Edited January 30, 2019 by JadeOfMaar Quote Link to comment Share on other sites More sharing options...
armegeddon Posted January 30, 2019 Share Posted January 30, 2019 (edited) Not sure if this needs to be posted here, in the KK forum, or wherever KSC++ is, but the Heavy runway by the GSC has several seams in it that cause craft to bounce like crazy during takeoff. Noticed the same thing at the Broken Arrow runway. Seams that cause the craft to start bouncing and make it impossible to maintain a straight take off course. Edited January 30, 2019 by armegeddon Quote Link to comment Share on other sites More sharing options...
Iso-Polaris Posted January 31, 2019 Share Posted January 31, 2019 On 1/12/2019 at 3:05 AM, AG5BPilot said: Did anyone happen to catch last night's episode of Fox's "The Orville"? The planet (high gravity, but atmosphere and temperature similar to Earth) looked uncannily like Tellumo, even down to the gap in the rings where Lili orbits. Even the shots from the ground with the faint rings overhead looked oh so familiar. You mean Xyelian Homeworld? I think it has much more surface gravity than Tellumo. See that bottle being crushed into a thin firm? It shouldn't happen with just Tellumo gravity. Quote Link to comment Share on other sites More sharing options...
Eaten by Black Hole Posted February 1, 2019 Share Posted February 1, 2019 What is the GSC grass color? It would help me to build a new GSC. Quote Link to comment Share on other sites More sharing options...
Galileo Posted February 1, 2019 Author Share Posted February 1, 2019 (edited) 2 hours ago, Eaten by Black Hole said: What is the GSC grass color? It would help me to build a new GSC. It’s in the Gael cfg in the space center node. Edited February 1, 2019 by Galileo Quote Link to comment Share on other sites More sharing options...
Shad_The_Knight Posted February 2, 2019 Share Posted February 2, 2019 On 1/30/2019 at 3:06 PM, JadeOfMaar said: Go into the SPH or VAB (which one you enter does affect your options) then click the KK button in the app bar near the bottom right of the screen. The launchpad dialog will appear. Thank you, but now (I think this is just a KK issue here) whenever I decide to change locations, the center will either appear underwater, the terrain will be completely broken, a mix of the two, except the ocean is now diagonal, or absolutely gone. Quote Link to comment Share on other sites More sharing options...
lunaris69 Posted February 6, 2019 Share Posted February 6, 2019 so, after tellumo my hopes were super high for nero's rings, i was thinking there was gonna be something super cool there since the description of the planet says theres more than meets the eye, but, uh, theres nothing. i don't get it, i mean, they're pretty, but theres gotta be more to them than that right? is it something less obvious? Quote Link to comment Share on other sites More sharing options...
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